Ryuu96 said:
Depends, I think. If the marketing deal forced them to prioritise PlayStation (nothing to suggest it did though), then it would be on Sony but if it didn't then the blame is more on Striking Distance Studios if they chose to prioritise PlayStation to the detriment of Xbox/PC. Sony's Visual Arts Studio is just an assistance studio and a mocap one at that, theoretically anyone could hire it out, money is money at the end of the day, Microsoft could easily do the same, but they don't have a network as big as Sony yet, they don't have the amount of support studios that Sony does. If this is a case of Sony providing assistance to developers to get the best out of PlayStation, it's something that Microsoft should be doing more of rather than Sony should stop doing it, Imho. Microsoft could buy up a few more support studios for their own teams and in the quiet periods contract them out to developers, as Sony does. |
Yeah, but that's only for the console platform holders. PC gets the short end of the stick, which it clearly did in this case, because PC is such a broad platform that there are no support studios because there is no single platform holder.
I do see what you mean though in how much of a support system Sony has in place for developers. Just the way it is I guess.
You called down the thunder, now reap the whirlwind