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Forums - Microsoft Discussion - Should Halo Infinite drop Xbox One and go Scarlet exclusive?

Tagged games:

 

Should it?

Yes, dump Xbone, next gen exclusive 35 42.68%
 
No, keep it cross gen with Xbone 47 57.32%
 
Total:82
Mr Puggsly said:
chakkra said:

What I think they should totally do is delay the PC version for at least 6 months. They could just say that they had to put total focus on the console versions to be able to release it on time.

I think MS is doing a HUGE mistake by releasing their exclusives at the same time in both platforms.

Many developers already support X1/X1X, PS4/PS4P and PC at the same time.

I think MS can support X1/X1X, Scarlett and PC. Its also worth considering this is a project that will have significant updates over time.

But those developers don't have a console they need to convince people to buy. Do you see Sony and Nintendo supporting PC at all?

Look, I think I understand why MS is doing this. They need to shake off the image of bad guys they built over the years, and they're also trying to build a safety net in case its console division fails. But I think they're going about it the wrong way. I hope I'm wrong thou.



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chakkra said:
Mr Puggsly said:

Many developers already support X1/X1X, PS4/PS4P and PC at the same time.

I think MS can support X1/X1X, Scarlett and PC. Its also worth considering this is a project that will have significant updates over time.

But those developers don't have a console they need to convince people to buy. Do you see Sony and Nintendo supporting PC at all?

Look, I think I understand why MS is doing this. They need to shake off the image of bad guys they built over the years, and they're also trying to build a safety net in case its console division fails. But I think they're going about it the wrong way. I hope I'm wrong thou.

Sony and Nintendo don't own a fairly successful OS called Windows. MS also runs the digital store included with Windows.

Regardless how well Xbox does, much of which will only be a few western countries, the PC/Windows market is a huge audience being ignored. I always felt MS should do a better job supporting PC gaming and their day one support with Windows Store is more than I ever expected.

Putting all their games on PC might eat some console sales, but its also worth considering they're making their games available to a much bigger audience that's considered neutral. There are many people who game on PC that really don't want to buy a Xbox, we even see them on this forum. Think of it this way, MS is getting more people to play MS games on a MS platform, Windows.

A lot of people are creating a scenario where Scarlett sales struggle simply because people are opting to play Xbox games on Windows. That can arguably be seen as a good thing in my opinion.

A more realistic scenario is maybe Scarlett has respectable sales like Xbox One, maybe better. While the Windows Store thrives because notable content is constantly added and Game Pass is a great deal. That's a scenario I imagine MS is aiming for.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
chakkra said:

But those developers don't have a console they need to convince people to buy. Do you see Sony and Nintendo supporting PC at all?

Look, I think I understand why MS is doing this. They need to shake off the image of bad guys they built over the years, and they're also trying to build a safety net in case its console division fails. But I think they're going about it the wrong way. I hope I'm wrong thou.

Sony and Nintendo don't own a fairly successful OS called Windows. MS also runs the digital store included with Windows.

Regardless how well Xbox does, much of which will only be a few western countries, the PC/Windows market is a huge audience being ignored. I always felt MS should do a better job supporting PC gaming and their day one support with Windows Store is more than I ever expected.

Putting all their games on PC might eat some console sales, but its also worth considering they're making their games available to a much bigger audience that's considered neutral. There are many people who game on PC that really don't want to buy a Xbox, we even see them on this forum. Think of it this way, MS is getting more people to play MS games on a MS platform, Windows.

A lot of people are creating a scenario where Scarlett sales struggle simply because people are opting to play Xbox games on Windows. That can arguably be seen as a good thing in my opinion.

A more realistic scenario is maybe Scarlett has respectable sales like Xbox One, maybe better. While the Windows Store thrives because notable content is constantly added and Game Pass is a great deal. That's a scenario I imagine MS is aiming for.

Like I said, I hope MS (and you) are right on this one.



I would say go for the scarlett and make the game as ambitious as possible without being held down by X1 baseline.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
I would say go for the scarlett and make the game as ambitious as possible without being held down by X1 baseline.

Making it "as ambitious as possible" likely means the game couldn't be ready for the hardware launch. This game has been in developer for years on the X1.

It will be the next Halo that really takes advantage of the Scarlett. Also, technical superiority (utilizing new specs) doesn't mean a better game per se. Is anybody arguing Halo 5 is the best game in the series?

Absolutely not, the best Halo game is Halo:MCC. Because its the old games just leveraging better specs. That's what Halo Infinite will be, but at launch!



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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Mr Puggsly said:
DonFerrari said:
I would say go for the scarlett and make the game as ambitious as possible without being held down by X1 baseline.

Making it "as ambitious as possible" likely means the game couldn't be ready for the hardware launch. This game has been in developer for years on the X1.

It will be the next Halo that really takes advantage of the Scarlett. Also, technical superiority (utilizing new specs) doesn't mean a better game per se. Is anybody arguing Halo 5 is the best game in the series?

Absolutely not, the best Halo game is Halo:MCC. Because its the old games just leveraging better specs. That's what Halo Infinite will be, but at launch!

There is never certainty a game will be great.

But having more available to make it should increase the possibility of it happening.

I understand it have been in development for a long time and that you want it as launch title, and that it have used X1 for development so it wouldn't have much improvement just by shifting solely to Scarlett. But I was just arguing my preference.

TLOU2, GoT, Death Stranding will launch on PS4 and certainly have crossgen launch. But I would also say go ahead and make it exclusive to PS5 with increased scope.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Mr Puggsly said:
chakkra said:

But those developers don't have a console they need to convince people to buy. Do you see Sony and Nintendo supporting PC at all?

Look, I think I understand why MS is doing this. They need to shake off the image of bad guys they built over the years, and they're also trying to build a safety net in case its console division fails. But I think they're going about it the wrong way. I hope I'm wrong thou.

Sony and Nintendo don't own a fairly successful OS called Windows. MS also runs the digital store included with Windows.

Regardless how well Xbox does, much of which will only be a few western countries, the PC/Windows market is a huge audience being ignored. I always felt MS should do a better job supporting PC gaming and their day one support with Windows Store is more than I ever expected.

Putting all their games on PC might eat some console sales, but its also worth considering they're making their games available to a much bigger audience that's considered neutral. There are many people who game on PC that really don't want to buy a Xbox, we even see them on this forum. Think of it this way, MS is getting more people to play MS games on a MS platform, Windows.

A lot of people are creating a scenario where Scarlett sales struggle simply because people are opting to play Xbox games on Windows. That can arguably be seen as a good thing in my opinion.

A more realistic scenario is maybe Scarlett has respectable sales like Xbox One, maybe better. While the Windows Store thrives because notable content is constantly added and Game Pass is a great deal. That's a scenario I imagine MS is aiming for.

To be fair, no PC gamer takes the Windows Store seriously, it's viewed very much as Games for Windows Live~ 2.0 which was a colossal failure.
It seems to be doing a bit better than GFWL... But the multiplayer populations of games are pretty barren to the point where Microsoft even issued refunds for people. (I.E. Gears of War 4.)

On PC, Steam is where it is at... And until recently Microsoft was ignoring Steam entirely, which wasn't doing their "commitment to PC" any favors. (Where is Halo Wars 2 Microsoft? Hows about more Fable 3 keys?)

As for Xbox vs PC... Both platforms have a different place in the gaming landscape, I primarily game on PC, but I do own consoles in the lounge room when I wish to relax with friends and have a few games... But I would imagine I am the exception, not the rule on that front.

However... What drew me to the Xbox in the first place was Halo: Combat evolved and Halo 2... And to a lesser extent Fable. - Yes they got a PC release, but you couldn't do split screen multiplayer... And what will keep me buying Xbox consoles is more of that... Those "small features". - Thus it is games like Halo 5 that omits such features that makes the purchase of a console less desirable.



--::{PC Gaming Master Race}::--

DonFerrari said:
Mr Puggsly said:

Making it "as ambitious as possible" likely means the game couldn't be ready for the hardware launch. This game has been in developer for years on the X1.

It will be the next Halo that really takes advantage of the Scarlett. Also, technical superiority (utilizing new specs) doesn't mean a better game per se. Is anybody arguing Halo 5 is the best game in the series?

Absolutely not, the best Halo game is Halo:MCC. Because its the old games just leveraging better specs. That's what Halo Infinite will be, but at launch!

There is never certainty a game will be great.

But having more available to make it should increase the possibility of it happening.

I understand it have been in development for a long time and that you want it as launch title, and that it have used X1 for development so it wouldn't have much improvement just by shifting solely to Scarlett. But I was just arguing my preference.

TLOU2, GoT, Death Stranding will launch on PS4 and certainly have crossgen launch. But I would also say go ahead and make it exclusive to PS5 with increased scope.

But what exactly is "increased scope"?

That doesent doesent mean anything. I mean Halo 5 could have been been more ambitious on the same specs it was built for.

X1 and PS4 are very capable machines, developers can create very ambitious and large scale games on them. I never played a game on these consoles and thought the game design suffered just because technical limitations.

If the goal in Halo Infinite is creating large maps with lots of AI enemies, vehicles, etc. They can do that on a base X1. Even the OG Xbox did that with Halo 1 and 2.

Was Halo 5 beyond the scope of OG Xbox? I would argue no.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Pemalite said:
Mr Puggsly said:

Sony and Nintendo don't own a fairly successful OS called Windows. MS also runs the digital store included with Windows.

Regardless how well Xbox does, much of which will only be a few western countries, the PC/Windows market is a huge audience being ignored. I always felt MS should do a better job supporting PC gaming and their day one support with Windows Store is more than I ever expected.

Putting all their games on PC might eat some console sales, but its also worth considering they're making their games available to a much bigger audience that's considered neutral. There are many people who game on PC that really don't want to buy a Xbox, we even see them on this forum. Think of it this way, MS is getting more people to play MS games on a MS platform, Windows.

A lot of people are creating a scenario where Scarlett sales struggle simply because people are opting to play Xbox games on Windows. That can arguably be seen as a good thing in my opinion.

A more realistic scenario is maybe Scarlett has respectable sales like Xbox One, maybe better. While the Windows Store thrives because notable content is constantly added and Game Pass is a great deal. That's a scenario I imagine MS is aiming for.

To be fair, no PC gamer takes the Windows Store seriously, it's viewed very much as Games for Windows Live~ 2.0 which was a colossal failure.
It seems to be doing a bit better than GFWL... But the multiplayer populations of games are pretty barren to the point where Microsoft even issued refunds for people. (I.E. Gears of War 4.)

On PC, Steam is where it is at... And until recently Microsoft was ignoring Steam entirely, which wasn't doing their "commitment to PC" any favors. (Where is Halo Wars 2 Microsoft? Hows about more Fable 3 keys?)

As for Xbox vs PC... Both platforms have a different place in the gaming landscape, I primarily game on PC, but I do own consoles in the lounge room when I wish to relax with friends and have a few games... But I would imagine I am the exception, not the rule on that front.

However... What drew me to the Xbox in the first place was Halo: Combat evolved and Halo 2... And to a lesser extent Fable. - Yes they got a PC release, but you couldn't do split screen multiplayer... And what will keep me buying Xbox consoles is more of that... Those "small features". - Thus it is games like Halo 5 that omits such features that makes the purchase of a console less desirable.

Yeah... yeah... no digital PC game store is taken seriously compared to Steam. Yet others continue to exist. Blah... blah...

I dont need a history lesson on GFW, I agree it was half assed effort. The Windows Store has been much better in virtually every way.

For PvP content, I'm not even sure adding games to Steam is guaranteed to bring significant MP numbers. Maybe for Halo:MCC atleast. Do PC users care about Gears MP, not a guarantee.

However, there are crossplay experiences that are fine between Xbox and PC. Like Sea of Theives, Forza, Killer Instinct, etc. Gears 4 for example atleast allows players to play co-op stuff like horde mode.

Halo Wars 1 did well on Steam I believe. As did State of Decay 1. Maybe the sequels are being used to attract users but could come to Steam eventually.

Fable 3 doesent need more keys. It needs to have the GFW content removed and no reliance on keys. But I imagine MS has bigger plans than that down the road.

Even MS said no split screen in Halo 5 was bad move. I'm still hoping they add split screen to that game via Scarlett.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:

Yeah... yeah... no digital PC game store is taken seriously compared to Steam. Yet others continue to exist. Blah... blah...

I dont need a history lesson on GFW, I agree it was half assed effort. The Windows Store has been much better in virtually every way.

And yet the Windows store is absolutely terrible and tends to omit basic features that the PC gaming community needs and desires... In-fact it does a few things even worst than Games for Windows Live!
Windows store games tend to run in exclusive mode for instance, no mod support, no multi-gpu support... And tends to have non-existent multiplayer populations for AAA games.

Is the Windows Store better than Games for Windows Live? Yes. Does that make it good? Hell no.
Replying with "Blah Blah" does tell me you aren't really interested in having this conversation though, so why bother?

Mr Puggsly said:

For PvP content, I'm not even sure adding games to Steam is guaranteed to bring significant MP numbers. Maybe for Halo:MCC atleast. Do PC users care about Gears MP, not a guarantee.

Of course PC gamers care about Multiplayer, the biggest games on the PC are multi-player titles.
ElDewrito showcased the demand of Halo's multiplayer component as well on PC.

Mr Puggsly said:

However, there are crossplay experiences that are fine between Xbox and PC. Like Sea of Theives, Forza, Killer Instinct, etc. Gears 4 for example atleast allows players to play co-op stuff like horde mode.

Of course.

Mr Puggsly said:

Halo Wars 1 did well on Steam I believe. As did State of Decay 1. Maybe the sequels are being used to attract users but could come to Steam eventually.

Halo Wars 1 did really well. It boggles the mind why Microsoft would not bother bringing Halo Wars 2 to Steam.
Microsoft for what feels like over a decade has said it will "do better" and "recommit" to PC gamers and yet still pulls stunts like that.

Mr Puggsly said:

Fable 3 doesent need more keys. It needs to have the GFW content removed and no reliance on keys. But I imagine MS has bigger plans than that down the road.

Microsoft needs more keys for Fable 3 on Steam so they can sell more copies on Steam. They ran out of keys.

I have a copy, but there are plenty of people wanting to pick up a copy... And Microsoft is missing out on sales because of it.

Mr Puggsly said:

Even MS said no split screen in Halo 5 was bad move. I'm still hoping they add split screen to that game via Scarlett.

I agree. Feature parity should be the minimum, but if Microsoft wants to best Halo 3, it needs to throw everything at it.
But keen for split-screen again... I only own a single Xbox One controller for that very reason.



--::{PC Gaming Master Race}::--