Runa216 said:
DonFerrari said:
Performance wise it runs great on PS4 and superb on PS5. Visual wise in some areas it is up to par with current gen games and in some others it is below but nothing that takes away from the experience. I'm truly curious to see what they would have done with a ground up PS5 title, maybe Cory Barlog will make us speachless. |
I do feel like it needs to be said but the whole 'cross-generation' thing crippling games isn't really a thing anymore. PC has been scaling for dozens of different sliders and factors over time and PC has been considered the pinnacle of performance for a very long time now. I don't believe a PS4 version was holding this back, no more than a mediocre PC would hold back something like Red Dead Redemption II or something from those who have the higher end PCs. |
Cross generation can affect a game.
A lot of graphical features are easy to scale up or down. You can turn down various features, sometimes pretty trivially. This isn't always the case though, the CPU does do work for GPU related tasks.
A lot of computational features aren't easy to scale. For example AI, you might need to limit how many NPCs you have, or you might need to turn off features of the AI to make it work on worse hardware. So either it can't happen or you have to make some compromises with the experience.
Sometimes you can leverage other parts of the system to make more things happen. The PS4 doesn't have much faster IO than the PS3, but it does have a heck of a lot more RAM, so you can load bigger levels or perhaps multiple levels into RAM. Or just in general load things much earlier than you would have otherwise needed to.
And something to add to that, is that if you're working on two different platforms, you might be spending more time working on figuring out what settings to turn down or cut, instead of adding new features to the better platform. Doesn't necessarily have to happen, but it can be a factor.