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Forums - Gaming Discussion - Bleeding edge gameplay actually looks fun.

I'm not a fan of the art style. We have enough squad based arena type games out there already. If this wound up getting glowing reviews, I'd still pick it up for PC at least. Something like 84 or higher would get me to at least buy it and try it.

Having said that though, Hellblade's strength seems to be single player. So why they would spend their time on this is puzzling. I'm dissapointed that they're working on this and not another single player game. 

But that seems to be what MS wants all it's new studios to do. They've got to make multiplayer games for gamepass. Someone at Hellblade said they chose to work on this on their own. "MS didn't effect our choice to make this game." That could all be just marketing BS for all we know though. 

Last edited by Cerebralbore101 - on 16 June 2019

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Mar1217 said:
Too bad, Online multiplayer hero shooters aren't my thing ...

Did you watch the video? It's not a shooter. 



Cerebralbore101 said:

I'm not a fan of the art style. We have enough squad based arena type games out there already. If this wound up getting glowing reviews, I'd still pick it up for PC at least. Something like 84 or higher would get me to at least buy it and try it.

Having said that though, Hellblade's strength seems to be single player. So why they would spend their time on this is puzzling. I'm dissapointed that they're working on this and not another single player game. 

But that seems to be what MS wants all it's new studios to do. They've got to make multiplayer games for gamepass. Someone at Hellblade said they chose to work on this on their own. "MS didn't effect our choice to make this game." That could all be just marketing BS for all we know though. 

So you think Microsoft bought Ninja Theory, and they somehow completed a game in a single year? Let alone by a pretty small team?

Bleeding Edge has been in development years before MS even bought them.



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The Switch will outsell 3DS (based on VGchartz numbers), according to me, while Intrinsic thinks the opposite will hold true. One month avatar control for the loser's avatar.

flashfire926 said:
Cerebralbore101 said:

I'm not a fan of the art style. We have enough squad based arena type games out there already. If this wound up getting glowing reviews, I'd still pick it up for PC at least. Something like 84 or higher would get me to at least buy it and try it.

Having said that though, Hellblade's strength seems to be single player. So why they would spend their time on this is puzzling. I'm dissapointed that they're working on this and not another single player game. 

But that seems to be what MS wants all it's new studios to do. They've got to make multiplayer games for gamepass. Someone at Hellblade said they chose to work on this on their own. "MS didn't effect our choice to make this game." That could all be just marketing BS for all we know though. 

So you think Microsoft bought Ninja Theory, and they somehow completed a game in a single year? Let alone by a pretty small team?

Bleeding Edge has been in development years before MS even bought them.

No, I think they had been working on this years prior, but shelved it to work on other games. Lots of games get thrown on the back burner or cancelled before they are even announced. If MS didn't want multiplayer games for gamepass, I'm not so sure this would have ever seen the light of day. 



I would be more excited if it was a SP game. Cool art style at least.



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Cerebralbore101 said:
flashfire926 said:

So you think Microsoft bought Ninja Theory, and they somehow completed a game in a single year? Let alone by a pretty small team?

Bleeding Edge has been in development years before MS even bought them.

No, I think they had been working on this years prior, but shelved it to work on other games. Lots of games get thrown on the back burner or cancelled before they are even announced. If MS didn't want multiplayer games for gamepass, I'm not so sure this would have ever seen the light of day. 

MS is letting their devs work on whatever they want. Bleeding Edge was made by one of Ninja Theory 20 person teams since 2014. 



konnichiwa said:

It is not uncommon to have a studio with multiple projects they were working on this while also working on Hellblade. Obsidian also mentioned they are working on more projects.

Yes, but they have to work on the upcoming game they are due to release. I know that for an AA studio, they didn't have hudnreds of staff, to allow for two AAA games to be made at once, without hiring new bodies.

See, I'm on about the original core staff, not new bodies being added, because those new bodies didn't create what was good about Hellblade. I look at the renaming half of Westwood, that EA bought and I know the majority of that half are very likely gone or no longer there. Even then, that was half of Westwood, so half the greatness of a team that made a few good RTS games. 

You can name notable people that contribute to a game's strengths and positive qualities, which is why some of us feel bad when a studio member leaves to join another studio or leaves the industry altogether, because they were a part of what made X games so good.

I honestly could not begin to care for any bodies that get added to their studio, but if it's not the main studio members working on that SP game, we'll know when the time comes. There's an issue when you split up prominent team members, and in the games industry, losing a few good devs is easy to see.



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So pay up motherfuckers you belong to "V"

Doesn't look very edgy.



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Cerebralbore101 said:
flashfire926 said:

So you think Microsoft bought Ninja Theory, and they somehow completed a game in a single year? Let alone by a pretty small team?

Bleeding Edge has been in development years before MS even bought them.

No, I think they had been working on this years prior, but shelved it to work on other games. Lots of games get thrown on the back burner or cancelled before they are even announced. If MS didn't want multiplayer games for gamepass, I'm not so sure this would have ever seen the light of day. 

At the E3 colliseum they had a discussion about it, and it basically went like this  'every studio can make what they want and if somehow wants to make a game from our dormant IP's like Conker they can except for the Halo/gears studios'. 

You can watch it here: https://www.youtube.com/watch?v=O3rG2vDA4N8  Ninja theory also joined the discussion.






I didn't like the trailer however seeing more gameplay footage, it does look fun. I might check it out.