vivster said: It's a step in the right direction and it's all thanks to Epic's money. That's why hail epic in this particular instance, because it would most likely not have happened otherwise. We don't know the new system yet but if it's just "buy what you see" I'm completely fine with it, considering RL's scope and their efforts towards esports. BTW RL does have unlocks via progression. |
Yes but without the pass, players could just naturally unlock what they want via challenges, progressions and chevvo unlocks, like the old days. Paying a pass still means getting a load of stuff you don't exactly want, and then buying things separately becomes a MT onto itself, which doesn't do away with the issue entirely.
Again, why not do the right thing and make them free to unlock via various methods within the game. The pass model is already setting itself up to being a bad model because it's not a one size fits all approach, and it's certainly put me off any game that includes it.
It would have been possible beforehand, due to the money the devs had already made over the years. The fact they need to upgrade it to a season pass shows they want to make more money from fools wanting something now, rather than via natural progression.
All this proves is that some devs & pubs are taking notice of the "I want it all and now" crowd, and trying to catch them and a few along the way, hence the changes in models over the years. If you haven't noticed this, I'd suggest taking a further look into the years of transaction practices within this industry over the past 10+ years.
COKTOE said:
Oh come on Chazore. |
Just watch me try.
Last edited by Chazore - on 06 August 2019Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see
So pay up motherfuckers you belong to "V"