Always online feels worse IMO.
what would be worse for you ? | |||
| used game ban | 7 | 9.86% | |
| always online compulsion | 34 | 47.89% | |
| both are terrible | 25 | 35.21% | |
| i dont care. | 5 | 7.04% | |
| see results | 0 | 0% | |
| Total: | 71 | ||
| Ka-pi96 said: Definitely always online.I'm primarily a PC gamer now so used games don't really exist anyway. As long as older games do actually go on sale (which they definitely do) I don't miss used games too much. It would be very rare for me to sell games, I'd mostly just buy them used since they were cheap, so don't miss being able to sell games at all.A game crashing if my internet cuts out for a second or not being able to play anything at all if it's down would be completely unacceptable though. |
But from what you are saying a once per hour or day check wouldn't be a real problem to you right?

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Both are atrocious and utterly unacceptable for single-player games. However, only always-online requirement affects actual usability of a product, so it's worse.
Always online since if your internet goes down, you can't play anything. There's also the DRM and other jazz that I don't agree with which is much worse than not being able to play used games.
Ka-pi96 said:
It would. My internet isn't great, especially during bad weather. I could see it easily being down for over an hour during such a time. Besides, the idea that game companies have any right to "check" on you is ridiculous full stop. |
The idea sure is preposterous. I was just asking if once a day check would prevent you from gaming (like it could do when I go to countryside and sometimes I can't get signal for a whole day on the phone and there is no cable internet).

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."
Both are terrible, but always online is probably the absolute worst of the two, mainly because if you don't have a connection, you flat out do not have a game to play, but with a used game ban, you at least have the option to just buy new, like most people do anyway. Always online is what ends up dragging SP focus away and ends up leading to more MP games, hence why I dislike the always online focus.
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.
While both are terrible, always online is much worse. Case in point, my internet died last night (actually, my router hung itself up, but that took a while to be found out) while I was trying to post (yes, really!) this for the first time. Since I couldn't post or do anything on the internet, I went to gaming instead. If it would have been always online, I wouldn't have been able to do this, either.
Both are a huge problem when it comes to archiving videogames. Always online also means it runs on some server, and when that one is deactivated, can you still play your games? At the same time, can you run a game that has been flagged as used if there's a borrowed game ban?
Last edited by Bofferbrauer2 - on 10 November 2020The Nintendo eShop rating Thread: http://gamrconnect.vgchartz.com/thread.php?id=237454 List as Google Doc: https://docs.google.com/spreadsheets/d/1aW2hXQT1TheElVS7z-F3pP-7nbqdrDqWNTxl6JoJWBY/edit?usp=sharing
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Free Pc Games thread: https://gamrconnect.vgchartz.com/thread/248138/free-pc-games/1/
Both are horrible, no doubt about that, but for me the worst scenario would be not to be able to buy used games.For the current gen I haven't bought a single used game, but that's because I went with pc gaming. I'm now planning on getting a PS5 next year, and there's a list of ps4 games that I really want to get, so the used market will look very attractive. Regarding the 'always online', it wouldn't affect me that much since I don't usually have internet outages (otherwise I would be really screwed since I'm working from home), and in case of an outage I could easily hotspot my mobile connection, however, I understand how this would be a huge problem for many people, so I'm really glad neither have been implemented.
To be honest, neither would be a huge deal for me. I pretty much always have Internet, and almost every one of my games are either digital, or bought new. There are very rare situations for both where it would affect me, but overall, I don't care. I think no used games would be worse for the industry.
always online includes on its own used games ban + a lot of other negative things.