By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Microsoft cloud powering games on PS5/Switch with Destructible envornments ?

 

Would Microsoft let Sony/Nintendo use feature? you want it?

Yes , I'm Excited for pow... 1 20.00%
 
No It's Microsoft exclusive 4 80.00%
 
Total:5
COKTOE said:

sethnintendo said:
Did they ever implement that cloud "boost" on the XB1 or was that all bs PR? I believe they are closer to reality now. Am I only one that doesn't like the catch word cloud? They are fucking servers not some magical cloud.

-Not really. I'm surprised you aren't aware of Crackdown 3 since you're such an active, long time member. That game was the showcase for cloud assisted processing on the XBO. It didn't do much to impress. So yes, it was all bs PR as it pertains to what they promised that game would be able do, and how much of a boost it would give to the XBO processing power. It wasn't even close.

- I'm not very fond of the term either. I do use it though, since it's become such a staple of the the gaming lexicon. 

Ah so one game.  At least it wasn't all PR fluff.  I don't remember much about Crackdown 3 except I remember the whole project was a mess.  I believe MS will be able to expand this with Azure more next generation.  I think they just got ahead of themselves and thought it would have more impact this generation.  So I expect more from Azure helping their game division next gen.  Who knows they partnered with Sony recently maybe they will announce something with Nintendo soon?  There were those rumors about xbox live on Switch which haven't been announced yet.  What is obvious is Nintendo needs some damn servers and Microsoft has them.  My guess would be that Nintendo would partner with MS than Amazon considering MS has more gaming knowledge and maybe implement their servers better for it.  I'd rather see the big 3 (MS, Sony and Nintendo) team up server side against Amazon and Google.



Around the Network
sethnintendo said:
COKTOE said:

-Not really. I'm surprised you aren't aware of Crackdown 3 since you're such an active, long time member. That game was the showcase for cloud assisted processing on the XBO. It didn't do much to impress. So yes, it was all bs PR as it pertains to what they promised that game would be able do, and how much of a boost it would give to the XBO processing power. It wasn't even close.

- I'm not very fond of the term either. I do use it though, since it's become such a staple of the the gaming lexicon. 

Ah so one game.  At least it wasn't all PR fluff.  I don't remember much about Crackdown 3 except I remember the whole project was a mess.  I believe MS will be able to expand this with Azure more next generation.  I think they just got ahead of themselves and thought it would have more impact this generation.  So I expect more from Azure helping their game division next gen.  Who knows they partnered with Sony recently maybe they will announce something with Nintendo soon?  There were those rumors about xbox live on Switch which haven't been announced yet.  What is obvious is Nintendo needs some damn servers and Microsoft has them.  My guess would be that Nintendo would partner with MS than Amazon considering MS has more gaming knowledge and maybe implement their servers better for it.  I'd rather see the big 3 (MS, Sony and Nintendo) team up server side against Amazon and Google.

There is a rumor from a couple days ago that Nintendo may be partnering with Microsoft as well. This was brought to my attention by fellow VGC member Random_Matt. https://mynintendonews.com/2019/05/19/rumour-david-gibson-nintendo-looking-to-team-with-microsoft-to-use-azure-for-own-streaming-service/

Have no idea how credible this David Gibson is, but that information is floating around out there.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."

COKTOE said:
sethnintendo said:

Ah so one game.  At least it wasn't all PR fluff.  I don't remember much about Crackdown 3 except I remember the whole project was a mess.  I believe MS will be able to expand this with Azure more next generation.  I think they just got ahead of themselves and thought it would have more impact this generation.  So I expect more from Azure helping their game division next gen.  Who knows they partnered with Sony recently maybe they will announce something with Nintendo soon?  There were those rumors about xbox live on Switch which haven't been announced yet.  What is obvious is Nintendo needs some damn servers and Microsoft has them.  My guess would be that Nintendo would partner with MS than Amazon considering MS has more gaming knowledge and maybe implement their servers better for it.  I'd rather see the big 3 (MS, Sony and Nintendo) team up server side against Amazon and Google.

There is a rumor from a couple days ago that Nintendo may be partnering with Microsoft as well. This was brought to my attention by fellow VGC member Random_Matt. https://mynintendonews.com/2019/05/19/rumour-david-gibson-nintendo-looking-to-team-with-microsoft-to-use-azure-for-own-streaming-service/

Have no idea how credible this David Gibson is, but that information is floating around out there.

Considering we have games like RE7 streaming to Switch in Japan, it is something that could happen on global level and improve 3rd party AAA games presence on Switch.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

sethnintendo said:
Did they ever implement that cloud "boost" on the XB1 or was that all bs PR? I believe they are closer to reality now. Am I only one that doesn't like the catch word cloud? They are fucking servers not some magical cloud.

Indeed. Back in the mid-90's development was already happening for widely spread distributed computing with dynamic load balancing, what changed since then is that now server nodes cost a lot less, computing power is orders of magnitude higher, storage space even larger and communication speed grew too (but since ADSL brought end-users the biggest boost in speed, but not in latency, communication speed and ping for end user didn't better as much as the other factors, making all the power available not very suitable for uses that need low latency), and the availability of a far larger number of relatively cheap server nodes allows to offer a much finer granularity of service. The "cloud" is a buzzword for a thing that isn't a novelty, but a, surely noteworthy, evolution and refinement of older concepts and implementations.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


So... something like CD 3? No thanks, MS can keep it exclusive.



Around the Network
Alby_da_Wolf said:
sethnintendo said:
Did they ever implement that cloud "boost" on the XB1 or was that all bs PR? I believe they are closer to reality now. Am I only one that doesn't like the catch word cloud? They are fucking servers not some magical cloud.

Indeed. Back in the mid-90's development was already happening for widely spread distributed computing with dynamic load balancing, what changed since then is that now server nodes cost a lot less, computing power is orders of magnitude higher, storage space even larger and communication speed grew too (but since ADSL brought end-users the biggest boost in speed, but not in latency, communication speed and ping for end user didn't better as much as the other factors, making all the power available not very suitable for uses that need low latency), and the availability of a far larger number of relatively cheap server nodes allows to offer a much finer granularity of service. The "cloud" is a buzzword for a thing that isn't a novelty, but a, surely noteworthy, evolution and refinement of older concepts and implementations.

Yea you should have seen some servers that we were refurbing just 3 or 4 years back for Isilon/EMC (Dell recently bought them). 

Lol the specs on them were so bad I didn't know who would even want them.  There were only a few really bad ones considering most refurbs actually had decent specs, but man those really old ones were so bad in specs I swear my computer better specs.  They must have been able to do something.  Maybe it was for Pentagon lol.  I heard they still use floppy disc (I'm talking about the OG floppy the ones that actually flopped).  I guess they are on their own network so makes hacking impossible.



DonFerrari said:
COKTOE said:

There is a rumor from a couple days ago that Nintendo may be partnering with Microsoft as well. This was brought to my attention by fellow VGC member Random_Matt. https://mynintendonews.com/2019/05/19/rumour-david-gibson-nintendo-looking-to-team-with-microsoft-to-use-azure-for-own-streaming-service/

Have no idea how credible this David Gibson is, but that information is floating around out there.

Considering we have games like RE7 streaming to Switch in Japan, it is something that could happen on global level and improve 3rd party AAA games presence on Switch.

True. It would help in dealing with a system power discrepancy that's only going to become more pronounced as time goes by.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."