gtotheunit91 said:
Ryuu96 said:
Sony has teams which help developers, more so than Xbox, they got contracted for Callisto.
Although I'm fairly sure the team that helped Callisto was just a mocap team.
They probably just prioritised PlayStation.
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Yeah I'm not a big fan of that tbh. You want marketing rights, then heavily market the game and nothing else.
It comes off as a type of sabotage for other platforms to prioritize your platform while other platforms suffer for it and it's not even an exclusive in any way and other platform players are paying the same amount for the game as yours and yet they're getting an inferior product. But whatevs.
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Depends, I think. If the marketing deal forced them to prioritise PlayStation (nothing to suggest it did though), then it would be on Sony but if it didn't then the blame is more on Striking Distance Studios if they chose to prioritise PlayStation to the detriment of Xbox/PC.
Sony's Visual Arts Studio is just an assistance studio and a mocap one at that, theoretically anyone could hire it out, money is money at the end of the day, Microsoft could easily do the same, but they don't have a network as big as Sony yet, they don't have the amount of support studios that Sony does.
If this is a case of Sony providing assistance to developers to get the best out of PlayStation, it's something that Microsoft should be doing more of rather than Sony should stop doing it, Imho. Microsoft could buy up a few more support studios for their own teams and in the quiet periods contract them out to developers, as Sony does.
Last edited by Ryuu96 - on 02 December 2022