It's NEVER a bad thing to have more options.
Depends on who you're asking.
If you told Picasso to straighten out the eyes in one of his Cubism portraits to make it easier for the viewer to understand what they are seeing, I am sure he'd be offended.
I can't speak for From Software, but I believe there's a reason that after 4 Souls games, Bloodborne, and now Sekiro they've yet to cave in and make an easy mode. They simply don't want to, because it's not what they envisioned as the experience they intended players to have. There's still plenty of variety what with the different playstyles, weapons (& attachments), and leveling systems, but their design is lauded for a reason. Its tightness gives it a certain feel all its own, and I doubt they want to give that up even if it means excluding some consumers.