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Forums - Nintendo Discussion - Does anyone have a source of the budget of Nintendo games?

KrspaceT said:
curl-6 said:

I'm actually wondering whether BOTW2 could challenge its own sequel for the "most expensive" Nintendo game. They may have been able to reuse the engine and some assets, but in typical Zelda team fashion it's taking forever to come out, and paying a big team for 4 and half years isn't cheap.

If they're trying to up the ante to try to outdo its predecessor that could also inflate costs.

It sounds like the game started work in 2018 and it is 2020. A two year cooking period with the fandom knowing about it for a year is not exactly unheard of or forever, especially given a certain COVID factor. 

It's no Majoras Mask turnaround, but its not exactly Duke Nukem Forever.

Wouldn't work have started in 2017 once BOTW wrapped? If it comes out holiday 2021, that'd be 4.5 years between the release of the two games. 

True, it's not Duke Nukem Forever, but with the engine and a lot of the assets done and reusable, I feel like that's a fairly long turnaround. Iterative AAA sequels have often followed 2 or 3 years behind their predecessors.



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curl-6 said:
KrspaceT said:

It sounds like the game started work in 2018 and it is 2020. A two year cooking period with the fandom knowing about it for a year is not exactly unheard of or forever, especially given a certain COVID factor. 

It's no Majoras Mask turnaround, but its not exactly Duke Nukem Forever.

Wouldn't work have started in 2017 once BOTW wrapped? If it comes out holiday 2021, that'd be 4.5 years between the release of the two games. 

True, it's not Duke Nukem Forever, but with the engine and a lot of the assets done and reusable, I feel like that's a fairly long turnaround. Iterative AAA sequels have often followed 2 or 3 years behind their predecessors.

You need to factor in the type of game itself BOTW2 may reuse some assets but being a Zelda game it'll likely have a new concept added and the whole game has to be balanced and tested to accommodate the concept which when you factor in the complexity in BOTW's freedom and that it's applied to a large open world with many intricacies it wouldn't be like most standard follow ups.

This is before we get to what ever changes they make to the game world itself what new features they're going add alongside any new concept as they had far to many ideas that couldn't go into the original that's going into this game which again it all has to be tested with all the other intricacies and what limit they decide to push further with the game being Switch only this time round.



Ever since the wii its seemed to me like 10do cheaps out quite a bit.id speculate their dev costs are kept fairly low comparitively. Im sure they profit their b@lls off on yoshi and kirby and mario side scrollers. Even breath of the wild has sub par voice sync and id be surprised if that's not their biggest budget title.



curl-6 said:
KrspaceT said:

It sounds like the game started work in 2018 and it is 2020. A two year cooking period with the fandom knowing about it for a year is not exactly unheard of or forever, especially given a certain COVID factor. 

It's no Majoras Mask turnaround, but its not exactly Duke Nukem Forever.

Wouldn't work have started in 2017 once BOTW wrapped? If it comes out holiday 2021, that'd be 4.5 years between the release of the two games. 

True, it's not Duke Nukem Forever, but with the engine and a lot of the assets done and reusable, I feel like that's a fairly long turnaround. Iterative AAA sequels have often followed 2 or 3 years behind their predecessors.

Pretty sure I read they didnt start dev till 2018 cuz they were working onhe dlc.