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Forums - Gaming Discussion - (Update) Rumor: PlayStation 5 will be using Navi 9 (more powerful than Navi 10), new update Jason Schreier said Sony aim more then 10,7 Teraflop

 

How accurate this rumored is compared to the reality

Naah 26 35.62%
 
Its 90% close 14 19.18%
 
it's 80% close 8 10.96%
 
it's 70% close 5 6.85%
 
it's 50% close 13 17.81%
 
it's 30% close 7 9.59%
 
Total:73
Pemalite said:
HollyGamer said:

It's isn't toe to toe , agree is debatable. But it's very close on performance level.

Again. Your opinion on this is ultimately irrelevant and really not up for debate, I have already provided enough evidence.
Fiji beats Polaris and not always by a small margin either.

Fiji is:
Ashes of the Singularity: 39% faster.
Grand Theft Auto 5: 50.5% faster.
F1 2018: 23.8% faster.
Total War: Warhammer 2: 35.7% faster.
FarCry 5: 22.9% faster.
Shadow of War: 19.5% faster.
Final Fantasy XV: 22.38% faster.
Battlefield 1: 27.2%

Those aren't just a "small margin".

https://www.anandtech.com/bench/product/2373?vs=2397
https://www.anandtech.com/bench/product/2300?vs=2396

The only time Fiji will loose to Polaris is when a game demands more than a 4GB framebuffer... Like most IdTech powered games as they leverage Megatextures/Virtual Textures, but to be fair even Pascal (I.E. Geforce 1060 3GB) will tank in those instances as well.

To put the performance delta in perspective.. We are probably looking at a performance gap roughly equivalent to Vega 56 and Vega 7. That's not insignificant.

HollyGamer said:

a random Youtuber which already got acknowledged by many tech sites and tech Youtuber and got many insider is better than you.

Prove it.

HollyGamer said:

250 mm2 with 72 CU  is possible with that price .

Prove it.

HollyGamer said:

It's a mid range desktop gpu performance  that run on  low mobile GPU/APU  . Yes it's amazing!!!

Not really. It could be better.

Ok  then our reference card is a mistake, change Hawaii to Tahiti, because Tahiti was a high end GPU from 2013  and being surpassed by Polaris, there you have Polaris to Navi comparison possibility able to surpassed Vega 64 and radeon VII 

https://gpu.userbenchmark.com/Compare/AMD-RX-480-vs-AMD-R9-390/3634vs3481

I thought Hawaii was the one on 7970 or R 390 but it was tahiti. 

The video already prove it both of the argument, theory, math and all calculation. 

We are not discussing if it could be better or not, we are talking a big jump in AMD , of course we are not comparing to Nvidia, we are comparing to AMD previous GPU, so that gain is big. 

 



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I want a family of playstation 5 devices. A ps5 portable, a ps5 base, a ps5 pro and a ps5 elite, devices for all kinds and wallets.



gemini_d@rk said:
I want a family of playstation 5 devices. A ps5 portable, a ps5 base, a ps5 pro and a ps5 elite, devices for all kinds and wallets.

This works for apple but will it work for ma and pa to not have to ask a bunch of questions about which to get when they know their kid wants a PlayStation 



I am Iron Man

Pemalite said: 

AMD will be required to sacrifice some of the "density" in order to reduce leakage and noise so they can dial up clock rates.

Yes, and a 3x density improvement should accommodate that.

Pemalite said:

Navi is Graphics Core Next based... Graphics Core Next isn't really designed for any particular node, it started life out at 28nm remember, got shrunk to 14nm and then 7nm... All the while iterative updates were introduced into the core design to extract more performance.

Navi isn't a new design built from the ground up. That's the ultimate crux of the issue, it's just more Graphics Core Next, nothing special.

At the end of the day, regardless of GPU, AMD's designs are inefficient, old and outdated... And sadly that is going to reflect on the capabilities of the next-gen consoles.  

There's a big difference between designing Navi for being built on the 7nm process node and shrinking Vega 7 to 7nm. Designing a SOC on the 7nm node is very expensive. Vega 7 is a low volume niche product and the shrink to 7nm was most likely a bare minimum effort.

Pemalite said:

Graphics Core Next already has a multitude of bottlenecks inherent in it's design, it's why it's a compute monster, but falters in gaming.
Blowing out functional units will simply compound those inherent issues.

In saying that, Graphics Core Next is also highly modular, AMD can pick and choose what parts of the chip to update and leave the rest identical, which reduces R&D and time to market.

But the main reason for why Graphics Core Next won't scale beyond 64 CU's is simple. 
Load balancing. - Which also occurs on the front end as well... And because the Geometry and Raster Engines are tightly integrated in a multi shader-engine outlay design like Graphics Core Next... The screenspace is split between the 4 engines and their respective clusters evenly.

Imagine you are splitting your display into 4x parts, the load balancing needs to be dynamic, so those parts shift so that the load is equal across all 4x shader engines.

What happens if we add more Shader Engines? It reduces the utilization across all the CU's. - There is only so much Screenspace that you can dynamically allocate with usable work to keep the entire chip busy. - One of Graphics Core Next's largest issues is effective utilization... Which was a much larger issue with the prior Terascale designs, hence why AMD introduced VLIW4 to increase utilization.

I don't believe there is a need for making a departure from GCN for AMD. All the current bottlenecks are not any major flaws in the architecture and can be overcome by evolutionary updates of the various units.

Load balancing is not a major issue yet. The number of pixels per CU for 16 CUs@1080p is the same as 64 CUs@4K. There are not any significant inefficiencies when crossing the 16CU boundary at 1080p and the same applies when crossing 64CUs at 4K.

Last edited by Straffaren666 - on 15 March 2019

HollyGamer said:

Ok  then our reference card is a mistake, change Hawaii to Tahiti, because Tahiti was a high end GPU from 2013  and being surpassed by Polaris, there you have Polaris to Navi comparison possibility able to surpassed Vega 64 and radeon VII

https://gpu.userbenchmark.com/Compare/AMD-RX-480-vs-AMD-R9-390/3634vs3481

I thought Hawaii was the one on 7970 or R 390 but it was tahiti.

Tahiti was the Radeon R9 280... But your comparison link is between Polaris and Hawaii? Like... You what, mate?

I feel like you are extremely confused, but despite that... Intend to keep arguing the point anyway.

HollyGamer said:
The video already prove it both of the argument, theory, math and all calculation.

No. It asserts those points and proves nothing.
A youtube video evidence does not make. - Otherwise I can simply claim the Earth is flat, lots of youtube videos about that!

HollyGamer said:
We are not discussing if it could be better or not, we are talking a big jump in AMD , of course we are not comparing to Nvidia, we are comparing to AMD previous GPU, so that gain is big.

False. We are discussing the entire big picture.

Straffaren666 said:

There's a big difference between designing Navi for being built on the 7nm process node and shrinking Vega 7 to 7nm. Designing a SOC on the 7nm node is very expensive. Vega 7 is a low volume niche product and the shrink to 7nm was most likely a bare minimum effort.

The point I am making is that Navi is not designed and built for 7nm.
It's the same old Graphics Core Next architecture.

Straffaren666 said:

I don't believe there is a need for making a departure from GCN for AMD. All the current bottlenecks are not any major flaws in the architecture and can be overcome by evolutionary updates of the various units.

There is a massive need. The fact that AMD is a generation or two behind nVidia is a testament to that very fact.

Straffaren666 said:

Load balancing is not a major issue yet. The number of pixels per CU for 16 CUs@1080p is the same as 64 CUs@4K. There are not any significant inefficiencies when crossing the 16CU boundary at 1080p and the same applies when crossing 64CUs at 4K.

It's always an issue.



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I'd be surprised if they achieve that GPU power.

Maybe in a premium model.



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Robert_Downey_Jr. said:
gemini_d@rk said:
I want a family of playstation 5 devices. A ps5 portable, a ps5 base, a ps5 pro and a ps5 elite, devices for all kinds and wallets.

This works for apple but will it work for ma and pa to not have to ask a bunch of questions about which to get when they know their kid wants a PlayStation 

More importantly, Apple devices arent cheap. Relative to other products that perform similar functions, NEW Apple devices range from expensive to really expensive.

Trends have shown consoles can thrive at about $399 at launch with discounts over time to stimulate sales.

I question if the market actually wants many models of consoles, I think people just tolerate what Apple does. I think a base and premium is ideal. Something reasonably priced that runs everything well, while a premium option that just does everything better like a higher spec PC.

While a mobile Playstation 5 just cant happen. You dont get modern home console graphics on a handheld device. Switch is $299 and people are impressed when it makes PS3 graphics.



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Pemalite said:
HollyGamer said:

Ok  then our reference card is a mistake, change Hawaii to Tahiti, because Tahiti was a high end GPU from 2013  and being surpassed by Polaris, there you have Polaris to Navi comparison possibility able to surpassed Vega 64 and radeon VII

https://gpu.userbenchmark.com/Compare/AMD-RX-480-vs-AMD-R9-390/3634vs3481

I thought Hawaii was the one on 7970 or R 390 but it was tahiti.

Tahiti was the Radeon R9 280... But your comparison link is between Polaris and Hawaii? Like... You what, mate?

I feel like you are extremely confused, but despite that... Intend to keep arguing the point anyway.

HollyGamer said:
The video already prove it both of the argument, theory, math and all calculation.

No. It asserts those points and proves nothing.
A youtube video evidence does not make. - Otherwise I can simply claim the Earth is flat, lots of youtube videos about that!

HollyGamer said:
We are not discussing if it could be better or not, we are talking a big jump in AMD , of course we are not comparing to Nvidia, we are comparing to AMD previous GPU, so that gain is big.

False. We are discussing the entire big picture.

Ok so the point is, Polaris are on equal terms with High End GPu from previous year 

Why the hell bring up flat earthers argument in here. Both are different matter. 

False??? yup , you are the one who arefalse, you don't get the entire big picture on how and low  iGPU Navi  can be as powerful as mainstream GPU . Imagine how powerful dedicated mainstream desktop GPU is? 



Straffaren666 said:

Pemalite said: 

AMD will be required to sacrifice some of the "density" in order to reduce leakage and noise so they can dial up clock rates.

Yes, and a 3x density improvement should accommodate that.

I don't think you understand what Permalite is saying (or in what troubles AMD is with its design philosophy).



HollyGamer said:

Ok so the point is, Polaris are on equal terms with High End GPu from previous year

That is generally what should happen. A high-end parts performance level should filter down into the mainstream at some point, usually with the next generation or shrink.
But that hasn't happened with Polaris meeting Fury's performance level just yet as Fury still even out-benches the RX 590... And it's almost 4 years old! Which just reaffirms my prior points of how AMD has blatantly stagnated.

HollyGamer said:

Why the hell bring up flat earthers argument in here. Both are different matter.

Er. Because both have youtube videos? I believe in empirical evidence, not opinion pieces from a youtube video.

HollyGamer said:
False??? yup , you are the one who arefalse, you don't get the entire big picture on how and low  iGPU Navi  can be as powerful as mainstream GPU . Imagine how powerful dedicated mainstream desktop GPU is?

I don't think you fully comprehend how bad AMD is in terms of performance/watt when compared to any of nVidia's efforts... At the moment it is almost impossible to recommend AMD's GPU hardware... Only their CPU's. - Which is a complete reversal from a few years ago where you couldn't recommend their garbage FX CPU's, but you could recommend their GPU's.

At the end of the day... AMD's most powerful GPU ever is Vega 7. - That isn't going to change when Navi releases. Simple as that.
And Vega 7 does leave a user wanting considering how prohibitively expensive it is to manufacture.

drkohler said:
Straffaren666 said:

Pemalite said: 

AMD will be required to sacrifice some of the "density" in order to reduce leakage and noise so they can dial up clock rates.

Yes, and a 3x density improvement should accommodate that.

I don't think you understand what Permalite is saying (or in what troubles AMD is with its design philosophy).

Indeed. With Vega 64 AMD spent the bulk of it's 3.9~ billion transistors over Fiji in adding additional stages to each cores pipelines.. And used transistor space to add "dark silicon" between areas to reduce leakage/noise and introduced mechanisms to lengthen a cycle so they can clock the GPU up significantly.

It's also what nVidia did with Pascal, hence why Pascal GPU's tend to have higher transistor counts over Maxwell for a similar amount of functional units (Remember Pascal isn't a big deviation from Maxwell from a functionality perspective either!)
Contrary to popular belief... Driving up clockrates on processors isn't just about dumping more voltage into the chip or building the chip on a smaller node.

Granted AMD did introduce some extra half-arsed features into Vega as well which took up some of the transistor count... But the bulk was essentially spent to drive up clockspeeds in one way or another.

In the end though, depending on what kind of library you use, 7nm isn't a 3x density over 14nm anyway. - If you were to compare worst to best, maybe... Apples to apples you are probably looking at a 1.5x-2x improvement.
What makes matters worst is that TSMC, Samsung, Global Foundries etc' 14nm process isn't a true 14nm process anyway, they tend to have a 20nm BEOL... But enough about that, I could rattle on about fabrication for weeks.



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