Doom eternal latency on Stadia after Patch 1 went down from around 120+ ms to 83+ ms. A 40 ms improvement after the patch.
NOPE...NOT INTERESTED... I SAY NOPE...
In smaller countries with fast internet connections, and no data caps, available to everyone, I assume cloud gaming will become a big thing within the next 5 years, if not sooner. However, in North America and Australia, where low data caps and slow speeds are the norm, and servers can be quite far from some people (midwest, Canada/AUS in general), it's going to take a lot longer. For those gamers who really want the best experience possible, a physical console is always going to be the best option.
TBH i probably wouldn't care at this point if it went that way for all games. At least then the whole game is tied to your account wasting cloud space
ATM we are getting incomplete games on our media anyway, then need to download GBs of extra files to play them. This bullshit practice has actually put me off gaming in general as I like to collect games not useless broken junk. Switch seems to be the worst at it atm. All these 3rd party ports we getting suffer this issue. Get one game on the cart but then the rest of the collection is digital lol. Fuck that. Sell at as one game if that is all the physical media has. Don't slap me with extra cost of digital games