I thought most games these days were quick time events and cgi scenes. Answer me this. How come people that are good at certain mainstream games suck at Mario kart and smash. I have friends that are good at Skyrim, GTA and fps but can't play smash to save their life. Must be different brain function or maybe they invest so heavily in certain games they can't play games I like.
I still have one old college buddy to play stupid online games with and we are pretty damn good at turn based games like Civ and Axis and Allies online. So there is that.
Huh? Aren't Smash and Mario Kart quick time events and cgi scenes too then? Those games where born and got famous on home consoles, you know.
That's how absurd that post sounded, btw, the same it the paragraph above is likely sounding to you right now.
The reason people talk most about home consoles than handhelds is because handhelds have always been subpar experiences compared to home consoles until the Vita and then the Switch now.
It was always holden back, tuned down games compared to consoles counterparts, because yes, massive power differences, which not only made up for massive graphics differences, but also meant games had to be remodeled entirely to fit the handheld needs, including game design and gameplay, as I pointed into my previous post, we didn't even have two analog sticks to fully control 3D games on handhelds until the Vita.
Home consoles marked generations meanwhile handhelds felt like a side experience.
The Switch was the first real success case of bringing mainstream interest on the handhelds as it can run some modern games to a decent state and is where all of Nintendo own effort is right now.
It was always a big compromisse to game on the go, but diminishing returns have finally caught up to it.