Journey is one of my favorite games of all time. The things I love most of the game is the soundtrack and the "multiplayer" element of the game. When I first played it, I didn't even know there was a online feature on it. I remember when I saw the first online player. I ran towards him but he was far ahead and got away, never to be seen again. Each player that I saw and interact with felt special because it was unexpected and unique. I felt that I wasn't alone in this adventure and that a stranger it's just a friend you haven't met.



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finalrpgfantasy said:
Journey is one of my favorite games of all time. The things I love most of the game is the soundtrack and the "multiplayer" element of the game. When I first played it, I didn't even know there was a online feature on it. I remember when I saw the first online player. I ran towards him but he was far ahead and got away, never to be seen again. Each player that I saw and interact with felt special because it was unexpected and unique. I felt that I wasn't alone in this adventure and that a stranger it's just a friend you haven't met.

The first one is a plant ;) If you mean the one you see when you go to chapter 2 (I think)

If I remember correctly, when there is another player with you, the screen edge lights up slightly in the direction of the other player when you 'ping'



Hmm... I see people comparing it to Abzu which I enjoyed for what it was.

I may have to give journey a shot one day.



ironmanDX said:
Hmm... I see people comparing it to Abzu which I enjoyed for what it was.

I may have to give journey a shot one day.

Yeah they're very similar games, when Abzu came out it was pretty much known as Journey but under water... and that's actually very accurate, lol.



Bristow9091 said:
ironmanDX said:
Hmm... I see people comparing it to Abzu which I enjoyed for what it was.

I may have to give journey a shot one day.

Yeah they're very similar games, when Abzu came out it was pretty much known as Journey but under water... and that's actually very accurate, lol.

Similar and very different. I never finished Abzu, without the online player interaction it wasn't as much fun. Pretty game but not as good as Journey, soundtrack and online interaction made Journey a hit.



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I liked Abzu more because of the isolated feeling



Bite my shiny metal cockpit!

Leynos said:
I liked Abzu more because of the isolated feeling

Abzu would be amazing in VR, I'll play it again if it gets the VR treatment next gen.



If you don't like the idea of a journey where you die at the end no matter what you do... well I've got some bad news for you...



JWeinCom said:
If you don't like the idea of a journey where you die at the end no matter what you do... well I've got some bad news for you...

Perhaps it have to do with he finishing in record time =p



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

sales2099 said:
I always thought it was too artsy for its own good

What does that even mean? Too "artsy".... 

Does that mean not generic enough? 

"For it's own good" well they sold a fuck ton of copies...

Please clarify sales2099