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Forums - Gaming - What was the Greatest Launch Title of all Time?

 

What was the greatest launch title of all time?

Combat 0 0%
 
Super Mario Bros. 20 12.20%
 
Super Mario World 19 11.59%
 
Virtua Fighter (Saturn) 2 1.22%
 
Twisted Metal 2 1.22%
 
Super Mario 64 32 19.51%
 
Halo Combat Evolved 16 9.76%
 
Twilight Princess 3 1.83%
 
Breath of the Wild 64 39.02%
 
Other 6 3.66%
 
Total:164
RolStoppable said:
Azuren said:

As opposed to making an attempt at dragging someone into the semantics of semantics, resulting in more semantics?

From what I've read, you made the argument that BotW was a Nintendo killer app because it was available for both Wii U and Switch, therefore it can't be a killer app for either console.

Thanks for the summary.



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RolStoppable said:
Azuren said:

Thanks for the summary.

I've also looked at your initial post:

Azuren said:

It depends. Are we talking about just titles available on the system at launch, or killer apps intended to sell the platform?

Best title available at launch was Breath of the Wild, hands down.

But if we're talking about killer apps that forced you to purchase the system, then both of the Zelda games on your poll would get knocked off. If we're talking about it from that angle, I'd say it's a three way tie:

Super Mario World for perfecting the sidescrolling formula, Halo for the introduction of recovering health in FPS games, and Mario 64 for show the world how a platformer should play when there's a Z-axis.

Both Twilight Princess and Breath of the Wild were made cross-gen for the specific purpose of selling the new console, so it is 100% certain that they were intended to perform that job. Midway through your post you changed the qualifier for a killer app to exclude the Zelda games.

I don't know why you did that. I am also not sure why you cling to such a wacky definition because multiplatform games can be killer apps too. For example, Grand Theft Auto VI can be expected to be a killer app (not a launch title though) and the choice of which console to buy for the game will be much more challenging than in the TP and BotW situations.

It's called fudging the vernacular, the second phrase is what I intended to convey. And I assume you're getting your words mixed up as well, now? Because I've said multiple times that BotW is a killer app. I just don't believe it is specifically a Switch killer app and instead believe it to be a Nintendo killer app.



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Azuren said:
curl-6 said:

You're never "forced" to own anything. There's always the option of just skipping it. BOTW single-handedly carried the successful launch of one of the fastest selling systems ever.

A game does not necessarily have to be exclusive to be a killer app. If a game is desirable enough that people will buy the hardware it runs on in large numbers just to play it, then it is a killer app.

You're "forced" to own a Nintendo console if you wish to legally play BotW, yes.

By that logic you were "forced" to buy a Switch if you wanted to play it on a platform that wasn't trash and had a future, and if you wanted to play it on the go. It compelled the purchase of Switch units in vast quantities, even attaining an attach rate of over 100%, by being so desirable that people bought a Switch just to play it. Therefore, by definition, it was a killer app. The fact it also got a Wii u release is ultimately irrelevant.



curl-6 said:
Azuren said:

You're "forced" to own a Nintendo console if you wish to legally play BotW, yes.

By that logic you were "forced" to buy a Switch if you wanted to play it on a platform that wasn't trash and had a future, and if you wanted to play it on the go. It compelled the purchase of Switch units in vast quantities, even attaining an attach rate of over 100%, by being so desirable that people bought a Switch just to play it. Therefore, by definition, it was a killer app. The fact it also got a Wii u release is ultimately irrelevant.

If you say so, doesn't change the fact that you didn't need to own a Switch to play the game. You can add all these qualifiers of "if you wanted to play it on a platform with a future", but you still didn't need to own a Switch to play it.

RolStoppable said:
Azuren said:

It's called fudging the vernacular, the second phrase is what I intended to convey. And I assume you're getting your words mixed up as well, now? Because I've said multiple times that BotW is a killer app. I just don't believe it is specifically a Switch killer app and instead believe it to be a Nintendo killer app.

I am not getting anything mixed up. The problem is that your argument is nonsensical and I just wanted to know if you intend to stick with it.

This case is closed for me.

Only nonsensical if you really want to defend BotW as a Switch killer app instead of a general Nintendo killer app. Good luck with that.

mZuzek said:
Chrkeller said:

Not that as much as you two are stuck in a semantics argument with no end in sight. But hey, my mistake. Please continue for another half dozen pages. :)

Yeah, only one guy was ever stuck here. It's case closed and it has been for some time.

Is "case closed" the new thing to say?



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Of course botw was a switch killer app it helped to sell millions of switch consoles. It didn't help sell millions of any other console.



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Here's an easy way to tell if something is a 'killer app': Would the sales of that particular console have been much lower if it didn't have that game?
If the answer is 'yes' then it doesn't matter whether the game was exclusive or not.
Would the sales of the Switch have been much lower if it didn't have BotW? Yes, therefore it's a 'killer app'.



I personally own a Wii U. I bought BotW on Switch because I wanted a Switch and that was like the only good game for it. In fact, it was a great game for it. Kinda like when I bought The Last of Us on PS4. I had the hardware and I wanted something great to play on it. Hell, my first PS4 game was Tomb Raider Definitive Edition.

It's hard to tell who bought a Switch because of Zelda and who bought Zelda because they had a Switch. Same as with Wii Sports on the Wii. If Wii Sports didn't come with the system, I'm not sure I would have purchased it separately. Not knocking Wii Sports at all. I played it a lot with a lot of people. It's just tough to gauge if it was the hardware that sold the game or the game that sold the hardware.



d21lewis said:
I personally own a Wii U. I bought BotW on Switch because I wanted a Switch and that was like the only good game for it. In fact, it was a great game for it. Kinda like when I bought The Last of Us on PS4. I had the hardware and I wanted something great to play on it. Hell, my first PS4 game was Tomb Raider Definitive Edition.

It's hard to tell who bought a Switch because of Zelda and who bought Zelda because they had a Switch. Same as with Wii Sports on the Wii. If Wii Sports didn't come with the system, I'm not sure I would have purchased it separately. Not knocking Wii Sports at all. I played it a lot with a lot of people. It's just tough to gauge if it was the hardware that sold the game or the game that sold the hardware.

This is my view as well WS was packed in with the platform so it's hard to tell if it really was that big a system seller of the system selling itself and the game, Wii was cheaper than even second hand hardware available at the time and was a revamp of the motion control concept it had the tools to sell fine. WS probably would have sold well but I doubt it would have sold 82m if it wasn't packed in I imagine it's numbers would have been similar to the likes of MKWii and NSMBW instead.



I tried to justify voting BotW over SM64 because BotW is inarguably the better game,

BUT

BotW didn't do anything new, didn't bring anything to the table that we didn't already have. It just did what it did magnificently. One of the best games of all-time, to be certain, and my love for it is surely illustrated in the fact that I've personally sunk over 300 hours into it.

But SM64 was simply groundbreaking. Game changing. And it proved that the platformer didn't have to die just because of 3D gaming. And even today, 23 years later, I can still go back to it and enjoy it.



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thetonestarr said:
I tried to justify voting BotW over SM64 because BotW is inarguably the better game,

BUT

BotW didn't do anything new, didn't bring anything to the table that we didn't already have. It just did what it did magnificently. One of the best games of all-time, to be certain, and my love for it is surely illustrated in the fact that I've personally sunk over 300 hours into it.

But SM64 was simply groundbreaking. Game changing. And it proved that the platformer didn't have to die just because of 3D gaming. And even today, 23 years later, I can still go back to it and enjoy it.

BOTW did though it's the only game that allowed for actual absolute freedom in both approach and mechanics as the result it does what many games have tried to do in the past and lets the player decide how the game plays out whether you go straight to the final boss, play through the story, play the game as an action title etc... It's the only game that does this many games before like Mass Effect and so on tried doing this with locked in choices but it wasn't as free as people hoped.

Edit: An example of the freedom to approach situations how you like.