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My early impressions of Starfield after 6 hours:

The Good

-This game is massive, only at level 5 and there is an achievement for level 100 (and you can go higher than that), already have my quest log filled with like 15 missions and activities I haven't done yet just from the first hub city (and I still have more quests to find just in that city), plus there are twp more big hub cities and tons of smaller settlements to explore. I could see this being a 300+ hour game for me.

-Good story and characters so far, I like the somewhat slower start, a nice change of pace from the rather hectic openings to Skyrim and Fallout 4, with tbe execution turned dragon attack and the nuclear bomb and baby theft.

-Space combat is excellent, really enjoying it. Very tactical, love the power management and subsystem targeting.

-Smoothest looking 30 fps first person game I have ever played.

-Good graphics for a Bethesda game

-Great Soundtrack

-Not a single bug encountered so far, had found multiple bugs by 6 hours in on every previous Bethesda game

The Not So Good

-Levelling feels a bit too slow early game, lots of useful early skills but just not enough points to get them yet.

-UI is clunky as hell, inventory management sucks, mission log is a pain to use, no proper local map, takes multiple button presses just to open the menu for saving and loading which is a pain for save scrubbing, etc.

-Too many loading screens, it's a shame that Bethesda still hasn't mastered basic open world techniques for hiding necessary instances without relying so heavily on loading screens. Like I would rather have a short elevator ride with some elevator music than a loading screen for each floor change on the elevator.

-Planet exploration feels like a bit of a slog with no ground/hover vehicles and limited oxygen slowing up sprinting capability. You can buy upgrades to oxygen capacity so that you can sprint longer, but each upgrade only adds 10% oxygen until you get to tier 4 (which is supposed to significantly reduce oxygen usage when sprinting), though getting to tier 4 takes 4 skill points and the completion of multiple challenges along the way (the challenge just to unlock tier 2 is running out of oxygen 20 times).

Last edited by shikamaru317 - on 01 September 2023