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Forums - Sales Discussion - Global Hardware 01 September 2018

The_Liquid_Laser said:
chakkra said:

If I were to make a guess I would say it is a combination of:

A) X1X

B) Games Pass (I mean, for the price of ONE game on the competition camp, you have access here to 100 games during 6 months)

C) Backwards compatibility (The fact that they have put the effort to enhance many of those games virtually making them re-masters for free)

In fact, what I find weird is that the rest of the world has not been affected one bit by any of this.



X1X is probably giving a small boost, but I don't think it is the biggest factor.  I mean, Sony has the PS4 Pro and it is still down YoY so far, while XB1 is up YoY.  Usually game library is the most important thing, which clearly PS4 has in its favor.  But backwards compatibility effectively does increase the game library, and Games Pass makes the library a lot more accessible.  Most likely it is one of those (or both) that is giving the XB1 the biggest boost.

I definitely think the X1X plays a bigger role there. Sony made the Pro in a way no one would feel left behind. It’s far from a mandatory upgrade. XBox fans have been playing the inferior versions of games for many years, so the proposition of an considerable upgrade is a much bigger motivation. The fact that this effect can’t be seen on the European market is another possible proof for that. Xbox’ position on the European market always was much weaker in relation so less people upgrading could explain the discrepancy in those numbers.



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SKMBlake said:
jonathanalis said:
Is switch slowing down, or only my perception?
20 million this year still seems not easy to reach

Only your perception. They already sold 7 millions this year in 8 months with only a few system-seller (Octopath, maybe Donkey Kong and Mario Tennis, not sure about Labo or Kirby) and they still have 3 big 1st party titles (Super Mario Party, Pokémon & Super Smash Bros.) for the holidays, not mentioning third party titles (Dragon Ball FighterZ, Dark Souls, Diablo III, World of Final Fantasy, and maybe Spyro). So they can definitly sell 7 or 8 more millions by the end of the year, and even 1 or 2 millions more in january with the release of New Super Mario Bros U Deluxe, and the usual 1 million per month in february and march.

I meant,  compared to the recent past. 1 month before it seemed to be in aabetter shape... 

 

Remember they sold poorly on Q1, they need more 18 million to get to 20 million through Q2, Q3 and Q4. 

A plausible spread would be 4 million in Q2, 10 million on Q3 and 4 million on Q4. 

Yeah, no doubt they can make 7 million on Q3 and 3 million on Q4, but would still let switch far behind the mark. A poor September wouldn't help either.