Making a direct is not as simple as editing a video.
First, you have to contact third party developers and arrange for them to make trailers for you. And during this time, they may be facing a number of problems relating to the quarantines, and may not deliver the trailers or information in time, if at all. Then Nintendo would have to decide what to show and what to not show.For that, they need to study if it is worthwhile to show a game that is 1 year away or not, among other variables.
Then Nintendo needs to contact its own development teams and have them make trailers.Then these development teams have to think about how to make an awesome trailers with what they have, take footage out of their builds, discuss on how to frame these trailers, and so on.And that's all assuming that they either have the equipment they need to record/prepare the footage at home, or be able to go to his workplace to do that.And finally give back to Nintendo marketing team what they have.
Finally they have to piece together what they have into what we consider nowadays a Direct.And that's all while they have to deal with working from home, having difficulties setting up meetings, communications being slower, not knowing how the economy will be affected, how long development of their games will take due to the inevitable delays, etc.
It's not as easy as people make it seem to be.
Easy or hard, it's still well within the realm of feasible. I don't know who is feeding the lie, Nintendo or just unfounded rumors, but if Nintendo has no Directs planned, it's not for logistical reasons. It's for strategic reasons. They made a decision not to do it.
As for whether this is good or not. Psychologically, it's not good. Nintendo's marketing has been very good at focusing attention on the Directs. We get a rising tension as we figure enough time has passed and we'll be getting another one soon. Just as importantly, we get a fallow period afterwards where we can rest as fans in preparation for the next hype cycle. Asking the world to live in a perpetual state of readiness for news will just psychologically wear people out. People need breaks between hype waves or, eventually, no anticipation will just turn into apathy until something drops. Maybe this week was cool where it felt like anything could drop, but four months from now? It cannot be sustained.
It's not hard, but it takes time.
I do agree with you about it being feasible, but between having the hassle of forcing your developers to do whatever it takes to get a trailer ready, with the launch day of said title an unknown at the moment, and just waiting it out, Nintendo made the logical decision. Especially considering how well the Switch is selling right now.
I don't like it, because I love directs, but I understand it.