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Forums - Sony - 6/14 of SIE's WWS only produced 4 games this generation. Should they improve?

A whale mentality of fewer and few games and need for massive sales increases risk. It also leads people to misread the health of an industry if a companies are losing money and closing but a GTA V does really well. People think the industry is saved. It is more like someone is grabbing the glory of being the last remaining survivor on the Titanic.  

It is now, that the industry has whales on the mind.  They want to find games that get a few top players spending a ton of money, rather than appeal to smaller, and get a single game to drive all the online play to.  If you are late to a game, and try to enter a space, you are likely not going to take off.  If Battle Royale took out CliffyB, who else will it take out?  Next up is Autobattlers.

I want to develop a base of players who play a range of game competitively, so there is no one point of collapse.  Anyhow, more details for another time.  I look forward to starting some threads on this when I hit the posting threshold.  I am not wanting to spam posts just to get there.

And this is an edit of my post prior.

Last edited by Polyludic - on 02 September 2019

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LudicrousSpeed said:
It’s cute and predictable that you’re turning this into console warz, but that’s not the discussion going on.

Except it is. Sony has exceeded Xbox in this area greatly. And they are on par with Nintendo, and probably will exceed them in terms of quantity when we can look at both consoles as a whole. Yet, again, some console warriors are going try to turn this into another "PS haz no games." My advice is to look at your fave gaming console before you start pointing fingers.

PS4 isn't going to sell 120M+ because it lacked 1st party content. On the contrary, it's going to hit that because of great 1st and 3rd party support.



thismeintiel said:

Except it is. Sony has exceeded Xbox in this area greatly.

I don't think anyone would deny that. There's a reason MS went out and bought five or six or however many studios. But that's irrelevant to Sony's slowing down on games this gen and relying more on sure fire formulas and less risk. Like I said, your deflecting is cute, but it doesn't address what's being discussed. You are shit posting for console warz.

thismeintiel said:
And they are on par with Nintendo, and probably will exceed them in terms of quantity when we can look at both consoles as a whole.

Maybe on par in quantity, but even then Nintendo is on pace with Switch to blow them away. Quality wise I don't think it's close, Nintendo is far and away #1.



thismeintiel said:
Yet, again, some console warriors are going try to turn this into another "PS haz no games." My advice is to look at your fave gaming console before you start pointing fingers.

Who in this thread said PS4 has no games? I think we've just said there haven't been enough of them compared to past gens. This must have tripped your defense wire, you're in here all shilly when the thread doesn't really warrant it.

thismeintiel said:

PS4 isn't going to sell 120M+ because it lacked 1st party content. On the contrary, it's going to hit that because of great 1st and 3rd party support.

PS4 can sell 120 million and still lack first party support that was as good as PS2/PS3. Hope that helps.

During the years leading up to the PS4 launch Sony still provided me with games like a new Motorstorm, a new Resistance, a new Killzone, a new SOCOM, a spiritual sequel to Warhawk, and even a new Twisted Metal, among other lower tier releases with risk involved, while also churning out their big sequels like GT6, Uncharted 3, LBP2, Infamous 2, etc. Plus they gave us an amazing MP in Last of Us. It's part of the reason that later in the gen I was using my PS3 as much if not more than my 360.

This gen is the opposite. I rarely turn my PS4 on because there's nothing I want to play on it. True, it gets amazing third party support. But so does my Scorpio and PC. And the exclusives almost all follow the same narrative formula to a T. Even their upcoming games seem to all utilize this same approach. Which is fine if you enjoy that, more power to you, hope the games turn out great for you. But on PS3 they simply offered way more content and way more variety. As much as you'd like to make excuses, the fact that I love my Xbox and Switch doesn't change that for me, or even influence that opinion lol.

Enjoy the last word between us on this matter, I'm not going to waste time trying to talk to someone who is going to sit and try to defend their offerings this gen because "LULZ ITS BETTR THAN XBX" like we're on fucking GameFAQS or something. No wonder this place is in the shitter, lol.



the-pi-guy said:
thismeintiel said:

Lol. Except they do have both. Like I just stated, if you want a company that needs to address both their quality and quantity, look no further than Xbox.

He means relative to the previous gens.  It's undeniable that Sony is making fewer games.  It takes longer to make a game with each generation.  

The studios that made games every 2 years, are now doing it every 3.  

Santa Monica has only released one game this gen that was internally developed.  Yet they made 2 games for PS3, and 3 games for PS2. 

It just takes longer to make games, and it'd be nice if there was an easy way to address that.  

  

I don't see why this has to be a Sony thing, though. Games are just getting bigger, with higher quality assets, as the HW continues to improve. This goes for all devs. Unless you want to rush development and put out a subpar product, it's going to take a little longer. Obviously, no one is truly wanting for great SW. And I think the higher sales for PS4 exclusives show that consumers are fine with the extra attention put into the games.



the-pi-guy said:
thismeintiel said:

I don't see why this has to be a Sony thing, though. Games are just getting bigger, with higher quality assets, as the HW continues to improve. This goes for all devs. Unless you want to rush development and put out a subpar product, it's going to take a little longer. Obviously, no one is truly wanting for great SW. And I think the higher sales for PS4 exclusives show that consumers are fine with the extra attention put into the games.

It's not exclusively about Sony.  

But for me, personally, Sony games are some of my favorites, and I would like more of them.  

While I agree with you, I'm perfectly fine waiting a little longer so they can keep the quality thing going.



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twintail said:

I mean, ND could still hit the same output. MM wilk be 2 for 2. SM suffered a cancelation. Insomniac worked with other publishers. Polyphony had a release on the previous gen after this gen began 

Context is kind of important too. 

And yeah, the same reasoning does apply to previous gens. That is what I am saying. Gens don't have hard cuts like that.

Again i dont care for the reasons or for speculation, and i dont wanna waste my time with something that is irrelevant to the point i am making.

We have gotten less first party games this gen and i hope we get more next gen, that is my entire point (and whether there is good reasons or not for this being the case), there is nothing false about it, i dont know why this is even an argument worth having.

Last edited by estebxx - on 03 September 2019

I think PS5's launch lineup will be much stronger than PS4's.

I expect titles from Insomniac (R&C), Polyphony Digital (GT7), Japan Studios, Guerrilla Games (KZ4?) and Media Molecule (Dreams) for PS5 launch year.



twintail said:

If your point was just simple objective numbers, then you would be right.

But you brought your own speculative thoughts on the matter even wondering about Sony saying 'quality over quantity'. So in actual fact you opened up your comment to this sort of discussion. 

And I don't have to speculate anything. SM having a cancelled game is a known fact. The GoW doc proved that. UC4 having issues is also known. Jason of Kotaku has written about it. The Tlou leads having to stop work on tlou2 to work on uc4, thus delaying tlou2, is common sense. Etc etc.

As long as these studios don't suffer any major problems, their output will be fine.

I see... you are confused and didnt understand what i meant on my original comment, let me put it so simple that anyone could understand it, (read carefully please so there is no more confusion).

In my original comment i was making 2 points that are actually unrelated and you mixed both of them, i will now explain both of my points and at the very end (just to make sure there is no confusion) i will explain how you are confused.

POINT 1

in my first sentence i made my first point when i simply stated that Sony delivered less games THIS GEN, and yes of course (as you put it at the beginning of your last reply) i was making an objective correct observation with that, hence why im not taking any of the cancelled games or other reason you bring up into account.

POINT 2

After that i made my second point which has to do with NEXT GEN (PS5), (i literally opened up this second sentence and my second point directly refering to next gen), i brought up the article about quality over quantity because my concern is that due to Sony extra focus on quality we are likely gonna get longer dev time for games, which will translate into less games because the development is just taking way longer (i literally said this in my last sentence).

YOUR CONFUSION

You are taking the speculation that i made on my second point (which is about NEXT GEN) and are currently using that to discuss my first point (which is an objective obvservation about THIS GEN).

Again both points are actually unrelated.

EDIT: at the beginning of this page the-pi-guy just made the exact same argument i was making on my original coment, his comment is all ive been trying to say and im gonna make another comment quoting him so you can see what i mean.

Last edited by estebxx - on 05 September 2019

the-pi-guy said:
thismeintiel said:

Lol. Except they do have both. Like I just stated, if you want a company that needs to address both their quality and quantity, look no further than Xbox.

He means relative to the previous gens.  It's undeniable that Sony is making fewer games.  It takes longer to make a game with each generation.  

The studios that made games every 2 years, are now doing it every 3.  

Santa Monica has only released one game this gen that was internally developed.  Yet they made 2 games for PS3, and 3 games for PS2. 

It just takes longer to make games, and it'd be nice if there was an easy way to address that.  

  

Agree, the 2 bolded statements are the 2 points i was making and all ive been trying to say on this thread.



I don’t see the problem Sony’s put out more and higher quality titles than any other publisher this gen, as was the case last gen.
I think they know how to manage the studios working for them.