goopy20 said:
Mr Puggsly said:
Frankly, many games will be cross gen in 2020 and 2021. Some of these cross gen games may even utilize the boost in GPU power, CPU power, ray tracing and SSD in significant ways. PC is already utilizing these spec disparities by pushing higher quality assets and graphics settings (like ray tracing) while creating acceptable 8th gen console ports.
Just because a game is on newer specs doesn't mean developers are aiming to push AI and every other aspect of game design. This is just an assumption people keep making. Developers can create better AI with existing specs if they desired. There are even examples of AI being impressive on 6th gen specs.
Did MS say Halo Infinite will only be a "bit" better on Series X? Or did you just pull that out of your ass? If anything, MS has simply said the X1 version will be good. You also have to consider the PC version was always considered during development, therefore there are assets and visual settings being created for specs that are much better than X1. For example, Forza Horizon 3/4 and Gears 4/5 look considerably better on PC.
A Forza Horizon 2 scenario is seemingly unlikely for X1 and Series X cross gen titles. However a 3rd party studio could still optimize the X1 versions to perform better on the inferior specs. Much like Switch ports are often handled by a different studio.
You don't know anything about what PS5 is launching with, that's why you sound ridiculous. You just have assumptions they will be huge sequels that hit PS5's launch and they will virtually utilize PS5's full potential.
You also assume MS will always design games around X1 and lower end PCs. You have no reason to believe this, its just assumptions you keep pushing. Your assumptions are very lofty for Sony at launch, but Series X content will only be ports of games built for X1. You've turned X1's support in 2021 into something that will last the entire 9th gen based on nothing.
In a nutshell, your assumptions are silly bias.
|
Everything I'm saying is based on rumors and statements made by MS. Allegedly someone leaked the ps5 exclusive launch titles which include: A new Sci-fi ip from ND, GT7, a new ip from SM, FF16, Godfall, a Demon Souls remake and MLB the Show 2021. And while not launch titles, they will also touch on Spiderman 2 and Horizon Zeo Dawn 2.
Now, of course, these are just rumors and should be taken with a mountain of salt. However, I do believe there could be some truth to it. While with MS we know for a fact that they are focusing on cross gen titles for the next 2 years and that their flagship exclusives will be made with the X1 as the base platform. And no, I didn't pull Halo Infinite being just a bit better on Series X, out of my ass.
"The game will be released alongside a new Xbox One-compatible console known as Xbox Series X. Although initially implicated to be exclusive to the console, the franchise's development director Frank O'Connor stated in August 2019 that Infinite was being developed as an Xbox One title and that they were "building it so it plays and looks fantastic" on the platform, but suggested that it would have enhancements when played on Xbox Series X."
I'm sure the cross gen games will look and run better on the Series X, just like they do on pc. But there's still a big difference between a game that's build to push the limitations of next gen consoles, running on entirely new engines. Or a current gen game that's designed to provide the exact same gameplay experience across all platforms (ai, physics, geometry, level design etc.), with just a cosmetic bump in graphics settings and a higher resolution on next gen consoles.
|
No, you're making assumptions. MS has said little to nothing of what you keep pushing.
The rumors of launch titles is not worth discussing. We don't know what is true or how those games will actually push PS5. Although, GT7 is likely going to recycle the engine used on PS4. A Demon's Soul remake wouldn't necessarily be an incredibly ambitious PS5 game. MLB The Show is likely going to be cross gen and eventually multiplat with Switch included. Those are actually safe assumptions I made there.
A mountain of salt? I think you mean grain of salt. As in these rumors have little if any validity.
The Halo Infinite quote was designed to quell concerns of the X1 version being bad. The engine footage looked ambitious for the limited specs of X1, especially if 60 fps remains a focus. What you pulled out of your ass was Series X will be, "a bit better." Even with X1 as the lead, they can still push effects, assets and performance to be more than a bit better. Either way, we don't really know anything.
Engines can scale, so they could support 8th gen and still do much more impressive things on 9th gen. Unreal Engine 3 comes to mind, the few games using it in the 8th gen look very impressive. Meanwhile Unreal Engine 4 scales very well from mobile device to ambitious AAA console games.
It's also worth noting MS can still create the most ambitious games they've ever done while still supporting the X1. Has MS reached the limits of what X1 can push in, "ai, physics, geometry, level design etc." I would argue no. More importantly, some of those aspects can certainly be reduced in overhead for cross gen releases. Especially the amount of detail put into geometry and even level design. The AI and physics aspects could also be tweaked, but also depends if developers really attempt to push that in such a way that's only possible in next gen.