Undoubtedly. If there's a X or pro at launch though, I'll probably just get that and be set for the generation.
Undoubtedly. If there's a X or pro at launch though, I'll probably just get that and be set for the generation.
Yessss. I'll take bets. 10 years of sig/avatar control.
- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."
Yes, the hardcore crowd can't wait to double dip. It's much better for the big companies since it stops people trying out the other console instead.
I would be very surprised if they didnt
When the herd loses its way, the shepard must kill the bull that leads them astray.
Yes obviously, just wait until then, larger games library as well
shikamaru317 said:
8k tv's are already starting to release though, and they are already priced lower than 4K tv's were when they first released ($15k vs $40k), so they will reach mainstream prices (less than $1000) by 2023 I'd say, which should be about 3 years into next-gen, the earliest we might see mid-gen refreshes release. While the mid-gen refreshes certainly won't be powerful enough to handle native 8k, we could see them running games at say 6k with checkerboarding potentially. Also, I feel like we are already at around 30% of gamers with 4K tv's now, by 2023 that should be more like 70 or 80%, not 50%. |
30% at 4K? You’re delusional. I doubt that’s the case in the US even, let alone worldwide.
The step to 8K is majorly unnecessary for gaming. The benefits above 4K will be minimal at normal TV sizes and the extra rendering power needed would be just a waste.
shikamaru317 said:
I don't think we'll see 4nm on AMD CPU's or GPU's, Samsung is the only one who is currently planning to use 4nm afaik. AMD uses Global Foundries for their chipsets and I think that they are planning on doing 5nm first, then 3.5nm (which will be called 3nm for marketing purposes). |
Great information to add, and refreshing for discussion here to actually take into consideration objective factors which dictate these developments,
but AFAIK AMD doesn't have permanent exclusive relationship with GF, so other fabs' offerings are potentially in play, but who knows at this point?
Also question to ask is what purpose does mid-gen power boost serve? This gen, the base platforms failed to consistently hit even 1080p.
Given BoneX already flirts with 4K, the same dynamic seems unlikely to apply to next gen, making analogy w/ hypothetical 8Kchecker less tight.
VR clearly is able to use any power boost, but VR alone justifying new (sub) gen would itself be more notable than tech specs of that upgrade.
| COKTOE said: Yessss. I'll take bets. 10 years of sig/avatar control. |
Transferring to blood descendants in case of death?
Last edited by mutantsushi - on 26 November 2018| Intrinsic said: It depends on chip fabrication. It took 4yrs to go from 65nm to 28nm fabrication. And 6yrs to go from 2nm to 14nm. And about 4yrs to go from 14nm to 7nm (assuming there are no surprises). And these node shrinks are getting harder and harder with each passing shrink (just ask intel). The Pro and X models are a by product of such a node shrink. If in 3-4 years after the new consoles are released we have a shrink from 7nm to say 4nm then it will be possible for them to make consoles about twice as powerful for around whatever it cost them when the consoles launched. If it takes 7yrs for that node shrink to come? then that will be PS6 we are talking about. |
I keep hearing things on this. An engineering friend of mine recently told me that pretty soon it will be impossible to shrink them further because parts of it (the chips or something on them, i can't remember) will be touching and make it unable to work properly.
shikamaru317 said:
Maybe not worldwide, but I bet we're close to 30% in the US now, if not already there. |
OK so coming back to reality (USA ≠ world), not sure current USA sales has such strong immediate effect on total USA install base.
Gamers likely higher than average, but still not = 30% IMHO, although clearly will reach there, perhaps even before nextgen begins... di
It still always disappoints me that even the greatest historical opportunity to converse with entire world, the internet,
doesn't dislodge the proclivity of gringos (I am one) to conflate their national reality or norms with the world as a whole.
I imagine this wasn't always true, but seems to be case post-WWII and even more so post-Soviet era, albeit US hyperpolarity seems in collapse.
Dulfite said:
I keep hearing things on this. An engineering friend of mine recently told me that pretty soon it will be impossible to shrink them further because parts of it (the chips or something on them, i can't remember) will be touching and make it unable to work properly. |
I think a better analogy is the walls getting too thin to stop leaks.
But irregardless, fixating on "shrink" ignores that other process improvements besides that are possible.
3D transistors and stacking is already a factor, that can certainly be extended, possibly to extreme lengths.
That is all only considering utilizing current silicon process, when alternatives already exist, never mind new approaches including optics.
Now those may not be conducive to career prospects for silicon engineers, but processing improvements don't have clear-cut end of road in sight.
It was proven to work well together with Slim versions to help extending consoles lifecycle, it brings nice profits too, it has a very reasonable dev cost and it helps posponing the far bigger cost of developing a new platform, every console maker learned to make them without splitting the audience, thanks also to widespread scalable game engines, so why not?