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Forums - Gaming Discussion - How will virus fallout impact the market share of traditional gaming relative to mobile gaming?

 

How will covid-19 impact time spent gaming in general?

More console/PC and more mobile 0 0%
 
About the same for both 1 12.50%
 
More console/PC, less mobile 3 37.50%
 
More console/PC, same mobile 1 12.50%
 
Same console/PC, more mobile 0 0%
 
Same console/PC, less mobile 0 0%
 
Less console/PC, more mobile 1 12.50%
 
Less console/PC, same mobile 0 0%
 
Less of both 0 0%
 
Gaming will be made manda... 2 25.00%
 
Total:8

The thread title basically says it.  I'm interested to hear what people think about how lifestyle changes will impact the amount of time people spend gaming on their mobile devices, versus PCs or consoles.  I'm figuring there will be a lot more PC and console gaming, but I'm not sure about how it affects mobile gaming.

On one hand, the fact that people won't be spending time commuting, killing time at work, and other things like that lead me to believe that there will be less time spent playing mobile games.  On the other hand, there are a lot more bored people now, and almost all of those people have a mobile phone.  So, I would think that the number of people actively playing mobile games will likely increase. possibly the amount of time the average mobile gamer spends playing games could go down though.  

Further, do some people who have been exclusively mobile gamers now take up console or PC gaming?

Anyway, it's an interesting subject to me, and I'd like to hear some thoughts.  Over time, we should actually be able to measure how this plays out. Right now, we can mostly just speculate.



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Console gaming isn't going anywhere is the big takeaway in my opinion.



I feel like the number of mobile titles hasn't stopped. Mobile dev cycles in general are nowhere near as tedious and as long as core games are. Mobile dev teams aren't also composed of hundreds of staff either, so the stay at home communication path, that is currently in effect, won't slow down mobile development as much as it is for big AAA games on consoles/PC.

All we're seeing right now, is core games either being delayed or put on the back burner for the time being. I've not really heard much of the mobile gaming division slowing down as much, or announcing delays/difficulties like we are currently seeing for core and AAA games.

I do not think, that after this is over, that core games will dwindle. If anything we'll see them pick up speed, once the pandemic has run it's course. Mobile games on the other hand, will continue speeding along like they always have.

Don't forget, some indie games are semi-easy to make, but mobile games for the most part are easy to churn out, and on a monthly/yearly basis (seriously, the amount of copy cat mobile games on the market is insane as hell).

That being said, I do not think console/PC gaming will go away anytime soon, certainly not because of a pandemic, though big publishers and some studios are going to have to realise that the general economy isn't going to be well off during these hard times, as people have lost their jobs, their lives and general stability of life, so buying those big or middle games will not be on their top priority lists. I feel like those pubs/studios will have to adapt to the general economy and price accordingly, in order to not make a big loss, during this worldwide pandemic. IF they price accordingly, people will still be able to afford those games en mass, and at the end of the pandemic crisis, those studios/pubs can came out of this on top, instead of a loss.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Chazore said:
I feel like the number of mobile titles hasn't stopped. Mobile dev cycles in general are nowhere near as tedious and as long as core games are. Mobile dev teams aren't also composed of hundreds of staff either, so the stay at home communication path, that is currently in effect, won't slow down mobile development as much as it is for big AAA games on consoles/PC.

All we're seeing right now, is core games either being delayed or put on the back burner for the time being. I've not really heard much of the mobile gaming division slowing down as much, or announcing delays/difficulties like we are currently seeing for core and AAA games.

I do not think, that after this is over, that core games will dwindle. If anything we'll see them pick up speed, once the pandemic has run it's course. Mobile games on the other hand, will continue speeding along like they always have.

Don't forget, some indie games are semi-easy to make, but mobile games for the most part are easy to churn out, and on a monthly/yearly basis (seriously, the amount of copy cat mobile games on the market is insane as hell).

That being said, I do not think console/PC gaming will go away anytime soon, certainly not because of a pandemic, though big publishers and some studios are going to have to realise that the general economy isn't going to be well off during these hard times, as people have lost their jobs, their lives and general stability of life, so buying those big or middle games will not be on their top priority lists. I feel like those pubs/studios will have to adapt to the general economy and price accordingly, in order to not make a big loss, during this worldwide pandemic. IF they price accordingly, people will still be able to afford those games en mass, and at the end of the pandemic crisis, those studios/pubs can came out of this on top, instead of a loss.

I see little reason to think there will be problems on the developer side.  Those people can still work, for the most part.  

I'm more interested in what's going to happen on the consumer side.  How do changes in where people spend their time affect how people play their games?



In six months, we'll have forgotten what Coronavirus is. Just like every other "we must never let this happen again" world event...



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I could see mobile gameing being down abit for now..... once we re past this coronavirus stuff, numbers will return to what they were.



The consoles marketshare been going down year by year, this will just accelate the growth of mobile gaming(digital gaming)






VAMatt said:

I see little reason to think there will be problems on the developer side.  Those people can still work, for the most part.  

I'm more interested in what's going to happen on the consumer side.  How do changes in where people spend their time affect how people play their games?

It isn't to say it's an impossibility that anyone in the dev side of the games industry, doesn't have the virus, let alone being able to get it, that can also affect the flow of work, and well, being at home doesn't exactly have you working full time all the time either.

Consumer side, if the prices aren't sorted out now, you'll see spending habits changing, but not for the absolute long-term. 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

konnichiwa said:

The consoles marketshare been going down year by year, this will just accelate the growth of mobile gaming(digital gaming)

I love how that data contrasts what the post above you is trying to imply, lol. I'm more taken to your chart, than to say mobile gaming is going to go down, but console gaming isn't (which the post above yours heavily implies). 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

^ well everything goes up but mobile goes up faster. At this point we just wait and see...