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Forums - Gaming Discussion - Starting Skyrim - for real this time (I hope). Some questions

my tip, play on pc, adjust your carryweight value in the console and enjoy



 "I think people should define the word crap" - Kirby007

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kirby007 said:
my tip, play on pc, adjust your carryweight value in the console and enjoy

My tip: Ignore this tip. It will throw the balance of the game off and completely ruin the experience of the adventure. If after you've beaten it a time or two and wanna mess around with mods and stuff, that's fine. your first time really shouldn't alter the experience that much. Get the base experience and go from there.



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Runa216 said:
kirby007 said:
my tip, play on pc, adjust your carryweight value in the console and enjoy

My tip: Ignore this tip. It will throw the balance of the game off and completely ruin the experience of the adventure. If after you've beaten it a time or two and wanna mess around with mods and stuff, that's fine. your first time really shouldn't alter the experience that much. Get the base experience and go from there.

you will have a great game if you only adjust carryweight, it just fixes the obnoxious action of selling at shop =>return to previous point => loot => return to shop => get to the next few rooms => sell again

it turns into clear a dungeon or 2 and then return to sell while also having mined etc



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

kirby007 said:
Runa216 said:

My tip: Ignore this tip. It will throw the balance of the game off and completely ruin the experience of the adventure. If after you've beaten it a time or two and wanna mess around with mods and stuff, that's fine. your first time really shouldn't alter the experience that much. Get the base experience and go from there.

you will have a great game if you only adjust carryweight, it just fixes the obnoxious action of selling at shop =>return to previous point => loot => return to shop => get to the next few rooms => sell again

it turns into clear a dungeon or 2 and then return to sell while also having mined etc

and that's fine...on a followup playthrough. If you adjust the carry weight, it alters the game's balance a lot and they won't get the intended experience, which could either ruin it for them or make them get the wrong idea. I don't think mods are bad, but your first run through a game should be vanilla. Adjust as needed, not as the default. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Don’t grind, just have fun. Take opportunity to explore. I found the Kajit and archery a good match. You’ll notice some items are valuable and not too heavy, collect those and sell them before your weight is maxed out. Also keep a few potions that increase your carrying limit Incase you find a valuable when you’re full.



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I put this game down for almost 10 years and finally just finished the main story this month. We all have our own timing for when stuff fits in our lives. Enjoy, it’s a buggy but worth while adventure.



If you want to be entertained for a bit but bored for the following tens of hours play a stealth character.

Alchemy is actually insanely OP if you invest in it and might be the easiest way to make money without glitching.

If you go the magic route then be a High Elf. They're able to regenerate magic at a crazy fast speed once a day and it's insanely helpful.



Runa216 said:
kirby007 said:

you will have a great game if you only adjust carryweight, it just fixes the obnoxious action of selling at shop =>return to previous point => loot => return to shop => get to the next few rooms => sell again

it turns into clear a dungeon or 2 and then return to sell while also having mined etc

and that's fine...on a followup playthrough. If you adjust the carry weight, it alters the game's balance a lot and they won't get the intended experience, which could either ruin it for them or make them get the wrong idea. I don't think mods are bad, but your first run through a game should be vanilla. Adjust as needed, not as the default. 

I see your point but disagree,  you are going with the assumption TES team knows what they are doing when talking about balance. Hint : they do not



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

kirby007 said:
Runa216 said:

and that's fine...on a followup playthrough. If you adjust the carry weight, it alters the game's balance a lot and they won't get the intended experience, which could either ruin it for them or make them get the wrong idea. I don't think mods are bad, but your first run through a game should be vanilla. Adjust as needed, not as the default. 

I see your point but disagree,  you are going with the assumption TES team knows what they are doing when talking about balance. Hint : they do not

Bethesda sucks at a lot of things, but carry weight balance isn't one of them. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

If I recall correctly, beware that some items (swords for example) will level themselves from the time they are acquired and would have higher final stats if not picked up until your character is at a higher level.  I forget what this mechanic is called.