Words Of Wisdom said:
I think it's less a matter of NMH being a Wii game than it is about it being from a relatively small developer. I can only surmise that had NMH been on the 360/PS3 it would have been even shorter due to additional development costs, HD standards, and the like. The real culprit is marginal cost for each additional hour of gameplay vs revenue. Do you think Suda's folks would really be making that much more revenue (and thus profit) had the game been 1 hour longer? 2 hours longer? 10? |
Pretty true. Considering the different sizes in development teams and money it's pretty funny to be comparing this game to Uncharted and HS two of the more expensive games this generation so far... with giant teams working on them.










