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Forums - Sales - November NPD 2018 Thread

JSG87 said:

Nintendo won 2? Generations with nes & snes I believe and then with the Wii.

Thats pre sony. 

And I use the post sony era because nintendo was very different pre sony. Just ask third parties.

Unknown to most sony coming along took off the shackles on third parties nintendo had. And changed the gamin industry forever since then. 

Since sony came alon nintendo has won Once and that was with the Wii.



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zorg1000 said:
Intrinsic said:

Smh.... pls lets not move posts here. I didn't add digital only games to all the other platforms. Can you imagine how big the number for the PS4, PS3, XB1, 360....etc would be like if we added digital games.

Or if we started hypothetically re-releasing games from previus gens now and makin them digital titles too?

This observation is a simple one look at the physical (which are usually the bigger/mainstream titles of their respective gens) and that paints a picture. That applies to every single platform..... nintendo or otherwise.

I dont think your numbers are accurate to begin with.

Wii officially had just over 1200 retail games in North America & DS had about 1800.

I am talking about globally not just north america. And your wiki article will tell you that the switch has 1200 game because its cuntin physical and digital ames. VGC tracks only physical games. 

But if VGC isn't enough for you.... you can use this https://www.imore.com/nintendo-switch-games

Its accurate up to dec 18th 2018.

I don't know how to say this to you bro but the NS has lass than 150 physical games. If it will make you feel better the 5 year old PS4 has around 1000 physical games.



JSG87 said:
colafitte said:

I called it "very good", if you prefer the term "great", is fine by me too. And what i said is i find more impressive what PS4 and XBO did than Switch and that Switch is not that impressive as some people say, but that doesn't mean Switch sales are not impressive too. Is just that they're not as impressive as Wii or PS4....in just my humble opinion, nothing stupid in that.

 

But I would say they are more impressive than ps4 because of the missing 3Rd party support. Not as impressive as Wii though because that thing was a phenomenon.

Well, that was my opinion and this is yours and both are fine. 3rd party games were acknowledged too saying that only The Witcher III was the only really critical and saleswise success in that period that i can think of.  What i meant to say too is that Switch had more succesful games in the same period than PS4 and XBO. PS4/XBO had....Destiny, Watch Dogs, and the usual games per year, which by the way were nothing impressive those years. And like i said, PS4 or XBO didn't "have" 3rd party game for their own, they have to share the sales between them.

Switch is going to sell around 16M (maybe more if December surprises us) during 2018, I expect 2019 to be around 15-17M too, but after that, Switch will show how it can't compete with the library the PS4 had after year 3 or 4, and it prove my point on why PS4 was more impressive than Switch (the point being that Switch needed its best lineup ever to beat PS4 in USA while PS4 did not have any meaningful exclusive to the american audience until Uncharted 4 in 2016, and despite this the console is going to reach 40M sold in USA lifetime, thanks to longer legs).



Intrinsic said:
zorg1000 said:

I dont think your numbers are accurate to begin with.

Wii officially had just over 1200 retail games in North America & DS had about 1800.

I am talking about globally not just north america. And your wiki article will tell you that the switch has 1200 game because its cuntin physical and digital ames. VGC tracks only physical games. 

But if VGC isn't enough for you.... you can use this https://www.imore.com/nintendo-switch-games

Its accurate up to dec 18th 2018.

I don't know how to say this to you bro but the NS has lass than 150 physical games. If it will make you feel better the 5 year old PS4 has around 1000 physical games.


You need better sources, I'm using Nintendo's official IR page

Wii had 1200

DS had 1800

Switch has 234 as of Sept 30 (likely over 300 by end of this quarter)

 

And ignoring digital releases in a growingly digital world is not looking at the full picture.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Intrinsic said:
abronn627 said:

What baffles me is how the indies and smaller budgets games are just completely ignored.

Because no one spends $299 or $199 to buy an indie or smaller budget game.

Those are not the games you see advertised on tv. Indies and smaller budget games tend to sell more to a preexisting and entrenched userbase. It baffles me you don't know that. 

You would be surprised by the reasons why customers buy their hardware, they are generally attracted by the new big thing advertisers everywhere, but also look at what they can play after and the indies or smaller games can also be part of the equation, especially when the library keeps growing.

Nintendo learned the lesson, having a pipeline of software is way more attractive than one or two games per year. Software sell hardware and indies should not be overlooked on why the Switch is selling even when there’s no big release to push the momentum.



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zorg1000 said:
Intrinsic said:

I am talking about globally not just north america. And your wiki article will tell you that the switch has 1200 game because its cuntin physical and digital ames. VGC tracks only physical games. 

But if VGC isn't enough for you.... you can use this https://www.imore.com/nintendo-switch-games

Its accurate up to dec 18th 2018.

I don't know how to say this to you bro but the NS has lass than 150 physical games. If it will make you feel better the 5 year old PS4 has around 1000 physical games.


You need better sources, I'm using Nintendo's official IR page

Wii had 1200

DS had 1800

Switch has 234 as of Sept 30 (likely over 300 by end of this quarter)

 

And ignoring digital releases in a growingly digital world is not looking at the full picture.

And your insistence on the numbers is just coming off like you are ignoring the main points.

Let me be clear.

The most successful consoles had the highest amount of games supporting them.

And if you look at all the nintendo platforms (or any platform for that matter) its easy to see a correlation between number of games and number of consoles sold. If you want t dispute anything thats what you should focus on.

And again..... I am "ignoring" digital releases because they are not sale drivers. How I know this? Because you don't see commercials of them on TV nor are they marketed in stores. They sell t preexisting user bases. I would think this is obvious.

The simple fact of it is that there is one thing that drive the sales of any hardware.

Novelty. Novelty of the games and novelty of the hardware.

In the case of the former the games keep a steady flow of novelty into the platform' giving consumers new things t play every so often. In the case of the latter, the platform itself is the novelty. But basing the success of a platform on that alone is like trying to catch lightning in a bottle and nintendo already pulled that off with the Wii.

The point here is that unless nintendo is going to ride that hybrid train to 80M and beyond (novelty of the platform) it needs a steady influx of must have titles (novelty of the games) to make it. 



abronn627 said:
Intrinsic said:

Because no one spends $299 or $199 to buy an indie or smaller budget game.

Those are not the games you see advertised on tv. Indies and smaller budget games tend to sell more to a preexisting and entrenched userbase. It baffles me you don't know that. 

You would be surprised by the reasons why customers buy their hardware, they are generally attracted by the new big thing advertisers everywhere, but also look at what they can play after and the indies or smaller games can also be part of the equation, especially when the library keeps growing.

Nintendo learned the lesson, having a pipeline of software is way more attractive than one or two games per year. Software sell hardware and indies should not be overlooked on why the Switch is selling even when there’s no big release to push the momentum.

Indies dont sell consoles is such a narrow minded view point.

On a game to game basis I would say it's true but I gaurantee the steady flow of high quality indies like Stardew Valley, Dead Cells, Hollow Knight, Overcooked, etc are definitely very attractive to potential customers.



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:

Indies dont sell consoles is such a narrow minded view point.

On a game to game basis I would say it's true but I gaurantee the steady flow of high quality indies like Stardew Valley, Dead Cells, Hollow Knight, Overcooked, etc are definitely very attractive to potential customers.

Ok. So now I am being narrow minded.......

You would have been better off adding fortnite to your argument. As that is a very popular digital only game. 

But ok. its off your opinion that indies sell hardware? Its off mine they don't. And for the reasons I have pointed out. I think its safe to say this debate has ran its course because now you are bordering alon the lines of insults. 

So how about we agree to disagree?



zorg1000 said:
abronn627 said:

You would be surprised by the reasons why customers buy their hardware, they are generally attracted by the new big thing advertisers everywhere, but also look at what they can play after and the indies or smaller games can also be part of the equation, especially when the library keeps growing.

Nintendo learned the lesson, having a pipeline of software is way more attractive than one or two games per year. Software sell hardware and indies should not be overlooked on why the Switch is selling even when there’s no big release to push the momentum.

Indies dont sell consoles is such a narrow minded view point.

On a game to game basis I would say it's true but I gaurantee the steady flow of high quality indies like Stardew Valley, Dead Cells, Hollow Knight, Overcooked, etc are definitely very attractive to potential customers.

This adds perfectly to what I meant, thanks!



Intrinsic said:
zorg1000 said:

Indies dont sell consoles is such a narrow minded view point.

On a game to game basis I would say it's true but I gaurantee the steady flow of high quality indies like Stardew Valley, Dead Cells, Hollow Knight, Overcooked, etc are definitely very attractive to potential customers.

Ok. So now I am being narrow minded.......

You would have been better off adding fortnite to your argument. As that is a very popular digital only game. 

But ok. its off your opinion that indies sell hardware? Its off mine they don't. And for the reasons I have pointed out. I think its safe to say this debate has ran its course because now you are bordering alon the lines of insults. 

So how about we agree to disagree?

He's not wrong. Individual indie games don't sell consoles for the most part, but the steady flow of them does. It's the same concept but to a lesser extent with Nintendo's 2nd tier/3rd tier franchises. Mario Tennis Aces might not sell as many consoles as Zelda but it all goes towards a net benefit.