PixelPirate said:
WoodenPints said:
I wouldn't say it's more than expected on the Xbox side but more so less than I expected on the Steam side it's number is basically the same as day one early access launch with zero growth on the release day implying everyone bought the premium edition and practically no one waited for the standard release which seems very odd, Maybe people are still to busy on Baldur's Gate 3 to bother with another multiple hundred hour RPG.
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I also find this very weird. Number of players hardly changed since official release on Steam.
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It definitely is odd. I fully expected to see the Steam peak concurrent number over Skyrim's 287k peak and Fallout 4's 472k peak, because Steam's overall userbase has more than doubled since Fallout 4 released and gone more than 9x higher since Skyrim released (Steam had approximately 3m peak concurrent users when Skyrim released and approximately 10m peak concurrent users when Fallout 4 released, now it has seen over 25m peak concurrent users across all games). And yet, Starfield has so far peaked at 269k on Steam, less than Skyrim and far less than Fallout 4. True peak will likely be on the first weekend after the official launch, so this upcoming weekend, but I would be shocked if it does enough even then to top the Fallout 4 record of 472k considering it only managed 269k on it's Tuesday launch.
It seems like PC Gamepass pulled far more people from Steam than I ever expected it to. With Xbox stating they had over 1m peak concurrent players across all 4 platforms (Xbox Series/Console Gamepass, Cloud, Steam, and Windows Store/PC Gamepass), and a peak of 269k on Steam that day, that means Steam only accounted for approximately 25% of the 1m+ peak concurrent users across all 4 platforms. However, it's also worth noting that Xbox's marketing team likes even, rounded numbers, it's entirely possible that them saying over 1m peak concurrent users across all platforms means the actual number is anywhere from 1-1.9m peak concurrent users across all platform. At the very least, I wouldn't be surprised if the true peak across all platforms was at least 1.2m, which would mean Steam accounted for even less than 25% of the total playerbase.
Starfield has proven to be a huge subscription driver for Gamepass it seems, particularly PC gamepass which has largely struggled to takeoff due to being tied to Windows Store and having a file directory system that makes modding far more difficult and such. How many of those new PC Gamepass users will stay subbed after finishing Starfield, I can't say, but hopefully alot of them will find other games on there they want to play and decide to stay subbed.
Last edited by shikamaru317 - on 07 September 2023