LurkerJ said:
LudicrousSpeed said:
Dude was really banned for this? wow
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Thanks...
Maybe expanding my point and putting in context by making a comprehensive list of Insomniac IPs would help convince those who reported me?
- Spyro and Ratchet are almost two decades old at this point, one of them isn't in SONY's hands anymore.
- Ratchet games definitely have their fan-base but I really doubt anyone here considers them proper system-sellers, definitely not on the level of Naughty Dogs' games.
- Resistance, I liked the first one, everything else sucked, and the franchise is on a definitive hiatus for a reason.
- Fuse. An objectively terrible experience.
- Sunset Overdrive. VGC puts its total sales a bit over 1m, not a system seller.
- Song of the Deep, few know it exists.
- Spiderman, not an original IP & not SONY's, we're talking about the game here, not the movie! It's Disney's.
Once you take out spider-man off the list, you're really left with is the R&C studio that made a bunch of other forgotten IPs, not to mention, R&C always belonged to PS platforms anyway. They could've bought Atlus for this kind of money, a studio that would've added much needed diversity to their line-up, and a hardcore fanbase on top of it. Or perhaps throw more cash at ND to expand their teams because they obviously have talents that consistently deliver.
I fail how to see my opinion is "salty" or a "bait", I think it's a bad deal, just like I think SONY struck gold with the deal that secured FF7r for PS platforms for one year. I have fiercely & recently defended that deal from those who downplayed it on this very forum. @twintail you're the only one who replied to my post with a reasonable answer, if SONY is fishing for VR-experience studios, which are few and far between, I guess this deal makes sense to get PSVR to the next level.
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You should have done this with your first post instead of using inflammatory words like obscene and not adding your reasoning , but never to late.
Now I'm not going to change your mind it seems rather set, but like i've already posted it's obvious that Spiderman was the driving force behind this deal.
While it's Marvel who own the game rights, lets not forget they approached Sony and effectively gave them carte blanche over what IP they wanted to use, so they had faith that Sony could turn their property into more than the usual multiplat tie in and Sony approached Insomniac with the same offer and they chose Spiderman and turned out a game that has sold well over 13 million units , surpassing all expectations, now they aren't paying out for the pre Spiderman Insomniac, they are obviously satisfied about the future of Spiderman within the company , the deal for Disney to take a 25% stake in production of the movies and cementing crossover between the MCU and Spiderman along with Marvels approach shows that the parties now have a long term relationship.
The sale means that Sony gets a well managed developer whose history with Sony means they have the relationships in place to hit the ground running as a 1st party studio and most importantly they have locked in the talent, Insomniac gets away from the boom and bust cycle of independent developing and will like Guerilla and other 1st parties get the opportunity to nurture future IP with less constraints than when they were independent , I'm sure due diligence from both parties ensured a fair price, sure it would have been a premium paid but not an obscene one over earlier buyout offers made pre Spiderman but that's to be expected.
I would like to point out that Spyro was never owned by Sony or for that matter Insomniac,they were approached by Mark Cerny head of the newly created Universal Interactive because they like Naughty Dog were leasing studio space at the Universal lot,needing content Cerny offered funding for their next game regardless of what it was just to get content, in return Universal gained the rights, so those IP became Universals IP before they were made.