Louie said:
So, I haven't read through all of the discussion following my last post. However, from what I gathered I'm not even sure how to respond to it anymore, as it's just wishful thinking at this point. One person is arguing we should get a Switch 2 at the end of next year, even though Nintendo publicly says the Switch is going to have a long life. The other person, to stay somewhat inline with Nintendo's comments, now tries to argue the Switch will be replaced after a normal period of time and then get half a decade of software support while being kept in a continuous twilight-state where the Switch 2 has already been on the market for years but the Switch 1 will still be supported, but sell very low numbers, but of course will still be profitable for Nintendo. I'm not even sure what to say, it's just nonsensical (no offense, I just mean it doesn't make sense). I realise some people personally want a Switch 2 to release soon, for whatever reason, but why not just say so? Why argue against all facts, and the creators of the platform, that it would make business sense to do this?
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The Switch-3DS basically already did exactly what you're saying cannot happen. Nintendo did release *twenty* 3DS games after Switch launched in a 24 month period (the Switch had an even 24 Nintendo made/published titles in the same period) ... that's a regular flow of games. The DS by comparison got five new releases after the 3DS launched.
They've already basically shown how they can do it. Any store (that's open) and carries video games still has a 3DS section today, we are in May 2020 ... that is almost 9 1/2 years since the 3DS launched. This is already one of the longest product cycles in Nintendo's history. It's now longer than even the DS, so the 3DS outlived the DS despite having far fewer sales.
And there's no real indication that Nintendo plans to stop selling the 3DS. It may well make it to its 10th anniversary. If that is not an extended product cycle, exactly what is? The Switch should be able to do the same, only with likely better sales and better software in that cycle, because Nintendo will be able to use those games for Switch 2 easily too, so there's no dilemma in "well we don't want to make this game for Switch 1, because it's taking away from Switch 2", unified product family basically nullifies that problem.
Last edited by Soundwave - on 10 May 2020