danasider said:
To be fair, I did say "Yeah, technically, PCs were still more powerful, but the idea of every game looking better on PC like we have today didn't exist then."
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Well. That's the real kicker. - There is no guarantee that a rig that isn't high-end will be able to push out visuals better than a console... The PC has never claimed that.
But a few years after you upgrade, you probably are going to be running said games better than the console versions... And for free.
danasider said:
I am talking about the state of graphics as a whole and how I've heard and read in many places that people feel consoles are holding back graphics in this day and age. Graphics on console are inferior now as evidenced by how much better the PC ports are and how certain exclusives aren't even possible on consoles. This is the norm now.
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Consoles are holding back graphics. Jaguar has been a massive hindrance on a multitude of fronts.
...And AMD's Graphics Core Next Architecture has stagnated, their highest end parts are mid-range... Let alone the hardware that the consoles have that are a step down from even that.
danasider said:
But we can look at the exception and say Horizon or God of War or Uncharted 4 is way better looking and technically superior than Goat Simulator. Looking at the exception wouldn't be accurate, because there's tons of games that have way better graphics than those PS4 games I spoke of (just talking visual fidelity, not art).
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By the same token... Once the PC is able to run Horizon, God of War or Uncharted 4 (Only a matter of when, not if) it will look better on the PC.
danasider said:
When I was a very young kid, it was very rare for a PC game to look stellar and console graphics were typically better even though certain games and certain PCs (yep specific models) were way better than consoles.
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I disagree... Especially during the 8-bit console era, the PC generally had richer sound and more audio samples... And their colour pallets were significantly larger thanks to the more plentiful amounts of memory.
The SNES was a pretty competitive beast all things considered... But by the time it launched the PC had the likes of Duke Nukem, Wing Commander, Commander Keen and more.
The popularity of consoles and the graphics that came with them led to a boom in PC gaming. So if anything, in my mind, console graphics have helped push the boundaries, not stagnate that progression. What's held that progression back is adoption of the tech.