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Forums - Sony - (SPOILER ALERT) Free discussion of TLOU2 with story included

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How do you rate TLOU2 story

1 8 14.55%
 
2 1 1.82%
 
3 5 9.09%
 
4 3 5.45%
 
5 5 9.09%
 
6 7 12.73%
 
7 4 7.27%
 
8 4 7.27%
 
9 7 12.73%
 
10 11 20.00%
 
Total:55
hinch said:

Anyone else think the story should have ended at the farm? That would have been a better ending imo to finish the game on. The epilogue felt long and drawn out by that time.

Not a big complaint though.. since we got more game time, and this will be the last ND game we're gonna get for years :P

Are we considering the Santa Barbara entirely as epilogue? It kinda make sense, Ellie couldn`t release herself from the bad feelings so it needed a little more on the story before she was able to.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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theprof00 said:
iron_megalith said:

Suspension of disbelief does not apply in this scenario. There are boundaries to that. When your characters act so out of place, that is not an excuse that you can use. That's outright bullshit.

My problem with your argument is that you're simply exerting your opinion as the final word.

It's odd how people can defend Joel becoming morally ambiguous after going through apocalypse, but can't allow a hint of understanding that he also may have softened. Even if he is the exact same Joel from 4 years prior, we never have evidence of Joel being difficult to convince. Despite everyone's referencing of Henry and Sam, it literally took 1 minute for Joel to vet Henry, a person who ambushed them. Ellie offers to join up, Joel rebuts, and then Henry says "we have a hideout, we can rest up there"......and Joel says "alright, take us there".

Or consider this, Joel grew this town from 20 to 400 in 4 years. That means over 300 strangers and wanderers and survivors. Given Joel's standing in the community, it's not hard to imagine that he brought a major chunk of those people in from the wilderness. Sure he may have vetted them all in some super cautious way, but like I said, we have no evidence of that. On top of which, even the size of the town and the love and respect overly displayed towards Joel would serve as positive reinforcement to a "gather and grow" mentality, so perhaps in 4 years his priorities have changed.

But all of this is irrelevant in the long run, I could list myriad reasons. I never even considered Joel to have made some mistake because like I said earlier, these people wouldn't even have killed him before learning his name. I've even beaten TLOU a dozen times, and played it on stream twice the week before part 2 came out. To me, nothing felt out of place about him going to Abby's hideout.

I feel that all you really wanted in the story was a definitive reason as to how he would end up in that situation, but even if the writers came out and gave you the explanation and background or put it in the game as DLC, would you even be able to accept it? 

Joel was a bit careless and Abby was cunning to wait until safe and them lash out, but it was totally believable that it would happen.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

I gave it a 9.

While the game is amazing with great gameplay, amazing visuals and an amazing story, I find the pacing and sequencing a bit off. I feel like if they introduced Abby from the beginning and included scenes of her discovering her dad's body while Joel was telling the story to Tommy it would have been much better as it would show us the consequences of Joel's actions and how his death was an immediate result of his act of love/selfishness. Then interchanged Ellie's journey of revenge with Abby's journey of healing and the aftermath of her own revenge. That would have been much more complex to do given that ND was trying to show the blindness of revenge with Ellie's plot and the emotional tournament that comes with it with Abby's. All said and done I believe ND was off with their sequencing choices and did a disservice to both characters by not pacing the story properly. But still it was a great story nonetheless.



@dante
The more I play it with the flashbacks the more Im starting to see hints that it might go deeper. Like, there is something happening in Joel's brain. He and Ellie are at odds. She knows he lied, and seems like she hates him. And his personality is looking pretty desperate.
I wouldn't put it past them that that the entire thing happened bc Joel started to hate himself and was becoming reckless with his life.

Also I heard something interesting today that in the death scene, it was originally shot with Joel saying Sarah's name right before he dies. 

Last edited by theprof00 - on 27 June 2020

theprof00 said:

@dante
The more I play it with the flashbacks the more Im starting to see hints that it might go deeper. Like, there is something happening in Joel's brain. He and Ellie are at odds. She knows he lied, and seems like she hates him. And his personality is looking pretty desperate.
I wouldn't put it past them that that the entire thing happened bc Joel started to hate himself and was becoming reckless with his life.

Also I heard something interesting today that in the death scene, it was originally shot with Joel saying Sarah's name right before he dies. 

"Give your lecture and finish it already".



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network
DonFerrari said:
hinch said:

Anyone else think the story should have ended at the farm? That would have been a better ending imo to finish the game on. The epilogue felt long and drawn out by that time.

Not a big complaint though.. since we got more game time, and this will be the last ND game we're gonna get for years :P

Are we considering the Santa Barbara entirely as epilogue? It kinda make sense, Ellie couldn`t release herself from the bad feelings so it needed a little more on the story before she was able to.

It's weird because Ellie looked happy on a surface level. But the whole PTSD thing could have been avoided and she could have been happy living out in the farm. Instead of again going an finishing her destructive path of vengeance and possibly ending up alone.

Yeah, I think I was just ready to put the controller down at that point. It would have been a satisfying enough of a conclusion for me. Think I just felt the game was dragging its feet since i was over 20ish hours of game time. Yeah I probably wouldn't have wanted it completely cut out, but maybe shortened a bit and show some some cut-scenes to fill in the blanks for the ending would have done me.



hinch said:
DonFerrari said:

Are we considering the Santa Barbara entirely as epilogue? It kinda make sense, Ellie couldn`t release herself from the bad feelings so it needed a little more on the story before she was able to.

It's weird because Ellie looked happy on a surface level. But the whole PTSD thing could have been avoided and she could have been happy living out in the farm. Instead of again going an finishing her destructive path of vengeance and possibly ending up alone.

Yeah, I think I was just ready to put the controller down at that point. It would have been a satisfying enough of a conclusion for me. Think I just felt the game was dragging its feet since i was over 20ish hours of game time. Yeah I probably wouldn't have wanted it completely cut out, but maybe shortened a bit and show some some cut-scenes to fill in the blanks for the ending would have done me.

I can agree it could be streamlined, but I didn't find a problem on it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
theprof00 said:

@dante
The more I play it with the flashbacks the more Im starting to see hints that it might go deeper. Like, there is something happening in Joel's brain. He and Ellie are at odds. She knows he lied, and seems like she hates him. And his personality is looking pretty desperate.
I wouldn't put it past them that that the entire thing happened bc Joel started to hate himself and was becoming reckless with his life.

Also I heard something interesting today that in the death scene, it was originally shot with Joel saying Sarah's name right before he dies. 

"Give your lecture and finish it already".

That's the line I keep coming back to. Almost feels like he wanted to die



theprof00 said:
DonFerrari said:

"Give your lecture and finish it already".

That's the line I keep coming back to. Almost feels like he wanted to die

I bet that he felt a lot of regret over all the actions he done since the outbreak but validated it on keeping Ellie safe, but then she was broke up with him since that mission. He couldn't put himself to die but would pick as much dangerous mission as possible to be killed as a hero and also to prevent others to get those missions.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

And another big streamer echoes the same gripes a lot of people about the game. Something which most 10/10 reviews fail to point out.

Pewds saying his thoughts on the game made me think if Abby had her own game, would it have worked much better? And when I said her own game, I meant detract from the Last of Us title and instead become its own thing in the same universe which then intersects with TLOU.

Abby really could have been something more but the game was asking too much in forcing you to play as her after seeing her kill Joel off. I really felt that juggling between Ellie and Abby was one of the things that hurt the delivery of the story.

Last edited by iron_megalith - on 27 June 2020