Qwark said:
Pretty much every AAA open world game gets a low 80's score om metacritic at least. Game reviewers generally give many games a high score. Unlike movie reviews for example. Assasins Creed oddesey, Nioh 2, The Outer worlds, Far Cry 5 etc. all got a low eighties score. So its pretty much the standard for the type and budget of the game. So a decent result all in all but definitely not the big game changer Sony wanted it to be. Its also the ball park Sucker Punch's comfortable being in. They never made a bad game, but they also never made a great game. So all in all a decent studio. I am still going to buy it though since it is my niche of game. But I think Sony is a bit dissapointed since the budget and time thst SP invested in it should have lead to what Horizon was for Guerrilla. |
I'm glad you said this, as it reaffirms why I could never get excited about this game to begin with. From the get-go it looked like a title with a lot of time and production cost being put in to it, but not a whole lot of creativity or innovation. Just another big budget cinematic-esque title with quality development that doesn't really inspire.
Think I will pick it up at some point, since it still looks worth trying and could be surprisingly good. But it's not something that draws my attention away from the mountain of games I already have.
For the record, I really enjoyed inFamous and bought the subsequent games. They've done fairly well sales wise, and this game doesn't look like it'll bomb or anything. Sucher Punch's quality and performance is hardly anything to sniff at, even if they haven't broken into the top ranks yet.