Mnementh said:
"JP publishers are not going to abandon PS or even go multiplat just because they are losing <5% sales."
Then you go on and list a lot of franchises that all have 10%+ in Japan. For a country with less than 2% of world population. Funny, how your own data contradicts your statements.
And that is with cherry-picked developers (no NIS, Falcom, Spike Chunsoft, Mistwalker, Level-5, Grasshopper) and with cherry-picked franchises (no Monster Hunter, no Dragon Quest). And yes, Monster Hunter and Dragon Quest are very important IPs for SE and Capcom. So even by leaving out all the software that has a bigger sales in Japan, you fail to support your own make-believe scenario.
I never said anything about abandonign PS, only shifting focus to PC, mobile and Switch. Which is already happening for a lot of these companies. I don't think Capcom will not release RE on PS, but I hardly believe it will be exclusive, if Sony isn't paying for that. And if you think japanese devs will ignore a market that makes more than 10% of their sales because they are such big PS fanboys that they are unwilling to look past that ecosystem, you lie to yourself.
BTW: Hyrule Warriors Age of Calamity sold more than Nioh, so that isn't KTs best selling game anymore. Also Nioh sold as far as I can see about 20% in Japan.
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Hyrule Warriors is a Nintendo IP.
The publishers I listed make 80% of the JP 3rd party software sales and prob 95% of WW 3rd JP software sales. Also L5 games now sell more overseas since JP sales have collapsed, Spike Chunsoft's biggest franchise Danganronpa sells more overseas.
At this point all you have in rebuttal are incredibly small, niche devs compared to 95% of the industry. Safe to say, its clear which one of our arguments is irrelevant.
FF7R, FF16, Forspoken, GranBlue Fantasy, GG Strive, DnF, P5 Royal, Ghostwire Tokyo, Deathverse, Babylon.
Playstation is getting more notable exclusives (incl timed or console) than their PS4 era and its only year 1.
Kakadu18 said:
You're contradicting yourself constantly.
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The third parties I listed account for 80% of the JP third party market, prob 95% of the global third party JP software sales.
Sogreblute said:
Where have you been these last few years? Practically every 3rd party franchise is multiplat now. The era of exclusives is over.
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FF7R, FF16, Forspoken, GranBlue Fantasy, GG Strive, DnF, P5 Royal, Ghostwire Tokyo, Deathverse, Babylon.
Playstation is getting more notable exclusives (incl timed or console) than their PS4 era and its only year 1.
Where have you been? We're in a world where most Japanese games are only a small paycheck away from being Playstation exclusive.
Agente42 said:
- Asia is one of Playstation's fastest growing areas so that's wrong.
- A lot of the best selling PS4 games are Playstation first party so that's wrong again.
- Also you've completely misread why Playstation dominates MS and Nintendo globally: they are the biggest gaming store/network by far. PSN alone made more revenue than the entirety of Nintendo in many years and PS4 sold 300M software in one year. PS4 has sold more software than any other console in history.
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Do we talk about East Asia or Asia? Two different things
If you check, you noticed Nintendo is dominant in Taiwan, South Korea(look of CeSA white papers), and growing mainland China. All East Asia territories.
Asia is Nintendo’s fastest-growing market, with sales outside of Japan growing 152% this fiscal year
Sony console is third-party-driven, a lot of best-selling PS4 games don´t make difference at all when 17%-20% of sales only is first-party, Nintendo is 52%. So wrong again.
The store has never to do with dominance, dominance is present in a determined market. If you lose all dominance in one major territory you have two problems: support for this territory and contamination for the satellites territories.
Sony was a third-party driven console, it´s a fact when lose exclusivity hurt more Sony than Nintendo. Falcom now will launch Nintendo, and other indies e mid-size publishers following this trend.
The AAA production will be isolated if not go multiplatform. And if all go multiplatform Sony will lose domination, and will be more drastic on Japan.
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I said the a lot of the best selling games are first party, not that first party outsells all of third party combined.
Not was. Playstation IS the biggest software platform in the world. 300M in one year. 1.5B PS4 games sold. Falcom is a drop in the ocean and irrelevant to the rest of the industry to put it simply.
In Asia, PS has no competition for AAA console games, as they nearly all miss Switch. This is why its one of PS fastest growing regions.
Wyrdness said:
Your DS argument is broken in two ways firstly it's only a portable not a hybrid so online to it was a non issue it wasn't competing against the platforms that relied on it and secondly selling 30m units did have an effect look at the number of games released on DS compared to its actual competitor PSP this even goes further when we look at the successors of these two platforms that further backs my point as DS set the precedent and 3DS followed through and built on it both times beating out more advance tech this is what's going to happen again with the NS successor the way Sony have surrendered the region. The irony of the PSP and Vita is that you're arguing world wide publishers but it was only the Japanese ones who gave them any kind of chance the world wide publishers avoided them like the plague.
The Japanese aren't going to scale back their games they'll flat out build on the NS as the lead platform and port versions for other platforms if need be until the successor arrives, Falcom are an example of this who have recently announced they'll focus on NS more with their in house development, this was a company whose President in the past was notoriously anti-Nintendo mind you the reality of their situation is the push for the west is a venture for a few and like many developers they don't have such resources to be able to sacrifice the home market in doing so.
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Completely incorrect.
The majority of JP devs are continuing their AAA strategy or AA multiplat strategy from last gen.
I'm sure that's why FF16, FF7R, Forspoken, FF14, RE8, RE4R, DMCV SE, Pragmata, Tales of Arise, Scarlet Nexus, GG Strive, DnF, Virtua Fighter, Yakuza 7, GranBlu fantasy, Elden Ring are all skipping SW.
Kneetos said:
Not to mention a lot of games already have either skipped playstation or gone multiplat The atelier games and trials of cold steel moved to switch after years of being "only on playstation".
octopath traveller, triangle strategy, no more heroes 3 and MHR skipped playstation
And lets not forget about the meltdown sony fans had when disgeia 6 skipped playstation (in the west) Sure the big devs won't abandon playstation, but there are lots and LOTS of other devs that are considering switch only titles despite playstations worldwide "dominance"
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What a disingenuous cherry picked list lmao
While JP devs are definitely branching into multiplatform (not a big deal, considering Playstation still gets 70-80% of all their fans/sales), Nintendo actually lost out more on exclusives than Playstation.
Biggest Nintendo exclusives now on Playstation: MH, DQ, DQ spin off, KH spin off, RE Revelations, Ace Attorney, TWEWY, Yokai Watch, SMTV (rumoured).
Nintendo has lost pretty much every major JP exclusive. MHW, a game that sold 20 million and is the best selling JP third party game of all time skipped their platform entirely.
curl-6 said:
src said:
Switch is underpowered by 2 gens at this point.
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No it isn't.
Switch is significantly more capable than any 7th generation console.
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2 gens = PS4, PS5.
SW is significantly weaker than a 9 year old console. In the tech industry, 9 years makes you a dinosaur. No AAA dev, artist, engineer, creator, is going to say lets go back 9 years in tech just to appease the Japanese market. Not even Japanese third parties said that lol