Kyuu said:
I agreed that GT isn't as significant as it was, you're not adding much to that. GT's "significance" however is not relevant to gauging revenue and estimating copies sold. Thanks to GT7's record, we can use it to have a good guess as to how many copies Elden Ring sold, and it's mad impressive to put it lightly. This is a game that sells best on PC. Well, it'll sell the least on Xbox by a wide margin. So in that case yes, I wouldn't rule out Starfield outselling it on Xbox even though I still don't see it. On individual platforms, exclusives have a major selling advantage over multiplats for obvious reasons. |
Well, I think relevance is important and drives sales at the end :) More people are buying more games and if a game is more popular or catter to more people; it will sale better at the end.
I agree that Elen Ring did extremly well per platform basis (again, comparing exclusives to multi plat is not relevant imo, they will, most of the time sale more overall). Overall I would agree with your first post, Elden Ring is going to be really hard to beat (again, per platform); I just do not believe GT7 is the right opposition for it, that's all.
And yes, exclusives tends to probably perform better; so doing better than that with a multiplatform always quite the feat! What else did that?
COD? I cannot see any other games being able to do that (multiplatofrm AAA beating another popular exclusive AAA, and I know this is very subjective but well)