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Forums - Gaming Discussion - The Small Details Will Be The True Stars of the Next Gen Xbox and Sony Consoles

Squint the notice the difference eh?

Inaba of Platinum games is correct. The switch is the only thing that really felt new and different and exciting. Graphics just don't feel like that big of a difference anymore. Not like the jump from 2D to 3D. https://www.videogameschronicle.com/features/interviews/interview-platinumgames-on-next-gen-and-its-next-steps/amp/?__twitter_impression=true



Bite my shiny metal cockpit!

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Nautilus said:

The sound made in games are still very much held back by either the sound chip and system or simply because there is not enough tools presented in the game engines or the hardware itself to make it more realistic, to make it seems that something is just comming out of the corner, that you can, just by listening, tell the distance betwenn you and said creature. Those small additions to these home consoles arsenals is what will make them stand above the competition.

And in the end most people will play these games with their crappy TV speakers and most sound details will be lost.

Nautilus said:

   Imagine yourself playing the new Resident Evil while you are in a big scary and dark mansion, with all lights off in the halway that you are in, only with the moonlight comming off the windows as your only source of illumination. But as you walk down the corridor, a cloud passes by in front of the moon, robbing you of it's light, and making everything pitch black. Moments later, you hear footsteps comming on your direction. You know that, if you don't act now, it will be too late by the time the cloud has completed its trajectory and return to you what was once yours. As you close your eyes, you can hear the sound reviberating through the dark, moisty walls of the corridor you stand in. Using your ears as your guide, you pinpoint the direction of the sound and determine that it is comming from just up ahead, right after the corridor makes a turn to the right. You ready your weapon, and wait for the mysterious entity to come within your line of fire, depending on your hearing to know when to open fire and fight for your life. This new, exciting situation was brought up not because of the new powerful hardware and it's new graphical capabilities, but because of how it allows developers to force you to use your other senses into the game design itself.

If the new Resident Evil doesn't support PSVR2, it will be a big step back when it comes to immersion.

And most good PSVR or PCVR games already have quite good 3D audio when using a headset. I'm no fan of using headsets for normal gaming (where you don't look around but always look in the direction of the TV), but for VR games it is awesome.



Leynos said:

Squint the notice the difference eh?

Inaba of Platinum games is correct. The switch is the only thing that really felt new and different and exciting. Graphics just don't feel like that big of a difference anymore. Not like the jump from 2D to 3D. https://www.videogameschronicle.com/features/interviews/interview-platinumgames-on-next-gen-and-its-next-steps/amp/?__twitter_impression=true

Must be the reason I was never impressed by Platinum Games graphics, guess they stopped improving during PS2 era.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
Leynos said:

Squint the notice the difference eh?

Inaba of Platinum games is correct. The switch is the only thing that really felt new and different and exciting. Graphics just don't feel like that big of a difference anymore. Not like the jump from 2D to 3D. https://www.videogameschronicle.com/features/interviews/interview-platinumgames-on-next-gen-and-its-next-steps/amp/?__twitter_impression=true

Must be the reason I was never impressed by Platinum Games graphics, guess they stopped improving during PS2 era.

heh. You don't remember what PS2 looked like then. But they do use an in house engine. Astral Chain looked great tho but the main thing is they play amazingly. They offer experiences no one else can deliver.



Bite my shiny metal cockpit!

Leynos said:
DonFerrari said:

Must be the reason I was never impressed by Platinum Games graphics, guess they stopped improving during PS2 era.

heh. You don't remember what PS2 looked like then. But they do use an in house engine. Astral Chain looked great tho but the main thing is they play amazingly. They offer experiences no one else can deliver.

What they making their own engine have to do with their games looking outdated on the graphical part? Sure when you do that type of game even the jump from PS3 to PS5 wouldn't look much impressive.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
Leynos said:

heh. You don't remember what PS2 looked like then. But they do use an in house engine. Astral Chain looked great tho but the main thing is they play amazingly. They offer experiences no one else can deliver.

What they making their own engine have to do with their games looking outdated on the graphical part? Sure when you do that type of game even the jump from PS3 to PS5 wouldn't look much impressive.

k keep thinking that if you wish. IDGAF



Bite my shiny metal cockpit!

Leynos said:
DonFerrari said:

What they making their own engine have to do with their games looking outdated on the graphical part? Sure when you do that type of game even the jump from PS3 to PS5 wouldn't look much impressive.

k keep thinking that if you wish. IDGAF

Last gen games look better than this gen Platinum games. So they really don't use the newest HW to the limit for graphics.

The devs that do work with top line graphics are expecting a big jump in the graphical presentation, the ones that don't push limit say there won't be noticeable difference... who would guess.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Using screenshots alone is misleading and 2 using games going for two entirely different things. That's super lazy. There is a lot more going on in motion. Why not just compare Nex Machina to Witcher 3 while you are at it. Mario Odyssey to MS Flight Sim. Hell since one is portable. Let's compare Crisis Core to Call of Duty Modern Warfare! Let's go all out with the hyperbole!

You are also kinda all over the place. I'd like to see what PS2 game looks as good as Astral Chain. This convo is over as far as I am concerned. You can get the last word in if you want. Your post was too absurd to carry on. Sorry. You're a cool dude but way off here.

Last edited by Leynos - on 24 May 2020

Bite my shiny metal cockpit!