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Ryuu96 said:

Sounds like the game is all good to go and could launch same as as PS5 but they know releasing a 200 hour RPG on the same day as another 200 RPG that people have been hyped for for years wouldn't benefit anyone so they will pick a better date.



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WoodenPints said:
Ryuu96 said:

Sounds like the game is all good to go and could launch same as as PS5 but they know releasing a 200 hour RPG on the same day as another 200 RPG that people have been hyped for for years wouldn't benefit anyone so they will pick a better date.

Was good to go probably but the late decision by MS makes it impossible to launch on the same day, calling manufactures to print the games and ship to stores around the world takes time.






konnichiwa said:
WoodenPints said:

Sounds like the game is all good to go and could launch same as as PS5 but they know releasing a 200 hour RPG on the same day as another 200 RPG that people have been hyped for for years wouldn't benefit anyone so they will pick a better date.

Was good to go probably but the late decision by MS makes it impossible to launch on the same day, calling manufactures to print the games and ship to stores around the world takes time.

There is no physical copy of Baldur's Gate 3 in the West for PS5. The only physical copy that exists is a Japanese exclusive version release to be published sometime later this year by Spike Chunsoft. If PS5 isn't getting a physical release then Xbox sure as hell isn't.

Last edited by Ryuu96 - on 01 September 2023

Ryuu96 said:
konnichiwa said:

Was good to go probably but the late decision by MS makes it impossible to launch on the same day, calling manufactures to print the games and ship to stores around the world takes time.

There is no physical copy of Baldur's Gate 3 in the West for PS5. The only physical copy that exists is a Japanese exclusive version release to be published sometime later this year by Spike Chunsoft. If PS5 isn't getting a physical release then Xbox sure as hell isn't.

I stand corrected, seems more studios going with the no physical release.






My early impressions of Starfield after 6 hours:

The Good

-This game is massive, only at level 5 and there is an achievement for level 100 (and you can go higher than that), already have my quest log filled with like 15 missions and activities I haven't done yet just from the first hub city (and I still have more quests to find just in that city), plus there are twp more big hub cities and tons of smaller settlements to explore. I could see this being a 300+ hour game for me.

-Good story and characters so far, I like the somewhat slower start, a nice change of pace from the rather hectic openings to Skyrim and Fallout 4, with tbe execution turned dragon attack and the nuclear bomb and baby theft.

-Space combat is excellent, really enjoying it. Very tactical, love the power management and subsystem targeting.

-Smoothest looking 30 fps first person game I have ever played.

-Good graphics for a Bethesda game

-Great Soundtrack

-Not a single bug encountered so far, had found multiple bugs by 6 hours in on every previous Bethesda game

The Not So Good

-Levelling feels a bit too slow early game, lots of useful early skills but just not enough points to get them yet.

-UI is clunky as hell, inventory management sucks, mission log is a pain to use, no proper local map, takes multiple button presses just to open the menu for saving and loading which is a pain for save scrubbing, etc.

-Too many loading screens, it's a shame that Bethesda still hasn't mastered basic open world techniques for hiding necessary instances without relying so heavily on loading screens. Like I would rather have a short elevator ride with some elevator music than a loading screen for each floor change on the elevator.

-Planet exploration feels like a bit of a slog with no ground/hover vehicles and limited oxygen slowing up sprinting capability. You can buy upgrades to oxygen capacity so that you can sprint longer, but each upgrade only adds 10% oxygen until you get to tier 4 (which is supposed to significantly reduce oxygen usage when sprinting), though getting to tier 4 takes 4 skill points and the completion of multiple challenges along the way (the challenge just to unlock tier 2 is running out of oxygen 20 times).

Last edited by shikamaru317 - on 01 September 2023

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I ventured out onto Mars and got a fuckin illness, was coughing throughout the time which was super annoying. Couldn't find a vendor to heal so I traveled to another planet and found one, stumbled across another faction and more quests... amazing!

Are we cool to post non spoiler tips here? I was also having a hard time with negotiations as well, finally got my first two checks, but had to reload.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

Honestly, think I'll play how I want instead of main story first. Did one main story, took me to another planet and now I'm just doing side missions on there. For some reason my head went to the reason they are doing main plot first is achievements, but 99% of people don't think that way and cheevos weren't even registering for anyone who played early...



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

I was able to play for a few hours last night and joined Constellation. I definitely don’t want to rush through the main story lol. There’s already some faction related quests coming up and I already want to go through everything like a kid in the candy store.

I only encountered 1 visual bug and 1 audio bug so far, but after several hours, that’s mighty impressive for Bethesda. Game looks and feels great at high framerates too!



Lol. The screenshots you take become loading screens.

Also this may be a useful tip for anyone who wants things more seamless.

You Can Travel Between Planets, and Also Land, Without Opening the Map.

If you're in your ship and you open the scanner, you can look at whatever planet you want to go to, then press A.

After that it will give you a prompt to travel by holding X, at which point you will start to fly towards that planet, the same thing goes for landing on a planet too.

This effectively makes it so you only need to open the map if you need to land somewhere precise.

If you have a mission selected you can actually jump to a different system using the exact same method, meaning its entirely possible to travel through space without having to open the menu every time. You'd only have to do it when you want to change missions to swap systems for example.

Tip from Starfield Reddit.



OH LAWD HE'S FOUND ME