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Forums - Sales Discussion - Global Hardware Mar 14-20 - Switch Sells Nearly 500,000 Units

HigHurtenflurst said:
Mandalore76 said:

Not sure why you felt the need to mention how long it took the Gameboy to reach 100 million, when it took the original PlayStation over 10 years as well.  Both PS1 and PS2 had their successors on the market before either crossed the 100 million milestone.  It was the impressive legs of each that put them over the hurdle (the PS2 in a considerably shorter span of time).

PS2 will have reached 100 million in early 2006, 9-12 months before PS3 released, (Sony announced 100m shipped in November 2005)

And to correct Icaro: When the PS2 first launched no system had sold 100 million as neither PS1 nor GB had reached that yet. GB was at 94.8 million shipped, PS1 was at 54.47 million shipped, not even at NES total yet (though it was obvious PS1 would surpass NES, and obvious GB would go over 100m at the time)

You both have valid points but you can't directly compare PS2 to Switch and determine which is more impressive, they both come with different advantages & disadvantages due to when they released & the systems themselves.

Switch has the advantage of being in a larger more varied gaming market.
Also being a hybrid it is more likely to have multiple concurrent purchases in the same household
And as it's usable as a handheld it doesn't really have any competition as there are no other dedicated handheld gaming devices (3DS may have been mild competiton early on, but last 2 years Switch is basically on it's own in that field)

PS2 has the advantage of being bought by some as a multimedia system (when it launched it was cheaper than most standalone DVD players)
More so just by it being so long lived (a significant portion of original phat PS2 owners probably bought a 2nd PS2 after the original broke... PS2 failure rate is certainly higher than any Nintendo console afaik).
It also had the advantage of being followed by the PS3, which had a poor launch performance & crazy high price.
Wii's graphically poor power but big sales success also meant PS2 saw some ported game releases to help extend it's life.
Early in PS2 life there was also not much competition, Sega bowed out, MS was new & untested & Nintendo had lost support due to N64 and was trying to emulate Sony too much with the GC... PS2s biggest competition was probably the PS1

But the competition, aka Sony it's boxed out by Nintendo. If Sony chooses to go full support Vita will lose the two markets( stationary will lose penetration). Sony makes the right choice e cut the handheld division.

Not port came from Wii only, but the PSP ecosystem too. 



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Dulfite said:
curl-6 said:

Yeah Monster Hunter week could be huge if they manage to actually produce and ship enough hardware to take full advantage of it; I think the numbers we get will show supply more than demand, but they could still be massive, the franchise has never been bigger and Rise offers its burgeoning fanbase a compelling reason to get a Switch.

@bold Agreed. World made a lot more people in the west fans of the series and I think many of those players, who otherwise were content with their platforms, are now considering or have purchased a Switch to be able to play this next game.

Exactly; while this is anecdotal I know several people who got into the series with World and are getting or have gotten Rise. World greatly expanded the franchise's fanbase outside Japan, and a significant portion of these new players won't have owned a Switch prior to Rise.



I see the data has been corrected. Xbox Series X/S selling 40,000 consoles in Europe in a week is a really good performance for the brand in that continent.

Last edited by Elputoxd - on 07 April 2021