Forums - Gaming Discussion - Play Assassin's Creed Odyssey makes me appreciate RDR2 a whole lot more

flashfire926 said:
GOWTLOZ said:

What I'm saying is budget should be no excuse for Assassin's Creed Odyssey lacking immersion. Compare two games on what they deliver and not what budget they had to deliver on various fronts.

And there is no excuse for RDR2 to have subpar gameplay, and missions more linear than naughty dog games. 

lol it has no subpar gameplay and there's variety in missions. There's nothing wrong with missions being more linear either. It adds fluidity to story delivery and makes them enjoyable to play. 



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I liked RDR2 but when you talk about graphics and leave HDR out, major down on it, and you complain about the horse but forgets RDR2 almost had no gameplay per see then you were so in passion with the game that you didn't even see the glaring holes in the game, that is at most a walking simulator with great ambience.

Plus the horse riding on RDR2 is quite bad in many aspects, as in the horse throwing itself in trees, the lag in input, some terrain issues and disappearing hunt when you entered some cutscenes for some missions.

And I won't even touch the final quarter of the history and the epilogue that were terrible because they had to tie to the history they already had written for RDR1.

Last edited by DonFerrari - on 04 January 2019

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Thing is, I really didn't like the firsr RDR as I really dislike the theme. I tried to like it. I started it twice and the second time I got a good chunk through but it was not that great an experience.. The player controls were off as well so it was like guiding a tank.
Now assassins creed has its faults too but overall because I like the theme better I would pick that over playing RDR2 any day.



DonFerrari said:

I liked RDR2 but when you talk about graphics and leave HDR out, major down on it, and you complain about the horse but forgets RDR2 almost had no gameplay per see then you were so in passion with the game that you didn't even see the glaring holes in the game, that is at most a walking simulator with great ambience.

Plus the horse riding on RDR2 is quite bad in many aspects, as in the horse throwing itself in trees, the lag in input, some terrain issues and disappearing hunt when you entered some cutscenes for some missions.

And I won't even touch the final quarter of the history and the epilogue that were terrible because they had to tie to the history they already had written for RDR1.

Eh.. RDR2 is at most a walking simulator? Now I've heard it all.. care to elaborate at all?

I thought horse riding is quite good, I haven't even used fast travel much because of it. It's only a handful of times I've crashed into something but it usually leads to some funny moments. I like it that you can switch to cinematic camera and just hold A while enjoying a conversation or a song while riding. 

 

edit. And thanks for not touching the final quarter and the epilogue. Some of us haven't finished it yet :P



I don't want either, I don't like westerns and I got assassin creedouted last year by playing Black Flag and won't want more of it any time soon.



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KiigelHeart said:
DonFerrari said:

I liked RDR2 but when you talk about graphics and leave HDR out, major down on it, and you complain about the horse but forgets RDR2 almost had no gameplay per see then you were so in passion with the game that you didn't even see the glaring holes in the game, that is at most a walking simulator with great ambience.

Plus the horse riding on RDR2 is quite bad in many aspects, as in the horse throwing itself in trees, the lag in input, some terrain issues and disappearing hunt when you entered some cutscenes for some missions.

And I won't even touch the final quarter of the history and the epilogue that were terrible because they had to tie to the history they already had written for RDR1.

Eh.. RDR2 is at most a walking simulator? Now I've heard it all.. care to elaborate at all?

I thought horse riding is quite good, I haven't even used fast travel much because of it. It's only a handful of times I've crashed into something but it usually leads to some funny moments. I like it that you can switch to cinematic camera and just hold A while enjoying a conversation or a song while riding. 

 

edit. And thanks for not touching the final quarter and the epilogue. Some of us haven't finished it yet :P

The gameplay on the game is very soft, even on the hardest difficult I like died once every 3h or so (mostly when doing careless exploration, as the map is so big sometimes you would be like 5min without doing nothing, so I put in cinematic mode and was watching a little the screen and sometimes looking the phone - you know we shouldn't use phone while driving... then I would be ambushed, jaguar would hunt me and the like). But during real gameplay setting I had I think a single death in the whole game.

On the horse itself there were a case where a very funny event occurred with a couch driver being shot to death outside the screen and I got run over by the cart out of nowhere. The when I gone to inspect the driver was full of arrows like a porcupine (didn't saw the killers though).

The horse was stubborn in some areas, like when you try to do some mountain exploration, take some time to change direction, terrible to go in the middle of the woods (AI will auto aim trees sometimes, and with the dumper on the control response it's quite hard to manually deviate from then while running).

So when the game have two gameplay elements, which is shooting and walking around (foot or horse) and shooting is very very very easy, then the game turns into a walk around to enjoy the story (which I did dearly until the end portion). I have played it full in like 1 or 2 weeks. That is why I "classified" as walking simulator.

Without giving spoilers, but since this game is set not much before RDR1, the end of RDR2 will lead to RDR1 events. So some things that could have been done a lot better (in my opinion) were like targeted to keep coherence.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

m0ney said:
I don't want either, I don't like westerns and I got assassin creedouted last year by playing Black Flag and won't want more of it any time soon.

Well I really like United. I believe it was the one after Black Flag.. but yes I couldn't play AC every year.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:

The gameplay on the game is very soft, even on the hardest difficult I like died once every 3h or so (mostly when doing careless exploration, as the map is so big sometimes you would be like 5min without doing nothing, so I put in cinematic mode and was watching a little the screen and sometimes looking the phone - you know we shouldn't use phone while driving... then I would be ambushed, jaguar would hunt me and the like). But during real gameplay setting I had I think a single death in the whole game.

On the horse itself there were a case where a very funny event occurred with a couch driver being shot to death outside the screen and I got run over by the cart out of nowhere. The when I gone to inspect the driver was full of arrows like a porcupine (didn't saw the killers though).

The horse was stubborn in some areas, like when you try to do some mountain exploration, take some time to change direction, terrible to go in the middle of the woods (AI will auto aim trees sometimes, and with the dumper on the control response it's quite hard to manually deviate from then while running).

So when the game have two gameplay elements, which is shooting and walking around (foot or horse) and shooting is very very very easy, then the game turns into a walk around to enjoy the story (which I did dearly until the end portion). I have played it full in like 1 or 2 weeks. That is why I "classified" as walking simulator.

Without giving spoilers, but since this game is set not much before RDR1, the end of RDR2 will lead to RDR1 events. So some things that could have been done a lot better (in my opinion) were like targeted to keep coherence.

Ah ok I definitely agree about the difficulty, it's a bit too easy. I haven't died a single time during missions, but at least there are challenges to go for. Those jaguars are death if they get a jump on you though..

Still find a bit funny to call it a walking simulator while you actually have to do gunplay on top of a ton of side missions, objectives, hunting, fishing, exploring, robberies, crafting and bounty hunting. For example, Assassins Creed games are easy too and you basically walk around and then fight or sneak..

Anyway, you got me worried about the end portion of story now. Actually one of my friends finished it a while ago and he wasn't happy about it either. I figured it was because he never played RDR1 but we'll see.. I hope I won't be disappointed.



KiigelHeart said:
DonFerrari said:

The gameplay on the game is very soft, even on the hardest difficult I like died once every 3h or so (mostly when doing careless exploration, as the map is so big sometimes you would be like 5min without doing nothing, so I put in cinematic mode and was watching a little the screen and sometimes looking the phone - you know we shouldn't use phone while driving... then I would be ambushed, jaguar would hunt me and the like). But during real gameplay setting I had I think a single death in the whole game.

On the horse itself there were a case where a very funny event occurred with a couch driver being shot to death outside the screen and I got run over by the cart out of nowhere. The when I gone to inspect the driver was full of arrows like a porcupine (didn't saw the killers though).

The horse was stubborn in some areas, like when you try to do some mountain exploration, take some time to change direction, terrible to go in the middle of the woods (AI will auto aim trees sometimes, and with the dumper on the control response it's quite hard to manually deviate from then while running).

So when the game have two gameplay elements, which is shooting and walking around (foot or horse) and shooting is very very very easy, then the game turns into a walk around to enjoy the story (which I did dearly until the end portion). I have played it full in like 1 or 2 weeks. That is why I "classified" as walking simulator.

Without giving spoilers, but since this game is set not much before RDR1, the end of RDR2 will lead to RDR1 events. So some things that could have been done a lot better (in my opinion) were like targeted to keep coherence.

Ah ok I definitely agree about the difficulty, it's a bit too easy. I haven't died a single time during missions, but at least there are challenges to go for. Those jaguars are death if they get a jump on you though..

Still find a bit funny to call it a walking simulator while you actually have to do gunplay on top of a ton of side missions, objectives, hunting, fishing, exploring, robberies, crafting and bounty hunting. For example, Assassins Creed games are easy too and you basically walk around and then fight or sneak..

Anyway, you got me worried about the end portion of story now. Actually one of my friends finished it a while ago and he wasn't happy about it either. I figured it was because he never played RDR1 but we'll see.. I hope I won't be disappointed.

I didn't play RDR1 but I knew about the story of it. I can say it was out of prejudice against open world and R* that I didn't play RDR1 (even if I loved Warriors and liked Bully somewhat, but I hated GTA San Andreas and never toched GTA again).

Yes, I was being hyperbolic on the walking simulator =p. The game is plenty enjoyable, the scenery is lovable and I got pretty immersed as John Wayne as immortal as I was.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I actually prefer assassins creed odyssey over rdr2



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