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Pemalite said: 
 

I think it's important to take both the exception and the rule into consideration when drawing comparisons.

To be fair, I did say "Yeah, technically, PCs were still more powerful, but the idea of every game looking better on PC like we have today didn't exist then."

I am talking about the state of graphics as a whole and how I've heard and read in many places that people feel consoles are holding back graphics in this day and age. Graphics on console are inferior now as evidenced by how much better the PC ports are and how certain exclusives aren't even possible on consoles. This is the norm now. But we can look at the exception and say Horizon or God of War or Uncharted 4 is way better looking and technically superior than Goat Simulator. Looking at the exception wouldn't be accurate, because there's tons of games that have way better graphics than those PS4 games I spoke of (just talking visual fidelity, not art).

When I was a very young kid, it was very rare for a PC game to look stellar and console graphics were typically better even though certain games and certain PCs (yep specific models) were way better than consoles. The popularity of consoles and the graphics that came with them led to a boom in PC gaming. So if anything, in my mind, console graphics have helped push the boundaries, not stagnate that progression. What's held that progression back is adoption of the tech.