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Forums - Sony Discussion - PS5 Coming at the End of 2020 According to Analyst: High-Spec Hardware for Under $500

 

Price, SKUs, specs ?

Only Base Model, $399, 9-10TF GPU, 16GB RAM 24 30.00%
 
Only Base Model, $449, 10-12TF GPU, 16GB RAM 13 16.25%
 
Only Base Model, $499, 12-14TF GPU, 24GB RAM 21 26.25%
 
Base Model $399 and PREMIUM $499 specs Ans3 10 12.50%
 
Base Mod $399 / PREM $549, >14TF 24GB RAM 5 6.25%
 
Base Mod $449 / PREM $599, the absolute Elite 7 8.75%
 
Total:80
Pemalite said:
Mr Puggsly said:

I'm more referring to the UI just feeling sluggish, takes time to load stuff in, freezes for a bit, etc. I suspect these more CPU related than GPU or RAM, if it was than X1X would probably load significantly faster than it does.

Hard Drive.
The CPU doesn't help matters no doubt about it... But anyone who uses a PC will know that the Hard Drive is a big culprit in making anything feel sluggish irrespective of CPU.
For example you can take a decade old dual-core CPU clocked at 2ghz... And it will be dog slow because of the 5400rpm spinning rust, but whack an SSD in there and it feels like a dramatic step up in general OS tasks.

 

I disagree HDD is causing the sluggish UI. However, I have suggested they should put a 64GB - 128GB SSD on the motherboard to handle all the OS functions and perhaps cache. In theory that should speed things up but I don't think it would much, I still blame CPU and optimization primarily.



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Mr Puggsly said:
Pemalite said:

Hard Drive.
The CPU doesn't help matters no doubt about it... But anyone who uses a PC will know that the Hard Drive is a big culprit in making anything feel sluggish irrespective of CPU.
For example you can take a decade old dual-core CPU clocked at 2ghz... And it will be dog slow because of the 5400rpm spinning rust, but whack an SSD in there and it feels like a dramatic step up in general OS tasks.

 

I disagree HDD is causing the sluggish UI. However, I have suggested they should put a 64GB - 128GB SSD on the motherboard to handle all the OS functions and perhaps cache. In theory that should speed things up but I don't think it would much, I still blame CPU and optimization primarily.

Would be nice if they reserved HDD for only games rather than saying you have far more than you actually have.  Have the SSD for the OS like you said and then when they say 1tb it's actually 1tb left on system storage before you install any game.



I am Iron Man

Mr Puggsly said:
Pemalite said:

Hard Drive.
The CPU doesn't help matters no doubt about it... But anyone who uses a PC will know that the Hard Drive is a big culprit in making anything feel sluggish irrespective of CPU.
For example you can take a decade old dual-core CPU clocked at 2ghz... And it will be dog slow because of the 5400rpm spinning rust, but whack an SSD in there and it feels like a dramatic step up in general OS tasks.

 

I disagree HDD is causing the sluggish UI. However, I have suggested they should put a 64GB - 128GB SSD on the motherboard to handle all the OS functions and perhaps cache. In theory that should speed things up but I don't think it would much, I still blame CPU and optimization primarily.

Yep.  If SSD cannot be entirely used, at least it could as a boot drive and smart cache for the most commonly loaded games/assets/OS functions.

 I think this could be a great solution. Or 1/2 TB hybrid Hard Drive ? 



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.

DonFerrari said:

I believe you are the right guy to say it but why the fucking hell do they need to make OS so big on storage and ram? There isn't that much big difference from PS3 to PS4 OS imho to justify going from like 50Mb to 3.5GB that is like 70x jump while all else had less than 16x.

It infuriates me that Windows 98 was already a very competent and elegant system that we need to make Windows 10 such a hog for resources in comparison... to me it seems like even programmed obscolence. Every time you think you'll have a very fast computer because the performance of the HW is much much much better than what you had before they decide to make SW hog it for minimal improvement.

That's simple! Last generation the OS's were unloading and loading everything on demand... And ran the absolute minimum tasks in the background. (Usually just API/Driver stuff).

In the Xbox 360's case for instance... When you navigated the user interface the Xbox 360 would load in the next part of the menu tree and unload the old one... But in doing so, meant that things could take awhile to load in at times.

And then we have Multi-tasking which became a big thing during the 8th gen, especially for the Xbox One with it's old snap feature. - Either way, you can now suspend a game, jump over into Spotify and jump back again, that does cost RAM.

Plus the UI was rendered at a much lower resolution... For the Xbox 360 it would have probably been 1280x720... I wouldn't be surprised if it was 1024x768 to be honest.
It's one of the reasons why the Xbox One X isn't rendering it's UI at 4k, to save on Ram.

Fast forward to the 8th generation... And in the Xbox One's case it's running multiple Operating Systems. - The Windows 10 derived paired-back OS, the Xbox One OS and sometimes the Xbox 360 and OG Xbox OS and another OS that assists with the management of those OS's. It's actually a really intricate system... And of course isn't exactly light on RAM consumption.

In Sony's case, they are simply using more Ram to keep things cached and snappy... And even then need they need an additional DDR3 memory pool to handle things like background downloads.
On the flip side the consoles are simply doing more, higher quality voice-chat that runs at higher bit-rates, video streaming, social functionality, the works, it all consumes memory.

The bright side to this is that the next-gen OS's shouldn't be a catastrophic jump in DRAM requirements as they are already pretty full-featured... Plus next-gen consoles will likely use a derivative of the current console OS's anyway.

Intrinsic said:

No they are not. And I am not referring to underlying architecture..... yes XB1 is windows based and PS4 is FreeBSD based..... but they are not like a PC OS by function. Especially with regards t the PS4. We can argue that everything is "based on PC technology" and you will be right, but that is more to do with "PC technology" already having everything and less to do with specific use case scenarios.

Except they are like a PC OS. They use PC OS's.

They even use the exact same monolithic kernels, API's and so on.

Intrinsic said:

Hell even android can be said to be based on PC technolgy cause technically its a linux kernel. And we have PCs that run FreeBSD OS and what nt which is also where apples Mac OS is derived from.

Correct. Android is based on PC technology.
Same goes with MacOSX.

Intrinsic said:

Point though is that the PS4 OS is not like a windows OS r a Mac OS or even an android OS. Its more limited..... that could be by design or whatever but its not like you can just download exel or powerpoint and use it on your PS4. So if the PS4 S even has the underlying APIs to make those work then its just a waste of resources since it doesnt need any of that.

I never said they were carbon copies of PC OS's, but they are monolithic operating systems based on PC Operating Systems.
In the Xbox One's case, you can run allot of the same "universal apps" found on PC, including emulators.

In the Playstation 3's case it even had a full Linux OS before Sony removed it.

Intrinsic said:

Looking purely at whats capable with a PS4..... there is no concieveable reason (besides piss poor software design) as to why its OS should be taking up as much as 3GB of RAM and still be more laggy and slower than an android phone with 2GB of (slower) RAM which also happens to be capable of so much more.

It's because of the hard drive.

You need to remember that mobile phones tend to have NAND based storage with stupidly low access times... It's why an Android phone with a Quad-Core ARM A57+2GB Ram will feel snappier than a Core i9 PC+32GB of Ram with a 5400rpm mechanical hard drive.

In the Playstation 4's case though, we do need to keep in mind the extra Ram pool that is there to assist the OS with other background duties.

Mr Puggsly said:

I disagree HDD is causing the sluggish UI. However, I have suggested they should put a 64GB - 128GB SSD on the motherboard to handle all the OS functions and perhaps cache. In theory that should speed things up but I don't think it would much, I still blame CPU and optimization primarily.

I disagree that it's just the CPU.
In the PS4 Pro's case I noticed an increase in system general responsiveness with an SSD.

Granted Microsoft has done an amazing job in hiding the latency deficit with the 5400rpm drives, but at the end of the day... An SSD is still an SSD with 1-2ms response times verses a 5400rpm mechanical disks 15-20ms.



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Trumpstyle said:

Here's my spec prediction for next-gen consoles:

Xbox two
CPU: Zen2 8 cores, 16 threads, 2,4 ghz
GPU: Navi 5TF, 30CU with 1300 Mhz clock, 570 radeon performance
Memory: 8GB Gddr5 Ram, 256-bit bus, 256 GB/s Bandwidth
Storage: 1TB NVMe drive
Launch: Fall 2020 300$

Xbox two+
CPU: Zen2 8 cores, 16 threads, 3,2 ghz
GPU: Navi 11,5TF, 60CU with 1500 Mhz clock, slightly above vega 64 performance
Memory: 16GB Gddr6 Ram, 256-bit bus, 448 GB/s Bandwidth
Storage: 1TB NVMe drive
Launch: Fall 2020 500$

Playstation 5
CPU: Zen2 8 cores, 16 threads, 2,8 ghz
GPU: Navi 9TF, 56CU with 1200-1300 Mhz clock, Vega 56 performance
Memory: 12GB Gddr6 Ram, 192-bit bus, 336 GB/s Bandwidth
Storage: 1TB NVMe or SSD drive
Launch: Spring 2020 400$

So far we seen CGI-Q make predictions and I got a pretty good idea of Pemalites prediction based on his comments here and previous ones, I hope others will make some predictions so we can see who wins. After GDC 2019 we will likely get a better clue what we can expect from next-gen consoles and hopefully leaks shortly after.

Here's mine

PS5
CPU Zen2 8 cores 16 threads@ 3.2Ghz
GPU Navi 11.9TF, 72CU@1300Mhz
RAM 16GB GDDR6, 256 Bitbus, 512GB/s Bandwidth + 4GB LPDDR4 
STORAGE 240GB embedded Nand Flash Primary drive + 2TB HDD secondary
PRICE $399


XBOX 
CPU Zen2 8 cores 16 threads@ 3.5Ghz
GPU Navi 13.1TF, 72CU@1425Mhz
RAM 16GB GDDR6, 256 Bitbus, 512GB/s Bandwidth + 4GB LPDDR4 
STORAGE 240GB embedded Nand Flash Primary drive + 2TB HDD secondary
PRICE $399

XBOX Lite
CPU Zen2 8 cores 16 threads@ 3Ghz
GPU Navi 7.1TF, 56CU@1000Mhz
RAM 12GB GDDR6, 192 Bitbus, 384GB/s Bandwidth + 4GB LPDDR4 
STORAGE 120GB embedded Nand Flash Primary drive + 1TB HDD secondary
PRICE $299

 

Thats my take on things. First off I believe Navi is going to break that 64CU limitation and thus we end up with GPUs with twice the CU count in the PS4pro. There is more on this but thats a long story.

As for the Xbox I think everyone hearing multiple skus is getting it wrong. MS doesnt have to make something that is way more powerful than the PS5 they just have to make something that is marginally more powerful and thus they can scream most powerful console in the world like they want to. More importantly there is no way they start next gen having a console that is $100 more expensive than the PS5. They will wat to come in at the same price while being a touch more powerful. Especially if that $100 more only gets them 2TF extra..... no one sees HDD, and 2TF more compared to a 10/12TF box will be very hard to spot.

MS real trump card will be in also making a cheaper sku. Think of it as a 1080p/1440p console. Everyone seems to think MS is gonna come in high, I think they will come in low as having a console that is $100 cheaper than the PS5 will be way more impactful in NA (their strongest market) than any other strategy. And even in EU. 

With these specs even at $399 I expect sony and MS to be taking a slight loss per console sold. Around $40-$100 loss. And this is something else people seem not to consider. Sony will be willing to take a loss on their hardware, they are not stupid and probably will know more abut what MS is doing than anyone else..... and more s they can afford to. Makes n sense conceding performance t such an extent where there is a noticable difference between the two consoles. Furthermore, if the XB+ is similarly priced then it would be similarly specced or better specced but taking a bigger loss 



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Intrinsic said:
Trumpstyle said:

Here's my spec prediction for next-gen consoles:

Xbox two
CPU: Zen2 8 cores, 16 threads, 2,4 ghz
GPU: Navi 5TF, 30CU with 1300 Mhz clock, 570 radeon performance
Memory: 8GB Gddr5 Ram, 256-bit bus, 256 GB/s Bandwidth
Storage: 1TB NVMe drive
Launch: Fall 2020 300$

Xbox two+
CPU: Zen2 8 cores, 16 threads, 3,2 ghz
GPU: Navi 11,5TF, 60CU with 1500 Mhz clock, slightly above vega 64 performance
Memory: 16GB Gddr6 Ram, 256-bit bus, 448 GB/s Bandwidth
Storage: 1TB NVMe drive
Launch: Fall 2020 500$

Playstation 5
CPU: Zen2 8 cores, 16 threads, 2,8 ghz
GPU: Navi 9TF, 56CU with 1200-1300 Mhz clock, Vega 56 performance
Memory: 12GB Gddr6 Ram, 192-bit bus, 336 GB/s Bandwidth
Storage: 1TB NVMe or SSD drive
Launch: Spring 2020 400$

So far we seen CGI-Q make predictions and I got a pretty good idea of Pemalites prediction based on his comments here and previous ones, I hope others will make some predictions so we can see who wins. After GDC 2019 we will likely get a better clue what we can expect from next-gen consoles and hopefully leaks shortly after.

Here's mine

PS5
CPU Zen2 8 cores 16 threads@ 3.2Ghz
GPU Navi 11.9TF, 72CU@1300Mhz
RAM 16GB GDDR6, 256 Bitbus, 512GB/s Bandwidth + 4GB LPDDR4 
STORAGE 240GB embedded Nand Flash Primary drive + 2TB HDD secondary
PRICE $399


XBOX 
CPU Zen2 8 cores 16 threads@ 3.5Ghz
GPU Navi 13.1TF, 72CU@1425Mhz
RAM 16GB GDDR6, 256 Bitbus, 512GB/s Bandwidth + 4GB LPDDR4 
STORAGE 240GB embedded Nand Flash Primary drive + 2TB HDD secondary
PRICE $399

XBOX Lite
CPU Zen2 8 cores 16 threads@ 3Ghz
GPU Navi 7.1TF, 56CU@1000Mhz
RAM 12GB GDDR6, 192 Bitbus, 384GB/s Bandwidth + 4GB LPDDR4 
STORAGE 120GB embedded Nand Flash Primary drive + 1TB HDD secondary
PRICE $299

I need a comparison between these specs and current gen specs using Dragon Ball Z characters.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Intrinsic said:

Here's mine

PS5
BARDOCK


XBOX 
BROLY

XBOX Lite
GOHAN

I need a comparison between these specs and current gen specs using Dragon Ball Z characters.

Translated just for you.....



Intrinsic said:
zorg1000 said:

I need a comparison between these specs and current gen specs using Dragon Ball Z characters.

Translated just for you.....

Gohan at what age? Broly and Bardock were nowhere close in power and who are PS4/Pro, XBO/X & Switch?

Dammit Intrinsic!!!! You have given more questions than answers!!!!!



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Intrinsic said:

Translated just for you.....

Gohan at what age? Broly and Bardock were nowhere close in power and who are PS4/Pro, XBO/X & Switch?

Dammit Intrinsic!!!! You have given more questions than answers!!!!!

I tried.... my DBZ force is very rusty.... i probably should have used hokage's instead.



Intrinsic said:
zorg1000 said:

Gohan at what age? Broly and Bardock were nowhere close in power and who are PS4/Pro, XBO/X & Switch?

Dammit Intrinsic!!!! You have given more questions than answers!!!!!

I tried.... my DBZ force is very rusty.... i probably should have used hokage's instead.

Haha no problem........what the hell is a hokage though?



When the herd loses its way, the shepard must kill the bull that leads them astray.