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Forums - Sales Discussion - Ghost of Tsushima sold through 2.4m in its first three days. Lifetime sales expectations (PS4 only)?

 

Ghost of Tsushima sold through 2.4m in its first three days. Lifetime sales expectations (PS4 only)?

Less than 4 million 51 5.27%
 
4.0 - 4.9 million 49 5.06%
 
5.0 - 5.9 million 95 9.81%
 
6.0 - 6.9 million 96 9.92%
 
7.0 - 7.9 million 110 11.36%
 
8.0 - 8.9 million 141 14.57%
 
9.0 - 9.9 million 72 7.44%
 
10.0 - 10.9 million 187 19.32%
 
11.0 - 12.0 million 44 4.55%
 
More than 12 million 123 12.71%
 
Total:968
DonFerrari said:
Intrinsic said:

Ok... so in under two months a game has at least sold over 5Munits. And you believe it will never pass 8M total units sold?

You would do well to not allow your biases cloud your judgment. 

When TLOU2 makes the announcement of its 10M sale around this time next year, I hope you would be able to come back here and say you were wrong.

And I don't even get some people...what does "huge price drop" mean? All PS games gets a price drop, thas actually a good thing, yet you make it sound like a bad thing. And you really think sony would make a "PS5" version of a game that you and play on the PS5 by default? At best they just release a free patch for it, as a way to spur sales of the game again. I expect them to do that for a lot of their first-party titles.

And of a game that they are claiming isn't selling well.

Sell over 4M in 3 days, but won't ever pass 8M.

Also not sure how precise that website is since it was 3.3M player count by the time it would have sold over 4M per Sony info.

Ghost of Tsushima similar, Sold 2.4M on the first 3 days but there it is at 1M.

Because when Sony talks about copies sold, they are actually talking about copies distributed, sold in stores and not to players.
And GoT have 1.99M after 3 days.

Distributed 4M, solded 3.3M

Distributed 2.4M, solded 1.99M.



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Coolback said:
DonFerrari said:

And of a game that they are claiming isn't selling well.

Sell over 4M in 3 days, but won't ever pass 8M.

Also not sure how precise that website is since it was 3.3M player count by the time it would have sold over 4M per Sony info.

Ghost of Tsushima similar, Sold 2.4M on the first 3 days but there it is at 1M.

Because when Sony talks about copies sold, they are actually talking about copies distributed, sold in stores and not to players.
And GoT have 1.99M after 3 days.

Distributed 4M, solded 3.3M

Distributed 2.4M, solded 1.99M.

Wrong, it is sold through PSN plus estimative of sold through on retail (in some cases it will be very near shipped).

Sure there would be a difference between sold through and played because of logistics taking some time for end user to receive.

The site simply estimate total of users based on the trophy percentage and other methods, they can't really measure how many were sold.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Coolback said:
DonFerrari said:

And of a game that they are claiming isn't selling well.

Sell over 4M in 3 days, but won't ever pass 8M.

Also not sure how precise that website is since it was 3.3M player count by the time it would have sold over 4M per Sony info.

Ghost of Tsushima similar, Sold 2.4M on the first 3 days but there it is at 1M.

Because when Sony talks about copies sold, they are actually talking about copies distributed, sold in stores and not to players.
And GoT have 1.99M after 3 days.

Distributed 4M, solded 3.3M

Distributed 2.4M, solded 1.99M.

And now you are just flat out lying.

The discrepancy you see between sony sold through and the stat on that site isn't that sony sold means shipped (this should be clear if you look at any of sonys financial reports and their usual sell through media briefs).

Its because not all 4M sold copies went to players that actually were playing with an active "online" connection. The only way sites like those track data is if you actually are online while you played the game. Unless of course you really believe that all 110M+ PS4 owners are playing with an active online connection all the time.

The truth is that sites like that are actually really bad to use and track sold through data. Its kinda obvious if you think about it. That sites track trophies and use the percentage values of the most common trophies to determine how many people actually have the game. A very big hole with that is, what about the home with multiple accounts on the same PS4? They could buy one copy of the game but it would be played by 3 people. And what about those that don't even log in to the internet?

Last edited by Intrinsic - on 10 August 2020

Intrinsic said:
Coolback said:
Because when Sony talks about copies sold, they are actually talking about copies distributed, sold in stores and not to players.
And GoT have 1.99M after 3 days.

Distributed 4M, solded 3.3M

Distributed 2.4M, solded 1.99M.

And now you are just flat out lying.

The discrepancy you see between sony sold through and the stat on that site isn't that sony sold means shipped (this should be clear if you look at any of sonys financial reports and their usual sell through media briefs).

Its because not all 4M sold copies went to players that actually were playing with an active "online" connection. The only way sites like those track data is if you actually are online while you played the game. Unless of course you really believe that all 110M+ PS4 owners are playing with an active online connection all the time.

Plus a good chunky of the people who bought the game either pre-order or day one if was physical copy may not have received it on that first 3 days that is accountede.

Sure long term we will have Sony shipped+digital and this tracking approaching one another, with only people that never log their PS4 on internet (probaly very small number) being the difference between both since shipped will basically be sold anyway.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."