Ryuu96 said:
And I'm sick of the extreme hyperbole, folk somehow can't express disappointment without it, I am also disappointed and think they should delay the game for 3 months but the pro-delay side are honestly pushing me towards no delay out of pure pettiness, Lol.
Halo Infinite is doomed, despite the universally positive Multiplayer impressions, despite us not having a clue what content is actually in at launch, pitchforks are out for 343's head despite everyone jerking them off a week ago over mainly one feature not making launch, Co-op. Despite us not having a clue what is happening with development we're calling for peoples heads, without knowing what is to blame.
Oh and XGS is doomed too cause 1 studio out of 23 is having issues.
If Halo Infinite sucks, then yes, lets give 343 the boot, if Halo Infinite is actually great despite no Forge/Campaign Co-op than hell no. We don't have enough information yet. There's evidently opinions on all sides, some here don't care about Forge/Co-Op at all, some do, some want a delay, some don't but it seems only one side is going into hyperbolic reactions and I for one think that hurts any reasonable discussion.
Todd Howard should also be fired for Fallout 4 and Fallout 76 (I'm not being serious).
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You're completely misinterpreting what I've been saying. I didn't say that Halo Infinite as a whole is doomed, or that it will be a terrible game. I'm saying it's unacceptable to launch a Halo game without something core to the identity of the franchise as co-op. Nvm, co-op AND Forge (this somehow despite Forge having a whole separate studio working/helping on it). The campaign side suffers, the MP side suffers. You've once again failed to deliver what people come to expect when they buy a Halo game. That simply isn't good enough for Xbox's premier franchise. Fans have every right to expect better.
And we also have every right to look at this situation, along with the knowledge that this isn't the first time that 343 have mismanaged Xbox's flagship game, and call into question the overall management approach that MS takes with it's studios. Phil has been in charge for a long time now. Booty has been around for a long time. There will have been ample opportunities to look at what's happening at 343, and decide shit...this isn't working, we need to make some changes here. They've failed to do so. Why should that make me anything other than pessimistic about the long term prospect of other studios under MS?
As you said, and I completely agree, personnel turnover is highly regular in the gaming space. People in key positions come and go all the time, and eventually, inevitably, a lot of the studios MS now owns will consist of largely different individuals. Why should I believe that the MS hands off, let em do whatever approach is going to be healthy for these teams beyond the foreseeable future? You're basically telling me that I need to have faith in every single one of these studios on an individual basis, that they can manage themselves, because if anything goes wrong, I have no evidence that I can trust someone at MS to step in and say "nah, this ain't it, we need to have a hard discussion about what's going on here."
XGS, like Halo Infinite, isn't "doomed." But it's completely reasonable to question whether MS, especially as they continue to be in the business of acquiring ever more studios, are capable making sure these studios are run well over time, beyond saying "We bought this team cus we think they're great, so we're gonna leave them alone, and hope they just keep being great forever."