I'm thinking the RTS could be during Tiber Septim's conquest of Tamriel which would take it all across multiple regions of Tamriel and it's a major significant event worthy of its own story, then you can add all the Daedric Princes as playable commanders with their own unique armies of Daedra in the Multiplayer modes. Just think how many playable commanders/factions it could have...
- Azura
- Boethiah
- Clavicus Vile
- Hermaeus Mora
- Hircine
- Ithelia
- Jyggalag
- Malacath
- Mehrunes Dagon
- Mephala
- Meridia
- Molag Bal
- Namira
- Nocturnal
- Peryite
- Sanguine
- Sheogorath
- Vaermina
- Armies of Black Marsh (Argonians)
- Armies of Cyrodiil (Imperials)
- Armies of Elsweyr (Khajiit)
- Armies of Hammerfell (Redguards)
- Armies of High Rock (Bretons)
- Armies of Morrowind (Dark Elves)
- Armies of Skyrim (Nords)
- Armies of Summerset Isles (High Elves)
- Armies of Valenwood (Wood Elves)
- The Orc Armies.
Even if it only has half of that list...Think of the DLC possibilities, Lmao. Microsoft could support such a game with factions for years and we haven't even got into the possibilities of doing something with the extra minor races like Akaviri, Ayleid, Falmer, Giants, Goblins, Sea Elves, Sloads, etc. There's a bunch of races in the Akavir region but I think Todd wants to keep mystery to those.
coolbeans said:
Ryuu96 said:
South of Midnight is 18 PEGI and Mature 17+ ESRB so I doubt it would be an issue. |
Oh really? I thought it was Teen this whole time. |
You'll see why once you play it but it's definitely mature enough for Sinners, Lol. It tackles some very heavy themes, including child abuse, multiple showings of murder, an alligator mauling someone, abuse towards the mentally impaired, one level has you wading through hundreds of dead pigs piled on top of each other, etc.