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Forums - Gaming - The current state of Nintendo - and if can they mess it up techwise or follow it up successfully

Cerebralbore101 said:
Soren0079 said:

Hmm well they'll no doubt release a cheaper and kid proof model.
They'll eventually put out a New Nintendo Switch type device that's a bit better built with marginally better specs. The main benefit for this is for the early adopters of the Switch to buy a new console and give Nintendo a nice pile of money. They'll probably want to make it a profitable sale rather than losing money on the consoles price.
After that they'll just move fully into digital only for all the future models and save money on the carts and so on.

The thing I'm curious about is software. Will the Switch finally get GTA, Madden, MLB or COD. And if Nintendo will try and do a Wii Sports-like game, now that Ring Fit Adventure has been an incredible success.

I doubt Nintendo is dropping carts anytime soon. Nintendo has always been slow to adapt to the future, and there will always be a market for physical goods. Especially Physical Nintendo games.

konnichiwa said:

Nintendo biggest issue (in the past especially) they miss out of so much software, they should maybe get more studios.

I'm not a fan of companies buying up studios for the sole purpose of saying "Look we have games now!" They should work on increasing the output of the studios they already have. I'd like to see them hire more people from outside the company, grow their workforce, and output more Nintendo games per year.

I would like Nintendo to not buy new studios, but form new ones that tackle new ips or revive ips they don't current hab the bandwidth to do so. Will Wario, Kid Icarus, Golden Sun, or similar games sell like Mario, Zelda, or Kirby? No. But they will sell well by basically every other games standard's. They are literally losing money by not making these games with other studios.



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RolStoppable said:

Technology won't be a problem to make a worthy Switch successor when there is a long term partnership with Nvidia.

The concerning part is the typical thinking that Nintendo needs ports of AAA third party games and that should dictate when the Switch successor launches and how powerful it needs to be. If Nintendo were to adopt that kind of thinking, then there's a good chance that they'll mess it up, such as launching too early, with too low battery life, too high of a price, or any combination of the aforementioned. The PS4 and XB1 will already face token support in 2022, so if Nintendo followed the line of thinking in the OP, they'd have to launch a Switch successor during the first half of 2023 which is far too soon when you consider Switch's sales curve.

Yeah, I think they have everything in hand for making a system way better than what they could come up with at the time Switch was being developed. I believe I'm just afraid they will screw up, mainly said relation with NVidia. And I didn't say they had to release a successor in 2 years, just that they could, and even then the timing would be good for them. Later than that, even better for the company. If they manage to keep the sales curve, with minor dips, for the next three years or so it would be mind-blowing for me (not that I don't think it's possible; just because it would be something somewhat new when Nintendo related) and an even better scenario for their next machine. I hope they can pull it off.

As for the AAAs, I agree that they do not absolutely need them, but those ones do make an impact. Someone said, in this very forum iirc, that Doom was the turning point in the life of the Switch, even more than Zelda, not because of sales potential, attach rate or gameplay possibilities, but because it had shown what was possible on the little machine, and I tend to agree. If they are given 2, 3 or even 4 more years from now to present a successor, I think people will expect something pretty capable visual-wise. I know I will.  :p



Darwinianevolution said:
konnichiwa said:

Nintendo biggest issue (in the past especially) they miss out of so much software, they should maybe get more studios.

If by that you mean "open new studios", by all means, they absolutely should. Hell, they should have expanded their workforce years ago, back when the DS/Wii were going strong. If they had created studios with young devs and put them to make budget games on those systems, by now they would be experienced enough to make decent A-AA releases, even big budget games if they felt daring.

But buying other's studios is not something I would really defend, mostly because I don't want the industry to gobble up itself whole, and reduce the entire market to just a dozen or so companies.

^This!

Nintendo's biggest mistake with the Wii was failing to invest all those profits into more game development.

Also, consumers get a better deal when there are more companies vying for their dollar. The more consolidated the games industry becomes, the more a single company can afford to screw over it's consumers. This is why we keep seeing shady practices like MTX rise in games.



Cerebralbore101 said:

konnichiwa said:

Nintendo biggest issue (in the past especially) they miss out of so much software, they should maybe get more studios.

I'm not a fan of companies buying up studios for the sole purpose of saying "Look we have games now!" They should work on increasing the output of the studios they already have. I'd like to see them hire more people from outside the company, grow their workforce, and output more Nintendo games per year.

In Nintendo's case, they really need studios that can help make their games. Nintendo has so many IPs that they can easily have a studio do the ones they can't or wont make. Metroid is a good example of this. In general, Nintendo should try to grow, to either increase their internal output or have subsidiaries help cover the load. 



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Switch 2 can be a potato and it would still sell like hotcakes.

If they made Wii U2 however..



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hinch said:

Switch 2 can be a potato and it would still sell like hotcakes.

If they made Wii U2 however..

I really hope that is not the case in both accounts lol.



I hope they stick with the hybrid model and honestly hope they call it a Switch 2 so dumbasses aren't confused.

The longer they wait the better switch 2 can be. Look at apple and their M1 chipset for example.

With Nvidia's backing and now owning the ARM CPUs plus DLSS the future looks bright..

Aim to have a 1080p 60fps portable mode (even if it has to be scaled up via DLSS to achieve it) and docked mode can try to close the gap to the other consoles.



 

 

Darwinianevolution said:
konnichiwa said:

Nintendo biggest issue (in the past especially) they miss out of so much software, they should maybe get more studios.

If by that you mean "open new studios", by all means, they absolutely should. Hell, they should have expanded their workforce years ago, back when the DS/Wii were going strong. If they had created studios with young devs and put them to make budget games on those systems, by now they would be experienced enough to make decent A-AA releases, even big budget games if they felt daring.

But buying other's studios is not something I would really defend, mostly because I don't want the industry to gobble up itself whole, and reduce the entire market to just a dozen or so companies.

Well a bit of both, it is clear that some will never take the risk with making games for Nintendo and games will not make it to the nintendo platforms, buying some IP's studios/expanding etc.  With the Swich they are fine but it would be cocky to think they will be fine in the future without any form of action.






Cobretti2 said:

I hope they stick with the hybrid model and honestly hope they call it a Switch 2 so dumbasses aren't confused.

The longer they wait the better switch 2 can be. Look at apple and their M1 chipset for example.

With Nvidia's backing and now owning the ARM CPUs plus DLSS the future looks bright..

Aim to have a 1080p 60fps portable mode (even if it has to be scaled up via DLSS to achieve it) and docked mode can try to close the gap to the other consoles.

Yeah, I hear ya and agree completely, mainly that the gap should not be so big next time and that the next machine should be a Switch 2. What I'm afraid of is, if the situation is so favorable now, like it was with the NES, the Wii and to some extent the SNES, can they make good of it and NOT screw it? lol