Ryuu96 said:
shikamaru317 said:
Technically Insomniac is worth more than any of these studios, because Spider-Man sold 13m+ copies. The highest selling WB game is Rocksteady's Arkham City, which sold 12.5m+, slightly more than Arkham City in less time. Also Insomniac owned an IP, whereas the publisher owns the IP's in this case, and is selling them or licensing those IP's out individually from the studio acquisitions. So yeah, Insomniac should be worth more than any of these studios.
That being said, Sony got Insomniac at a huge bargain. $229m for a studio that has developed 4m+ and 15m+ selling exclusives for them in the past (Resistance and Spider-Man), and an IP that has pretty good potential (Sunset Overdrive). Considering that Microsoft's Ensemble was valued at $500m when Mattrick stupidly closed them, 4 years after their last successful game (Age of Empires 3), Insomniac had just released an even more successful game (Spider-Man) a year before they were acquired by Sony. MS made a mistake letting Sony get them that cheap, should have started a bidding war with Sony for Insomniac, with an intention to turn Sunset Overdrive into a core IP for MS.
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But Insomniac doesn't own the Spider-Man IP, Sony does and even that is licensed out from Marvel so it would be exactly the same scenario with Rocksteady, Publisher would license out Batman from AT&T like Sony licenses out Spider-Man from Marvel and both licenses are 10m+ sellers.
Insomniac's owned IP would be almost a non-factor in their valuation, we have Sunset Overdrive which flopped. Ratchet and Resistance are both already owned by Sony so their valuation wouldn't be included in Insomniac's price.
Insomniac was likely valued on talent/size alone. Sadly most of the time a studio is only as valuable as the IP it owns, Microsoft tried to sell Lionhead once and practically everyone backed out when no IPs came with the acquisition, I bet the same thing would have happened to Ensemble.
In NetherRealm's case though, they actually own a successful IP in Mortal Kombat which would 100% come with the acquisition, they are an AAA studio with a lot of talent so I reckon they could fetch $200m+ easily on their own.
Looking at all the Xbox acquisitions too, a lot of very talented studios but it looks like Microsoft got all 7 studios for a maximum combined total of $800m, very likely way less than even that considering that $800m number includes multiple other acquisitions, I honestly doubt any of them went over $100m and that is in part because they own no valuable IPs themselves - Playground didn't own Horizon, Undead Labs didn't own State of Decay, Obsidian didn't own almost any of it's RPGs, etc.
I wouldn't be surprised if Rocksteady & NetherRealm ended up costing more than Insomniac on a individual basis, one actually owns a successful IP, the other comes with a license (Batman) (Whereas Sony already had the Spider-Man license). I feel like they'd both be in the $200m-$300m region, potentially even more but I'm not sure if a successful owned IP is more valuable than a successful license.
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