By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Shaunodon said:

Just to balance out the karma of losing my Captain's Locker I did actually have some ridiculously good fortune; much earlier in my playthrough, probably around ~20 hours in, when I hadn't bothered to equip my companion with a weapon they randomly spawned an Advanced Regulator. At the time I assumed she'd just picked it up from a random body, and because I'm currently on a pistol/marksman build I immediately swapped it for myself. It's only recently roughly 60 hours in that I suddenly realised that weapon was obviously far too powerful for that early in the game when it's still easily one-shotting tougher enemies, and I can't remember even seeing another Regulator spawn since.

Even now with maxed pistol skill the only other pistol over 50 damage is the revolver that uses 2.5mm whitehot rounds at 77 damage, but those rounds are so rare it's not practical to use. Meanwhile the Advanced Regulator does a cool 150 and .43Ultramag rounds are always in decent supply.

I can't quite remember the exact details for how this exploit happened but I wouldn't recommend it unless you want the first half of your playthrough to just be a cakewalk. They only reason I won't stop using it is because it happened so long ago by chance and I didn't think much of it till now, so I'll just assume the Gaming Gods intended it this way.

Same thing happened here, not even sure where I got it from, may have been from my companion, but somewhere around hour 20 I got an advanced Regulator pistol that does over 100 damage per shot before skill boosts. Such a good weapon, I can one-shot all but the most powerful of human and beast enemies with it and I only have a single skill point boosting it's damage, a single point boosting ballistic weapon damage. Between that and the powerful ship I got from my family with the Kid Stuff trait, I haven't struggled with combat barely at all, only died like twice at 46 hours of playtime so far.