I liked RDR2 but when you talk about graphics and leave HDR out, major down on it, and you complain about the horse but forgets RDR2 almost had no gameplay per see then you were so in passion with the game that you didn't even see the glaring holes in the game, that is at most a walking simulator with great ambience.
Plus the horse riding on RDR2 is quite bad in many aspects, as in the horse throwing itself in trees, the lag in input, some terrain issues and disappearing hunt when you entered some cutscenes for some missions.
And I won't even touch the final quarter of the history and the epilogue that were terrible because they had to tie to the history they already had written for RDR1.
Eh.. RDR2 is at most a walking simulator? Now I've heard it all.. care to elaborate at all?
I thought horse riding is quite good, I haven't even used fast travel much because of it. It's only a handful of times I've crashed into something but it usually leads to some funny moments. I like it that you can switch to cinematic camera and just hold A while enjoying a conversation or a song while riding.
edit. And thanks for not touching the final quarter and the epilogue. Some of us haven't finished it yet :P
The gameplay on the game is very soft, even on the hardest difficult I like died once every 3h or so (mostly when doing careless exploration, as the map is so big sometimes you would be like 5min without doing nothing, so I put in cinematic mode and was watching a little the screen and sometimes looking the phone - you know we shouldn't use phone while driving... then I would be ambushed, jaguar would hunt me and the like). But during real gameplay setting I had I think a single death in the whole game.
On the horse itself there were a case where a very funny event occurred with a couch driver being shot to death outside the screen and I got run over by the cart out of nowhere. The when I gone to inspect the driver was full of arrows like a porcupine (didn't saw the killers though).
The horse was stubborn in some areas, like when you try to do some mountain exploration, take some time to change direction, terrible to go in the middle of the woods (AI will auto aim trees sometimes, and with the dumper on the control response it's quite hard to manually deviate from then while running).
So when the game have two gameplay elements, which is shooting and walking around (foot or horse) and shooting is very very very easy, then the game turns into a walk around to enjoy the story (which I did dearly until the end portion). I have played it full in like 1 or 2 weeks. That is why I "classified" as walking simulator.
Without giving spoilers, but since this game is set not much before RDR1, the end of RDR2 will lead to RDR1 events. So some things that could have been done a lot better (in my opinion) were like targeted to keep coherence.