TruckOSaurus said:
For those who played the demo, how would Bravely Default II compare to Octopath Traveler? (They're from the same team, right?) |
Just played the second demo. Very similar gameplay wise, and instead of 2D sprites the designs are more chibi-esque, but you can see that from the trailers.
I didn't finish the first demo from last year because the final boss fight was too tedious and put me off it. Seems like they did make a lot of improvements from that version, as I played through one boss fight and it wasn't too bad. I didn't get to the boss from that demo yet though (just assuming you do fight him, as it's been set up that way), so it may still be grindy.
From what I remember, the first demo let you level the jobs very quickly so you could experiment around with them. The problem though, was by the time I got to the final boss, I was still messing around with different job combos. But the boss fight was such a marathon, that not having every character set to their default or most optimised job combos, made it hell. With the final demo, they just just give you pre-leveled jobs with no point in switching them as it takes too long to level them and the demo restricts you to 5hrs a playthrough.