Barkley said:
Cerebralbore101 said:
Selling your original system for $200 when getting the mid-gen upgrade isn't a deal. It's economics. If Stadia offers up yearly subscriptions for a lowered price, I'll factor that in when they do it. I'll also factor in lowered console prices, whenever the PS5/XB2 get their first price drop, instead of speculating on potential future price drops. We shouldn't be factoring in any price drops for either side until they are announced. That's only fair. Refusing to accept someone else's epistemology =/= moving the goal posts. You just ignored the extra internet cost for Stadia. I realize that not everyone will need to pay extra for internet, but not everyone needs to pay for XBL/PS+ either. So we can either keep the extra internet cost for Stadia, and keep the XBL/PS+ cost, or drop both of them. Either way the price of the consoles come out on top. You also ignored the cost of losing games you paid for, as well as the inability to resell them. And let's be honest, losing games you paid for is inevitable, when it comes to a streaming service. There's no speculation there.
|
"We shouldn't be factoring in any price drops for either side until they are announced." - Yet assuming $400 for a nextgen system is generous, this price isn't announced. You also assume $400 for a Pro system down the line.
"You just ignored the extra internet cost for Stadia. I realize that not everyone will need to pay extra for internet" - Exactly, my internet is already more than good enough and the cost has nothing to do with Cloud Gaming.
"But not everyone needs to pay for XBL/PS+ either." - Not everyone needs to pay for 4k streaming. After all you may prefer Ultra Settings at 1080p than Medium settings at 4k.
At the end of the day there are many different situations and options, either console or Stadia can come out on top.
|
I didn't assume anything for the prices of next gen consoles, or the Pro systems. Rol was the one who started arguing with the assumption that it
would be a $400 system and mid gen upgrade. I just rolled with it for the sake of argument.
Stadia is offering a choice between 1080p ultra settings and 4K mid settings? Source?
RolStoppable said:
Cerebralbore101 said:
Selling your original system for $200 when getting the mid-gen upgrade isn't a deal. It's economics. If Stadia offers up yearly subscriptions for a lowered price, I'll factor that in when they do it. I'll also factor in lowered console prices, whenever the PS5/XB2 get their first price drop, instead of speculating on potential future price drops. We shouldn't be factoring in any price drops for either side until they are announced. That's only fair. Refusing to accept someone else's epistemology =/= moving the goal posts. You just ignored the extra internet cost for Stadia. I realize that not everyone will need to pay extra for internet, but not everyone needs to pay for XBL/PS+ either. So we can either keep the extra internet cost for Stadia, and keep the XBL/PS+ cost, or drop both of them. Either way the price of the consoles come out on top. You also ignored the cost of losing games you paid for, as well as the inability to resell them. And let's be honest, losing games you paid for is inevitable, when it comes to a streaming service. There's no speculation there.
|
At this point I am pretty sure that you have the clear goal to arrive at the conclusion that consoles are cheaper.
As for losing games, there are games taken down from console marketplaces too. Lots of people buy digital console games which can't be resold. You use a very subjective perspective for your analyses when the concerns you raise don't look like concerns for what will soon be a majority of PS and Xbox consumers. Digital ratios of game sales have been steadily growing and are commonly exceeding 30% by now while online multiplayer games are approaching 50% already. That's a trend of proper game ownership ceasing to be an important factor, so Stadia doesn't face a significant disadvantage here.
|
Yes, yes, when you lose an argument be sure to claim your opponent is some sort of villain. I appreciate you leaving my arguments unrefuted though. :P
Digital =/= streaming access to a game. Being taken down from a console marketplace =/= being removed from stadia. The console games that were taken down can still be played by people that had them in their HDD prior to the game being delisted.
Online multiplayer games are approaching 50%? Of what? Revenue? Total game sales? Are mobile games excluded or included in that number? Are Mobas, and MMOs included? Are we going to count Fortnite, and other free 2 play games? What percentage of this number is sports titles, or revenue from MTX in sports titles that get released yearly? How are we counting games that have both a multiplayer element, and a single player campaign of at least 10-15 hours? Do they belong in the multiplayer section, or the single player section?
Source?
Last edited by Cerebralbore101 - on 28 June 2019