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Forums - Nintendo Discussion - Rate the September Nintendo Direct out of 10.

 

Rate the nintendo direct out of 10

1 7 4.02%
 
2 0 0%
 
3 4 2.30%
 
4 4 2.30%
 
5 9 5.17%
 
6 11 6.32%
 
7 21 12.07%
 
8 47 27.01%
 
9 49 28.16%
 
10 22 12.64%
 
Total:174

DélioPT said:

The letdown:

Nintendo did a lot to create an image of a console for SONY and MS fans, and whatnot, and they have failed to bring anything more than ports, multiplats, but no real title to rival the best titles today and make it an exclusive.


Animal Crossing is a system seller, but it's mainly in Japan.

At end all comes to 3rd party not to Nintendo, and fact is that most of 3rd party thinks that Switch is more subtitle for last gen AAA ports, this gens AA and smaller games, than for this gens AAA games. I know you want new AAA 3rd party games and not ports of old, but power of Switch is that even ports/remasters of older great/strong games are making huge hype and making Switch even more desarible product.

With 3DS Animal Crossing is become big system seller even in West, on Switch will be even stronger and probably be best selling Animal Crossing game (15m) and huge system seller game.



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8.8



Miyamotoo said:

DélioPT said:

The letdown:

Nintendo did a lot to create an image of a console for SONY and MS fans, and whatnot, and they have failed to bring anything more than ports, multiplats, but no real title to rival the best titles today and make it an exclusive.


Animal Crossing is a system seller, but it's mainly in Japan.

At end all comes to 3rd party not to Nintendo, and fact is that most of 3rd party thinks that Switch is more subtitle for last gen AAA ports, this gens AA and smaller games, than for this gens AAA games. I know you want new AAA 3rd party games and not ports of old, but power of Switch is that even ports/remasters of older great/strong games are making huge hype and making Switch even more desarible product.

With 3DS Animal Crossing is become big system seller even in West, on Switch will be even stronger and probably be best selling Animal Crossing game (15m) and huge system seller game.

It's not just  me who wants new games. 
When people buy a new system, they don't spend 300-400 dollars or euros to play old games or games that they can buy on their older systems.

" 3rd party thinks that Switch is more subtitle for last gen AAA ports"
It's not really a question of thinking, it's reality: Switch can't handle the top games. On some cases, like Doom and Wolfenstein, they can, due to the engine, but in most cases, Switch isn't getting more because it just can't.

Yet, that huge hype, as you call it, isn't translating into huge sales, is it? As the best selling 3rd party game happens to have Mario and company on it. A coincidence.
Also, the top 2 best selling 3rd party games (Skyrim, Fifa and Bomberman) were either revealed before/at launch or lanched with the system. Another coincidence?
As great as it is having hype on your side, it won't necessarily make a difference. 

AC sells a lot of SW? Yes.
Does it sell a lot of HW? Yes and no.
I checked sales for 3DS in Japan and the game helped sales a lot. Not just on launch, but also after (i checked 2 to 3 weeks, can't recall how many).
In the US and Europe, it did spike sales at launch, but the next week, sales took quite a dip (only checked 1 to 2 weeks).

So, is AC a system seller outsider Japan? Yes and no.



DélioPT said:
Miyamotoo said:

At end all comes to 3rd party not to Nintendo, and fact is that most of 3rd party thinks that Switch is more subtitle for last gen AAA ports, this gens AA and smaller games, than for this gens AAA games. I know you want new AAA 3rd party games and not ports of old, but power of Switch is that even ports/remasters of older great/strong games are making huge hype and making Switch even more desarible product.

With 3DS Animal Crossing is become big system seller even in West, on Switch will be even stronger and probably be best selling Animal Crossing game (15m) and huge system seller game.

It's not just  me who wants new games. 
When people buy a new system, they don't spend 300-400 dollars or euros to play old games or games that they can buy on their older systems.

" 3rd party thinks that Switch is more subtitle for last gen AAA ports"
It's not really a question of thinking, it's reality: Switch can't handle the top games. On some cases, like Doom and Wolfenstein, they can, due to the engine, but in most cases, Switch isn't getting more because it just can't.

Yet, that huge hype, as you call it, isn't translating into huge sales, is it? As the best selling 3rd party game happens to have Mario and company on it. A coincidence.
Also, the top 2 best selling 3rd party games (Skyrim, Fifa and Bomberman) were either revealed before/at launch or lanched with the system. Another coincidence?
As great as it is having hype on your side, it won't necessarily make a difference. 

AC sells a lot of SW? Yes.
Does it sell a lot of HW? Yes and no.
I checked sales for 3DS in Japan and the game helped sales a lot. Not just on launch, but also after (i checked 2 to 3 weeks, can't recall how many).
In the US and Europe, it did spike sales at launch, but the next week, sales took quite a dip (only checked 1 to 2 weeks).

So, is AC a system seller outsider Japan? Yes and no.

But that relly depends, plenty of people didnt played those all older great games or didnt had some older systems, and also now we have full handheld mode for those games even if people play them. If its true what are you saying and that on Switch want just brand new games, Switch wouldn't be so popular and so great sales, and games wouldn't had very good sales also, announcements like Dark Souls, Diablo 3, CiV6, Final Fantasy...wouldn't make such a hype among Nintendo base and Switch owners. Also if people only want to play just new games we wouldn't have on first place so much ports/remasters this gen on every platform out there.

You are again wrong, Switch can handle every current gen port, but question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Bethesda is willing to invest in those sort of games on Switch and thats why we have Doom, Wolfenstein 2 and Doom Eternal on Switch, point that plenty of games that are actually much more demading than those two games (Doom on XB1 most of time runs at 830p) still didn't announced for Switch doesnt mean that those games couldnt be ported on Switch.

Late and full priced ports are selling quite well if we have on mind that are late and full priced ports, for instance I can bet that FF games will sell much better on Switch compared to XB1.

AC moved tons of 3DS systems world wide, and it will be even bigger system seller on Switch because become very strong IP.

Last edited by Miyamotoo - on 15 September 2018

7.5/10

I loved the direct overall, the announcements of Animal Crossing, Luigis Mansion and Civ have me excited, but the online service brought it down a considerable amount for me. Cute little animations can only do so much to gloss over the fact that you have a barebones, borderline anti-consumer service at your hands, Nintendo. The only saving grace is that it's cheap.



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Miyamotoo said:
DélioPT said:

 

But that relly depends, plenty of people didnt played those all older great games or didnt had some older systems, and also now we have full handheld mode for those games even if people play them. If its true what are you saying and that on Switch want just brand new games, Switch wouldn't be so popular and so great sales, and games wouldn't had very good sales also, announcements like Dark Souls, Diablo 3, CiV6, Final Fantasy...wouldn't make such a hype among Nintendo base and Switch owners. Also if people only want to play just new games we wouldn't have on first place so much ports/remasters this gen on every platform out there.

You are again wrong, Switch can handle every current gen port, but question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Bethesda is willing to invest in those sort of games on Switch and thats why we have Doom, Wolfenstein 2 and Doom Eternal on Switch, point that plenty of games that are actually much more demading than those two games (Doom on XB1 most of time runs at 830p) still didn't announced for Switch doesnt mean that those games couldnt be ported on Switch.

Late and full priced ports are selling quite well if we have on mind that are late and full priced ports, for instance I can bet that FF games will sell much better on Switch compared to XB1.

AC moved tons of 3DS systems world wide, and it will be even bigger system seller on Switch because become very strong IP.

I'm not saying that gamers only want new games when they buy their systems. I'm saying that's the reason. But there are others, of course.
There's nothing wrong in having ports or remasters. The problem comes when there's just so many in comparison to new games.

"You are again wrong, Switch can handle every current gen port, but question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. "
If we follow that logic, then those games could also appear on NES. 
You can always butcher a game to a point where it can run on any system. But that's not what devs want. And that's exactly what Switch can't give them: a system that replicates that vision.

Off course ports do well on Switch. What new 3rd party games are they getting for Switch? Annoucements being made are, by a large margin, Indies and ports/remasters.
Give people the chance to have a PS4/XB1 library, and you'll how that hype will die down quickly.

Bethesda can do that because their engine is able to do that. Just like games made on UE4.
But when you have games that are not developed on UE4 or don't scale well enough/made on a proprietary engine, you see those games coming out faster for PS4 and XB1, than for  Switch.

Nintendo knew the risks. Like they knew the risks when developing the Wii.
For now, like in Wii's case, it's paying off, but the future is very uncertain. And just because won a battle, it doesn't mean it won the war.

I can't say with certainty that AC is that big in Europe and the US, as weekly sales tend to not completely back up that statement.
Even if it did, it wasn't as big as it was in Japan.



the first one i was excited for what i saw. 10 for me. cities skylines and NSMB did it for me. plus FF announcements were nice icing on the cake as well.



 

DélioPT said:
Miyamotoo said:

But that relly depends, plenty of people didnt played those all older great games or didnt had some older systems, and also now we have full handheld mode for those games even if people play them. If its true what are you saying and that on Switch want just brand new games, Switch wouldn't be so popular and so great sales, and games wouldn't had very good sales also, announcements like Dark Souls, Diablo 3, CiV6, Final Fantasy...wouldn't make such a hype among Nintendo base and Switch owners. Also if people only want to play just new games we wouldn't have on first place so much ports/remasters this gen on every platform out there.

You are again wrong, Switch can handle every current gen port, but question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Bethesda is willing to invest in those sort of games on Switch and thats why we have Doom, Wolfenstein 2 and Doom Eternal on Switch, point that plenty of games that are actually much more demading than those two games (Doom on XB1 most of time runs at 830p) still didn't announced for Switch doesnt mean that those games couldnt be ported on Switch.

Late and full priced ports are selling quite well if we have on mind that are late and full priced ports, for instance I can bet that FF games will sell much better on Switch compared to XB1.

AC moved tons of 3DS systems world wide, and it will be even bigger system seller on Switch because become very strong IP.

I'm not saying that gamers only want new games when they buy their systems. I'm saying that's the reason. But there are others, of course.
There's nothing wrong in having ports or remasters. The problem comes when there's just so many in comparison to new games.

"You are again wrong, Switch can handle every current gen port, but question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. "
If we follow that logic, then those games could also appear on NES. 
You can always butcher a game to a point where it can run on any system. But that's not what devs want. And that's exactly what Switch can't give them: a system that replicates that vision.

Off course ports do well on Switch. What new 3rd party games are they getting for Switch? Annoucements being made are, by a large margin, Indies and ports/remasters.
Give people the chance to have a PS4/XB1 library, and you'll how that hype will die down quickly.

Bethesda can do that because their engine is able to do that. Just like games made on UE4.
But when you have games that are not developed on UE4 or don't scale well enough/made on a proprietary engine, you see those games coming out faster for PS4 and XB1, than for  Switch.

Nintendo knew the risks. Like they knew the risks when developing the Wii.
For now, like in Wii's case, it's paying off, but the future is very uncertain. And just because won a battle, it doesn't mean it won the war.

I can't say with certainty that AC is that big in Europe and the US, as weekly sales tend to not completely back up that statement.
Even if it did, it wasn't as big as it was in Japan.

I dont see any problem with Switch lineup and releases even if there are plenty of ports/remasters, sales and popularity of Switch show there is no problem.

I came from point that CoD games from PS3/360 were ported to Wii, and when we talking about difference between Wii and 360/PS3, we talking about much bigger difrence in any case (so power, tech, architecture, controls...) than comparing to Switch and XB1/PS4. That was my point, like I wrote, question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Some devs are viling to that some are not, for instance Bethesda is willing to invest in those sort of games on Switch.

Switch dont have plenty of new AAA 3rd party games, but has new AA and smaller games, also has games like Fifa and NBA. Hype cant day fast because people are not hyped about new AAA muliplatform games on Switch in first place, and thats not whats making Switch popular.

But Doom is quite demanding game, it runs at 830p most of time on XB1, if that game is not demanding it would run any locked 1080p on XB1. Like I wrote, every game could be ported on Switch, only question how much would need be cut back.

Nintendo always take chances, its risking most of 3 companies. Switch is succes, period, only question is how big succes will be at end. Nintendo will probably keep with Switch and unifed platform and with Switch, there is no chanche that after Switch they will again start releasing two totaly different platforms.

Games like Pokemon and AC now, always perform best in Japan if we look size of markets, but those games are doing great on West also, and AC is has increased popularity after 3ds version of game and Tomodachi Life that was very popular in Europe.

Last edited by Miyamotoo - on 15 September 2018

Miyamotoo said:
DélioPT said: 

I dont see any problem with Switch lineup and releases even if there are plenty of ports/remasters, sales and popularity of Switch show there is no problem.

I came from point that CoD games from PS3/360 were ported to Wii, and when we talking about difference between Wii and 360/PS3, we talking about much bigger difrence in any case (so power, tech, architecture, controls...) than comparing to Switch and XB1/PS4. That was my point, like I wrote, question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Some devs are viling to that some are not, for instance Bethesda is willing to invest in those sort of games on Switch.

Switch dont have plenty of new AAA 3rd party games, but has new AA and smaller games, also has games like Fifa and NBA. Hype cant day fast because people are not hyped about new AAA muliplatform games on Switch in first place, and thats not whats making Switch popular.

But Doom is quite demanding game, it runs at 830p most of time on XB1, if that game is not demanding it would run any locked 1080p on XB1. Like I wrote, every game could be ported on Switch, only question how much would need be cut back.

Nintendo always take chances, its risking most of 3 companies. Switch is succes, period, only question is how big succes will be at end. Nintendo will probably keep with Switch and unifed platform and with Switch, there is no chanche that after Switch they will again start releasing two totaly different platforms.

Games like Pokemon and AC now, always perform best in Japan if we look size of markets, but those games are doing great on West also, and AC is has increased popularity after 3ds version of game and Tomodachi Life that was very popular in Europe.

If Switch had a better library: more sales now and in the years to come. Switch risks being known for the go to console for ports and remasters.
Not really a good way to "sell" your product.

The reason more devs aren't bringing their games to Switch is because it wouldn't pay off or the result would be to bad for it to succeed.
Bethesda is doing this with Doom because it has the right engine. It doesn't matter of XB1 can't pull it off at certain settings. What matters is if the developer can scale to a point where it can run on Switch if a certain criteria is met. And it can. 
On the other hand, we might not get Rage 2 because of the engine not being able to allow that port.

You misunderstood what i said about hype.
It relates to your statement that people were hyped about what's announced for Switch. To what i replied that if they were given the library that XB1 and PS4 have, you'd see that hype for ports and remasters die quickly.

Also, hype for AA games is not what Nintendo wished for any of it's consoles. Like the other manufacturers they want the best games and the most games they can get their hands on.
And you should want more than Switch offers. I know i do.

How much of a success will Switch be if things stay the same vs a platform that can get the best games?
Btw, from i said earlier, it's not a coincidence that the top 3 3rd party games - with the exception of the Ubisoft game - were either announced with the console or released at launch.
That needs to change, quickly!

To be honest, i have no idea if AC has increased in popularity or not. Can't comment on that.



DélioPT said:
Miyamotoo said:

I dont see any problem with Switch lineup and releases even if there are plenty of ports/remasters, sales and popularity of Switch show there is no problem.

I came from point that CoD games from PS3/360 were ported to Wii, and when we talking about difference between Wii and 360/PS3, we talking about much bigger difrence in any case (so power, tech, architecture, controls...) than comparing to Switch and XB1/PS4. That was my point, like I wrote, question is how much those games would need to be cut back and if devs want to make and invest in that kind of game. Some devs are viling to that some are not, for instance Bethesda is willing to invest in those sort of games on Switch.

Switch dont have plenty of new AAA 3rd party games, but has new AA and smaller games, also has games like Fifa and NBA. Hype cant day fast because people are not hyped about new AAA muliplatform games on Switch in first place, and thats not whats making Switch popular.

But Doom is quite demanding game, it runs at 830p most of time on XB1, if that game is not demanding it would run any locked 1080p on XB1. Like I wrote, every game could be ported on Switch, only question how much would need be cut back.

Nintendo always take chances, its risking most of 3 companies. Switch is succes, period, only question is how big succes will be at end. Nintendo will probably keep with Switch and unifed platform and with Switch, there is no chanche that after Switch they will again start releasing two totaly different platforms.

Games like Pokemon and AC now, always perform best in Japan if we look size of markets, but those games are doing great on West also, and AC is has increased popularity after 3ds version of game and Tomodachi Life that was very popular in Europe.

If Switch had a better library: more sales now and in the years to come. Switch risks being known for the go to console for ports and remasters.
Not really a good way to "sell" your product.

The reason more devs aren't bringing their games to Switch is because it wouldn't pay off or the result would be to bad for it to succeed.
Bethesda is doing this with Doom because it has the right engine. It doesn't matter of XB1 can't pull it off at certain settings. What matters is if the developer can scale to a point where it can run on Switch if a certain criteria is met. And it can. 
On the other hand, we might not get Rage 2 because of the engine not being able to allow that port.

You misunderstood what i said about hype.
It relates to your statement that people were hyped about what's announced for Switch. To what i replied that if they were given the library that XB1 and PS4 have, you'd see that hype for ports and remasters die quickly.

Also, hype for AA games is not what Nintendo wished for any of it's consoles. Like the other manufacturers they want the best games and the most games they can get their hands on.
And you should want more than Switch offers. I know i do.

How much of a success will Switch be if things stay the same vs a platform that can get the best games?
Btw, from i said earlier, it's not a coincidence that the top 3 3rd party games - with the exception of the Ubisoft game - were either announced with the console or released at launch.
That needs to change, quickly!

To be honest, i have no idea if AC has increased in popularity or not. Can't comment on that.

And If it had worse library it would sell less now and in years to come, you can say same thing for every other platform including PS4, so that's totally pointless to say. Point that Switch is selling very good means that Switch has very good library also. Who cares even if Switch has plenty of ports when it sells very good and its very popular platform, you ignoring fact that Switch is selling very good despite has plenty of ports. Talking about ports, Switch already has 8 confirmed Nintendo games for next year and only one of them is a port, so how time passes Switch will have more and more new games and less ports.

The reason some devs are dont bringing their games to Switch is because they have limited resources and some of them don't want to spend resources for third version of game, not because they can't make profit on Switch, thats why companies that actually bringing games to Switch are hiring other companies for ports. Dont forget, Panic Button said they have so many Switch port proposals that they are forced to choose on what projects they will work and rejecting others. But like I wrote, some devs simply just dont want to cut back its game in order it could run on Switch. No, Bethesda is not doing Doom port on Switch because its right engine, if its right engine for Switch game wouldnt run around 600p in docked mode on Switch, reason why Bethesda is done Doom port and why doing Doom Eternal game for Switch is simply because they know it would be good fit for platform where you dont have much 1st party shooter, they know it would sell enough that they would make profit, and they know it would run well enough, they defiantly made well enugh profit when they decided to make Doom Eternal also. You are wrong when you say that Rage 2 engine wouldn't allow port on Switch, Bethesda said they are uncertain about Switch port not it's impossible.

But point is that Nintendo platform didnt had strong 3rd party support from SNES, and of course that people are hyping every bigger/stronger 3rd party game even we talking about ports/remasters, espacily when we talk about back mainline FE games on Switch.

What Nintendo wants for its consoles is that platform is popular and that hardware and games are selling very well, they also want they have strongest support possible with all on mind, thats why they have great relationship even with Indies. So they reaaly dont care if people hyping AA or Indie game until Switch keep selling good and people actually hyping something Switch related.

Lol, you do realise that Switch will be huge success despite other consoles have much better 3rd party support!? Probably at end of next year Switch will pass XB1 numbers despite had XB1 has big new AAA 3rd party games that Switch dont. Of Course it's not coincidence that we have Skyrim one of most popular game of last gen (even Bethesda said they released it on Switch because they thougth that Zelda players will love it) and that we have Fifa one of most popular 3rd party game and yearly franchise in world are among best selling 3rd party games on Switch. Nothing really dont needs to change fast, Switch is getting increased support and more 3rd party announcements.

And yet again, I dont see point discussion with you, simply you posting so much things that dont make sense and I completely disagree with you, so I dont see point of further discussion, so I will not reply to you any more.

Last edited by Miyamotoo - on 15 September 2018