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Forums - Gaming Discussion - Late to the party: Ori and the Will of the Wisps is incredible

I totally agree, curl. It’s one of the best games I’ve ever played.

Blind Forest was great but Will of the Wisps is a masterpiece.

It’s a shame it suffered so many technical issues at launch.



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haxxiy said:

It's a great game, but think I prefer the original one more. It's obvious the developers have been playing Hollow Knight and the heavy borrowing gets a bit jarring at some points.

Heavy borrowing how?



haxxiy said:

It's a great game, but think I prefer the original one more. It's obvious the developers have been playing Hollow Knight and the heavy borrowing gets a bit jarring at some points.


I agree they had some inspiration, but Ori approach is slightly different

In Hollow Knight you have only one weapon: Your nail. Some offensive charms you get are focused in changing the ways you use your only weapon, meaning you never need to resort in changing it because it's more suited for some occasions. Your charms are not mandatory by any means, indeed you can beat the game without using any charm, while some of Ori active skills (the ones you equip) are required to cross some map sections such as lighting and bow. In Hollow Knight every mandatory ability like mantis claw, shade claw or Monarch wings are "part" of the Night, and you don't need to customize them

I like HK just slightly better in that regard, but only because I don't like to pause in the middle of a platforming section or even a fight to change my current set of skills because the current ones aren't suited for the section/fight, it makes HK always urgent and dynamic but it's such a microscopic annoyance that never really bothered me. What stands out in HK however is that game design kinda "force" you to strategize what set of charms are more suited to your current battle, this is solely because fighting in HK is much harder and punishing compared to Ori. Overall HK minions are much more annoying and varied, each map you discover a new set of insects with a different move/attack pattern, so you need a persistent "learning how to survive" that's what makes HK combat more engaging after all

On time, have you watched gameplay previews for silksong? Seems much more focused on acrobatic jumps compared to the first game. Hornet's needle movements also remember me a lot Ori's bash and grapple. I guess it's not only Ori's teams who are taking inspirations haha



IcaroRibeiro said:

some of Ori active skills (the ones you equip) are required to cross some map sections such as lighting and bow.

Speedrunner note: actually, you only need the bow. Out of these two at least.

When you shoot with the bow, it resets the darkness. So you don't need Flash at all.



I had just finished Blind Forest before Rise released.  Needless to say, I haven't played Wisps as of yet.  Blind Forest is perhaps one of the most beautiful and enjoyable games I've ever played.  It was definitely tough to a point of aggravation in a couple of the "escape from" encounters, yet once I made it through, the sense of accomplishment was immense.  If Wisps is as much of an improvement over the prior as you say, I might just have to put Rise down for a while.



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I've had Ori and the Will of the Wisps in my drawer since January but only decided to give it a go a few weeks ago - amazing. In fact it was so good I downloaded Blind Forest as soon as the credits finished rolling.

Blind Forest is also superb, but I really feel WotW refined the first game. I don't know about anyone else but I noticed a big difficulty spike with BF and preferred the slightly more forgiving sequel.

Would love a third but sadly doesn't appear to be on the cards at the moment.



 

My GOTY 2020 Played it on Series X and absolutely loved it



Hey, good to see others joining the club :)

That game is still my #1 of the year so far considering I have not played Monster Hunter Rise though ...



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Mar1217 said:

Hey, good to see others joining the club :)

That game is still my #1 of the year so far considering I have not played Monster Hunter Rise though ...

I can't recommend Rise highly enough, it's one of the best games I've played in years. Have you played a Monster Hunter game before?

Kwaidd said:

I had just finished Blind Forest before Rise released.  Needless to say, I haven't played Wisps as of yet.  Blind Forest is perhaps one of the most beautiful and enjoyable games I've ever played.  It was definitely tough to a point of aggravation in a couple of the "escape from" encounters, yet once I made it through, the sense of accomplishment was immense.  If Wisps is as much of an improvement over the prior as you say, I might just have to put Rise down for a while.

I was in almost the exact same boat; played Blind Forest late last year, and Rise is the main reason it took until this month for me to sit down and play through Will of the Wisps. I found it a refreshing change of pace and now that I'm back on Rise, my brief break from it has only increased my enjoyment.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
Mar1217 said:

Hey, good to see others joining the club :)

That game is still my #1 of the year so far considering I have not played Monster Hunter Rise though ...

I can't recommend Rise highly enough, it's one of the best games I've played in years. Have you played a Monster Hunter game before?

Yeah, I have experience with MH4 Ultimate and Generations on the N3DS. I know this entry is quite different from previous ones I played but that makes it all the more exciting imo.

Though, there's a good chance I'm gonna plunge into MH Stories 2 before I get my hands on Rise at this rate. Love my classical RPGs haha



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