Forums - Gaming Discussion - Starting Skyrim - for real this time (I hope). Some questions

Bristow9091 said:
Random_Matt said:
It becomes obvious what you need or not. Alchemy is a kinda why not skill, it is cool making poisons for assassins. I mostly played bosmer bow and dagger, the most boring and fun class.

Can't say I used poisons much, but pretty much this... Wood Elf focusing on bows, daggers, and stealth. Also stacked on endurance for every level up, sprinting for days and pockets deeper than, well... something deep. 

TL;DR if you're not playing a Wood Elf assassin you're clearly playing the game wrong :P 

Yep, not one single upgrade in magic. 



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1 - You are capable of buying many houses throughout Skyrim (Many of which are attached to quest lines), so eventually you'll be able to save and hold as much stuff as you want. However, as you're generally adventuring, I only keep items with at least 10 value to 1 unit of weight. For selling. Stuff like weapons, armours, and other special items should only be picked up if you can make some good coin off them. Or, if the item has an enchantment or a specialized name, then keep it until you can either sell it or store it. As I said, there's an option to buy a house pretty early on in the main quest line, so up to that point, only keep the stuff you directly plan on using or selling. Once you get a place you can store goodies, you can offload items and stuff in your house.

2 - Seriously, the only real difference in races is their special abilities. Their starting stats mean nothing. IF you wanna be a bruiser and just hit things till they die, play an orc. If you expect to spend a lot of time in the cold and want high frost resistance, chose a nord. If you swim a lot and want protection against poison, chose an argonian. Honestly, that's the only real difference in endgame. PErsonally, I always go high elf because I get extra magicka and an ability that allows it to regenerate super fast for 60 seconds, basiclly giving you unlimited magic for the duration of any one battles. I don't really have much advice in this category, but I will say you should look at whatever special abilities each race gives and go with that, because stats mean basically nothing once you've found your way.

Skyrim is a truly great game, even if its age is showing (it was pretty janky even when it came out.) There's plenty to do, you could lose yourself for hundreds of hours and still not see everything the game has to offer. The thing about true RPGs like this is that you can play it however you want. I like to be an adventurer, mostly avoiding storylines and quest lines, instead focusing on just looting dungeons and making a lot of money.



I got it all, baby! 

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Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II

my tip, play on pc, adjust your carryweight value in the console and enjoy



 "I think people should define the word crap" - Kirby007

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kirby007 said:
my tip, play on pc, adjust your carryweight value in the console and enjoy

My tip: Ignore this tip. It will throw the balance of the game off and completely ruin the experience of the adventure. If after you've beaten it a time or two and wanna mess around with mods and stuff, that's fine. your first time really shouldn't alter the experience that much. Get the base experience and go from there.



I got it all, baby! 

PS4, Switch, WiiU, XBO, PC
Vita, 3DS, Android

Top 6 this generation: 
Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II

Runa216 said:
kirby007 said:
my tip, play on pc, adjust your carryweight value in the console and enjoy

My tip: Ignore this tip. It will throw the balance of the game off and completely ruin the experience of the adventure. If after you've beaten it a time or two and wanna mess around with mods and stuff, that's fine. your first time really shouldn't alter the experience that much. Get the base experience and go from there.

you will have a great game if you only adjust carryweight, it just fixes the obnoxious action of selling at shop =>return to previous point => loot => return to shop => get to the next few rooms => sell again

it turns into clear a dungeon or 2 and then return to sell while also having mined etc



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

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kirby007 said:
Runa216 said:

My tip: Ignore this tip. It will throw the balance of the game off and completely ruin the experience of the adventure. If after you've beaten it a time or two and wanna mess around with mods and stuff, that's fine. your first time really shouldn't alter the experience that much. Get the base experience and go from there.

you will have a great game if you only adjust carryweight, it just fixes the obnoxious action of selling at shop =>return to previous point => loot => return to shop => get to the next few rooms => sell again

it turns into clear a dungeon or 2 and then return to sell while also having mined etc

and that's fine...on a followup playthrough. If you adjust the carry weight, it alters the game's balance a lot and they won't get the intended experience, which could either ruin it for them or make them get the wrong idea. I don't think mods are bad, but your first run through a game should be vanilla. Adjust as needed, not as the default. 



I got it all, baby! 

PS4, Switch, WiiU, XBO, PC
Vita, 3DS, Android

Top 6 this generation: 
Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II

Don’t grind, just have fun. Take opportunity to explore. I found the Kajit and archery a good match. You’ll notice some items are valuable and not too heavy, collect those and sell them before your weight is maxed out. Also keep a few potions that increase your carrying limit Incase you find a valuable when you’re full.



I put this game down for almost 10 years and finally just finished the main story this month. We all have our own timing for when stuff fits in our lives. Enjoy, it’s a buggy but worth while adventure.



If you want to be entertained for a bit but bored for the following tens of hours play a stealth character.

Alchemy is actually insanely OP if you invest in it and might be the easiest way to make money without glitching.

If you go the magic route then be a High Elf. They're able to regenerate magic at a crazy fast speed once a day and it's insanely helpful.



Runa216 said:
kirby007 said:

you will have a great game if you only adjust carryweight, it just fixes the obnoxious action of selling at shop =>return to previous point => loot => return to shop => get to the next few rooms => sell again

it turns into clear a dungeon or 2 and then return to sell while also having mined etc

and that's fine...on a followup playthrough. If you adjust the carry weight, it alters the game's balance a lot and they won't get the intended experience, which could either ruin it for them or make them get the wrong idea. I don't think mods are bad, but your first run through a game should be vanilla. Adjust as needed, not as the default. 

I see your point but disagree,  you are going with the assumption TES team knows what they are doing when talking about balance. Hint : they do not



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.