By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Super Mario Maker 2: What game style do you hope/expect Nintendo adds next?

 

What game style do you want to see next in SMM2?

Super Mario Bros. 2 style 9 45.00%
 
Super Mario Land style 2 10.00%
 
Super Mario Land 2 style 1 5.00%
 
Super Mario 64 style 4 20.00%
 
Super Mario Sunshine style 0 0%
 
Super Mario Galaxy style 2 10.00%
 
Super Mario Odyssey style 1 5.00%
 
Other (explain below) 0 0%
 
I don't think we're getting a new style 1 5.00%
 
I don't want any new styles 0 0%
 
Total:20

Something unique like galaxy would be pretty cool. Will be interesting what they decide to fill in that one spot with.



     

Check out my lastest games review: Fast RMX and  Snipperclips: Cut it out Together

Around the Network
Amnesia said:

I really hope it is Super Mario 64, but the chances are very low...Not because of technical reasons, we have Minecraft today which works fine, but because Nintendo knows well how to make a maximum amount of money with the minimum effort. The most profitable game is MK8D where they have almost done nothing.

Why invest into a more complicated Super Mario 64 mainstream builder when they can still sell the game at 10M+ with ease with a few superficial dlc.

They've certainly done this, but I wouldn't count another 3D style out. They already made 3D World a style. Galaxy already has 2Dish portions to inspire them, Mario 64 would look pretty natural in 2.5D with stars as the endpoint instead of flags, so it seems genuinely possible to me. Odyssey is the biggest stretch because of Cappy.



thetonestarr said:

SM64 graphical style and music would be fantastic, if not for nostalgia, at least to bridge the gap between the classic 2D styles and the polished 2.5D of NSMB.

Plus I think it'd be interesting to have the trio of SM64 caps included for "unique to this style" play. I think it'd be really fun to revisit, even if only in 2D sidescroller mode, the Metal Cap, Vanish Cap, and Wing Cap.

More likely, SMB2 would be used, and while that WOULD be fun for sure, I think SM64 has ultimately more unique additions to include and more to bring to the table. But that's just me.

Definitely like the cap idea. That's the cool thing about these other styles is they don't have to translate to the first 4 so they can have anything from the game that inspires them.



I could see Galaxy work, because like 3D World it had linear levels. Not sure about the planet mechanic though. The basis of 64, Sunshine and Odyssey is almost open world, which isn’t going to work in a 2D game. Obviously they could just make a mere graphical style based on those, but I think that would be a waste because you’d miss the core gameplay of the originals. I hope those will be saved to serve as a basis for a Super Mario Maker 3D, though I’m afraid that’s a pipe dream because they feel it’d get too complicated for players.

Realistically I think SMB2 or Super Mario Land are the most likely candidates to be the last missing style.



But WHY everyone want it to stay on 2D...2,5D is a bullshit marketing label. Everything they have presented are playable on a damn 2D PLAN, so far there is no 3D mode, and it is completly technically possible to propose a Mario 64 3D builder easy to use for casual players.



Current PB on Secret of Mana remake : 2h27 (2nd)
Strongest worldwide achievement on TGM : 1st European S13 rank
Fastest TGM3 MASTER in Europe : rank Master V in 5min10
Western record on TGM3 EASY : 1484
Current PB on Power Ranger (Game Gear) : 10min06 (World Record)

Non-geek activity : ThermalHungary

Around the Network
Amnesia said:
But WHY everyone want it to stay on 2D...2,5D is a bullshit marketing label. Everything they have presented are playable on a damn 2D PLAN, so far there is no 3D mode, and it is completly technically possible to propose a Mario 64 3D builder easy to use for casual players.

I think they are more referring to the style as opposed to the dimension.  It would be blocky, perhaps featuring panels that you could jump through, and honestly I'm not too sure what else they are hoping for.  Mario 64 has been outdone by many, many 3D Mario games and is like the awkward teenager version of subsequent games.  Nostalgia is weighing very heavily on that desire, I think.  But I am open to those who desire this style to be implemented to elaborate on what about the 64 style they would like to see.



super_etecoon said:
Amnesia said:
But WHY everyone want it to stay on 2D...2,5D is a bullshit marketing label. Everything they have presented are playable on a damn 2D PLAN, so far there is no 3D mode, and it is completly technically possible to propose a Mario 64 3D builder easy to use for casual players.

I think they are more referring to the style as opposed to the dimension.  It would be blocky, perhaps featuring panels that you could jump through, and honestly I'm not too sure what else they are hoping for.  Mario 64 has been outdone by many, many 3D Mario games and is like the awkward teenager version of subsequent games.  Nostalgia is weighing very heavily on that desire, I think.  But I am open to those who desire this style to be implemented to elaborate on what about the 64 style they would like to see.

Super Mario Bros X did not prevent Mario Maker to be a huge hit.



Current PB on Secret of Mana remake : 2h27 (2nd)
Strongest worldwide achievement on TGM : 1st European S13 rank
Fastest TGM3 MASTER in Europe : rank Master V in 5min10
Western record on TGM3 EASY : 1484
Current PB on Power Ranger (Game Gear) : 10min06 (World Record)

Non-geek activity : ThermalHungary

Amnesia said:
super_etecoon said:

I think they are more referring to the style as opposed to the dimension.  It would be blocky, perhaps featuring panels that you could jump through, and honestly I'm not too sure what else they are hoping for.  Mario 64 has been outdone by many, many 3D Mario games and is like the awkward teenager version of subsequent games.  Nostalgia is weighing very heavily on that desire, I think.  But I am open to those who desire this style to be implemented to elaborate on what about the 64 style they would like to see.

Super Mario Bros X did not prevent Mario Maker to be a huge hit.

I must be in a twilight zone in my brain, but I have absolutely no idea what this comment means.



super_etecoon said:
Amnesia said:

Super Mario Bros X did not prevent Mario Maker to be a huge hit.

I must be in a twilight zone in my brain, but I have absolutely no idea what this comment means.

I mean that Mario 2D styles had already a lot of fan made extensions years before and still Mario Maker could make its own place.



Current PB on Secret of Mana remake : 2h27 (2nd)
Strongest worldwide achievement on TGM : 1st European S13 rank
Fastest TGM3 MASTER in Europe : rank Master V in 5min10
Western record on TGM3 EASY : 1484
Current PB on Power Ranger (Game Gear) : 10min06 (World Record)

Non-geek activity : ThermalHungary

Amnesia said:
super_etecoon said:

I must be in a twilight zone in my brain, but I have absolutely no idea what this comment means.

I mean that Mario 2D styles had already a lot of fan made extensions years before and still Mario Maker could make its own place.

Yeah, my brain was in the twilight zone.  I thought when I read your first comment you were speaking against the idea of including Mario 64.  Now that I see what you're really saying, it is kind of intriguing.  You want to see an actual 3D game engine Maker?  You want to make little Mario 64 sanbox levels?  I'm thinking that this would need to be its own game, not because it wouldn't be possible with Maker, but because it would be its own idea and worthy of an independent release and it would sell like hotcakes.